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quintelosky

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Report any problems with it here

www.irshappa.com/beta/iron_cross_103_rc1.zip

Code:
#################################################
###### Patch 1.03 - HoI2 - Iron Cross
#################################################


#### addons

- You can create a convoy from the map. Select the province, and press s (supplies) or r (resources) (arma version)
- Central Planning have a bonus in reinforcement time : position 0-> 75%, 1-> 50% and 2-> 25% (arma version)
- You can update the division in production panel (arma version)
- You can increase size in production panel (arma version)
- You can change the flag of a country with command :  (arma version)
     command = { type = local_setflag which = newflag value = X } ## X is number (1-99), files : flag_TAG_X.bmp shield_TAG_X.bmp and counter_TAG_X.bmp (and gfx\skins\TAG_X)
- 'Return exp.forces' button can send units to the province's owner  (arma version)
- Right-click over up/down in production panel send to top/end the production (arma version)
- You can 'don't reinforce buildings' (if you are playing with the option 'Regain building uses IC reinforcement') (arma version)
- Economic map : show convoys with arrows (arma version)
- Added moddir support. You can select the mod in ironcross_setup (like DH) (arma version)
- You can change HoS (+50dissent) and HoG (+25dissent) (arma version)
- Disband transport : +20 convoys, disband destroyer: +5 escorts (arma version)
- Added option : Build in allied province: in war, you can build in allied provinces (except industry, rocket and nuclear). Right click over the allied province and select the building.
- Added 'leader traits' filter (arma version)
- Added 'Air mission in province' button (arma version)
- Division info (obsolete model) : letter U (upgrade) and the upgrade progress (arma version)
- Added color info in diplomacy panel (arma version)
- Naval bombers have more losses in naval combat (arma version)
- Puppets send directly supplies to the master (>1000 supplies)  (arma version)
- Inventions events accept 'persistent = yes' (arma version)
- Unit info : if your unit has 'hq region/area' bonus, your unit show a special image (arma version)
- Added 'Oil conversion' button (arma version)
- Performance optimization : Peace -> 10% , War -> 81% (compared with ic 1.02) (arma version) 
- Added option : Show terrain info (arma version)
- Added option : Amph.assault/Sea transport : land units lose organization (arma version)
- Added option : Deactivate Abandon doctrine (arma version)
- Added option : AI don't research nuclear techs (arma version)



#### general

- Puppets send directly the resources to the master (arma version)
- If the AI don't have manpower to produce, use the IC in supplies (arma version)
- Fixed some errors with the AI (constructions deployment) (arma version)
- Fixed : ports -> only can be deployed in provinces with ports (arma version)
- Fixed : resources convoys from provinces of others countries (arma version)
- Fixed : AI-> accumulates lot of units in some provinces (arma version)
- Improved path algorithm (arma version)
- Improved strategic redeployment (arma version)
- Improved AI units selection for invasions (arma version)
- Revised AI production
- Improved AI sliders when don't have manpower (arma version)
- Improved upgrade info in statistics (arma version)
- Added option in ironcross_setup : Port size limits the supply capacity (arma version)
- Production panel : units shows produced % (arma version)
- Fixed: units with brigade (via event) (arma version)
- Fixed: you can gain Blitzer trait in combat with Breakthrough (arma version)
- Puppet regime (via event) change more ministers (arma version)
- Fixed a problem with exp. units when upgrade the division (arma version)
- IronCross_setup show checksum game
- Fixed: moddir in multiplayer (arma version)
- 'Start year limit' reduced to 1 (arma version)
- Fixed a problem with ScreenSave.bmp in moddir (arma version)
- Fixed a problem with ai files in moddir (arma version)
- Annex : the country don't gain supplies (arma version)
- Trigger: ispuppet -> -1 then it's for country receiving event (arma version)
- Increased performance (arma version)
- Multiplayer optimization (arma version)
- Fullscreen : the game don't stop, if you go to windows (arma version)
- Improved convoy system (arma version)
- Capturing the enemy capital: you gain 10% of the supplies (before 25%) (arma version)
- Puppets don't help with resources to the master (arma version)
- Improved supplies algorithm (arma version)
- Division info show the current oil/supply consumption (arma version)
- Work with AoD 1.08
- AI/'Auto send convoys' -> islands with allied units, send supply convoys (arma version)
- Allies continue sending blueprints (arma version)
- Improved command 'set_leader_skill which = -1' -> only active leaders gain skill (arma version)
- Fixed AI : build coastal forts in provinces without beach (arma version)
- Fixed AI : launch invasion in provinces without port (arma version)
- Improved special plates (arma version)
- Fixed a problem with sleepleader/wakeleader commands (china liberation without leaders) (arma version)
- Air units can be upgraded when are flying (arma version)
- Optimized AI sliders and production (arma version)
- Improved auto trade system (arma version)
- Improved 'auto supply' convoy system -> detect: blocked ports, convoys to the same zone, ports with more capacity (arma version)
- DH 1.3rc1 & rc2 & 1.3 adapted
- Improved 'sleepteam' command (arma version)
- AI : build naval brigades (arma version)
- Fixed a ctd with exp. forces (arma version)
- If you have a tech with blueprint, the game don't show the blueprint icon (arma version)




#### text

- Fixed some tutorial texts
- Fixed Savonlinna



#### AI

- Improved ger in sov-ger war
- Revised DDay
- Revised garrison : JAP
- Revised pacific invasion : JAP
- Revised Atlantic Wall events



#### db

- Revised some errors in provinces.csv
- Revised 'Monthly Nationalism reduction'
- Revised IND revolt.txt (removed Goa)
- Added ministers : POR,SPA,ITA,RSI,FRA,GER,ENG,IND,ISR,SCH,U73,VIC,LIB,ROM,SCA,DEN,SWE,CZE,SLO,GRE,AST,NZL,CHI,DFR,IRE,JAP,LEB,NOR,POL,SAF,SOV,U74,U87,USA,DDR,TUR,SCO,ARA
- Revised tech teams: GER(names)
- Added tech teams : RSI,CHI,CHC,SPA,SPR,EGY,FLA,IRQ,PER,U73,LIB,ROM,SLO,MAN,SLV,U74,U87,USA,DFR,RUS,SAF
- Added leaders : RSI,GER,FRA,VIC,SLO,RUS
- Naval Exceeding Max Command Limit Mod : -95%
- Revised id tech teams : U70-U99,MEN,UCS,UES,U01,U08,U09,U49
- Added manpower : JAP, KOR, Indonesia, SYR
- Revised fort position : Puerto Princesa
- Revised China-Nanjing (Japanese puppet)
- Reduced manpower costs : industry, radar, airbase, navalbase, infra
- Strategic doctrine and Operational doctrine actives capital Hq and regional Hq (arma version)




#### techs

- Revised heavy tank requirements
- 'Dispersed logistics' : added hq supply bonus
- Naval tech : HC 20.000tn -> added requirement : 138,000hp Naval Engine
- Naval tech : BC 42.000tn -> added requirement : 380mm
- 'AA 64mm' : added requirement '88mm/380mm'
- (Naval doctrine) Added effects : Port protection, Invasion Operation, Combined Fleet
- Revised secret weapons requirements
- Revised 'Industry','Mining' and 'Manpower' (Policy Conquest)




#### units

- Revised HQ (dh and aod version)
- Revised MBT I
- Revised Air defence and air attack in Frigate and Advanced Frigate
- Revised Naval Bomber
- Revised 'naval anti air' brigades
- Reduced convoy and escort production time
- Increased convoy and escort size (20)
- Revised AA-light cruiser speed
- Revised naval units models : ENG,FRA,USA,JAP,GER,ITA,SOV
- Increased battlecruiser speed



#### events

- CHI: surrender event revised
- Added new events to control puppets (arma version)
- Revised new features events : CHI,CHC,HUN,ROM and little countries
- Revised USA events (join the allies)
- Revised romania surrender event
- Revised rep.spain events in SCW battlescenario
- Revised Yug coup event
- Belgium gain free ic with surrender event
- Revised Free FRA
- If war usa-jap and not war usa-ger, more lend-lease events
- GER: added war declaration to usa
- CHC: added event when have ic > 71 (reduce research mod)
- SPA,SPR : added 'Return of occupied provinces'
- Puppets : have a penalty in supplies production (-90%)
- Removed 'Cooperation Agreement' events
- USA : if you research 'Wartime Industrial Base', you lost WPA event and 50% of New Deal events
- Fixed : BEL,HOL move their capital back to europe after germany has been defeated
- Revised 'middle east' surrender events
- Fixed ctd in 1942: MEX->325014 'Sinking of Mexican ships'
- Redesigned JAP surrender events
- German rearmament event : increased manpower
- Revised Waffen-SS events
- GER : 'Foreign volunteers' events added
- NZL : added mobilization events
- Revised 'Lend-Lease' : ENG,SOV
- GER : improved 'Four Year Plan' event
- Revised Decolonization events
- Added new events : JAP
- Revised JAP garrison units
- ENG: lend-lease events, you need 50 manpower
- Added mobilization events
- Fixed : Dieppe event
- Revised German-Scandinavian Non-Aggression Pacts
- Revised dissent in holidays




#### gfx

- Added new images
- Added new tech teams images
- Added new provinces images
- Fixed some wrong images
- Revised naval models : UK,USA,GER,ITA,JAP,SOV,FRA
- Fixed cas,naval bomber,tactical bomber,interceptor,transport plane sprites



#### scenario

- Added china warlords
- Fixed some errors in tutorial
- All scenarios : Revised naval techs : ITA,GER,FRA,JAP,USA,ARG,ENG,SPR,CHL,HOL,PRU,SOV,SWE,AST,BUL,CHI,HAI,CGX,URU,SIA,PAN,PER
- All scenarios : Revised cag model : USA,JAP,ENG,FRA
- ENG : guarantees the independence of the Netherlands and Belgium
- FRA : guarantees the independence of Belgium
- JAP : revised techs and sliders
- Revised units, techs, infra, teams: Abyss and Armageddon 



#### map

- Added connection: Strait of Tartary
- Revised Vistula river
- Fixed connection Taroom-Walgett (Australia)
- Fixed Binghamton
- Revised 'West Hawaiian Rise'
- Revised Lille, Valenciennes

Rc1 :
- DH 1.03 compatible
- Revised units, techs, infra, teams: Abyss and Armageddon
- Revised JAP garrison units
- ENG: lend-lease events, you need 50 manpower
- Added mobilization events
- Fixed : Dieppe event
- Revised German-Scandinavian Non-Aggression Pacts
- Revised dissent in holidays
- Revised 'Industry','Mining' and 'Manpower' (Policy Conquest)
- Strategic doctrine and Operational doctrine actives capital Hq and regional Hq (arma version)
- Revised Atlantic Wall events
- If you have a tech with blueprint, the game don't show the blueprint icon (arma version)
 
Last edited:
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ayafox

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Install DH 1.03-rc1
Install Iron Cross beta9
Install DH 1.03-rc2 (you don't need reinstall beta9)

And play , the IC miss some text in battle , look the pic.

ScreenSave0.JPG
 

Czudak X

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I'm playing Iron Cross v1.03 beta 10 for Armageddon v1.2.

I spotted few strange bugs (or WADs?):

1) Changing Head of State increase dissent for 51-52% instead of 50%, depending on overall sliders positions (I'm guessing it's because HoS is just another minister, changing him nets your WAD option of +50% of dissent plus regular 1-2% dissent of changing minister at all). The same applies for Head of Government, giving 26-27% of dissent instead of 25%.
2) When obtained the same blueprint for one technology from different sources (i.e. from two different allies) - when technology is researched, blueprint icon stays on technology thumbnail in main technology tree.
SCREENSHOT - http://img46.imageshack.us/img46/9665/screenshoteizt.png
3) There's still no bonus of any kind (except of movement) for terrain traits. No defense of offense bonus, for fighting in that terrain with leader who obtained that kind of trait.

But now game is much, much faster than ever. Keep up the good work, guys! :D
 

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Some updates for ministers_bel and ministers_hol,
fixes for: ministers_cze and ministers_swe.
Some fixes/updates for Flanders and Walonia.
Germany has a few more leaders and a new minister post.
Some improved pictures.here is a: M7001 Swedish king and Yugoslav prince M20001

fix&uppdates_IC.rar
http://www.sendspace.com/file/zwz3z3

I hope you can use them*
 

slategrey252

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Any savegame I make with DH 1.03rc2 and IC rev 10 after about january 1940 fails to load due to an external file (scenario) error.

If I subsequently ignore the error the savegame loads.

from debug file ----- ERROR : Invalid or missing location for naval unit (RN Fleet 42) in Mods\IronCross\scenarios\save games\current game.eug, line ~ 58484![/B]



I still cant get anyone to actually declare war on me (germany 1933 scenario) settings furious, hard and democracies can declare war

France and UK sit back while i dismantle Poland, Belgium, Netherlands, Luxembourg, Yugoslavia and Norway.

This is my 10th play through (to 1942) with patch 10 with the same lack of aggression on the part of france and uk
 
Last edited:

OLDTIMER

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Hi all,

Portugal 1.03 beta9 on ARMA 1.2:

- started serial build of 3 IC in Bissao. First WADed, i e my total IC rose by one when done BUT when the second one was ready my total IC remained unchanged.
Bissao only has 45% infra, maybe that`s the reason for an effective IC limit in a prov.?

Rgds, Oldtimer
 

quintelosky

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Hi all,

Portugal 1.03 beta9 on ARMA 1.2:

- started serial build of 3 IC in Bissao. First WADed, i e my total IC rose by one when done BUT when the second one was ready my total IC remained unchanged.
Bissao only has 45% infra, maybe that`s the reason for an effective IC limit in a prov.?

Rgds, Oldtimer

Hi

Bissao is non-national province
 

Pioniere

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Fernando Torres

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So... Iron Cross is dead? :(
At least it seems dead when it comes to DH/AOD compatibility.. As all the new features seem to be developed for Armageddon IC only. Which isn't true to the initial promise made by IC developers, by the way.
But I would be glad to be mistaken so I can still enjoy this add-on as a player in the future.
 

crispi

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At least it seems dead when it comes to DH/AOD compatibility.. As all the new features seem to be developed for Armageddon IC only. Which isn't true to the initial promise made by IC developers, by the way.
But I would be glad to be mistaken so I can still enjoy this add-on as a player in the future.
Oh no! I want DH compatibility!! :(
Quintelosky help us and bring us a new version
 
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