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gzhindra

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I'm playing spain on normal. I tried to recreate the Spanish colonial empire. So i have not done anything in Europe,but i managed to create a small empire in central America and the Carribean. In Europe i decdided to keep a low profile, except accepting royal marriages from England Portual and France. It is now 1700 in my game. From the start of the game until now, i have not been involved in any war in Europe at all. The last war i was involved in was in 1530's agianst the Azteks. I have only had a small force of about 5K in Spain. No one has ever attacked me in over 150 years. Is this normal :wacko:
 

unmerged(49083)

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Uhm, no. The AI is far from it. In pretty much every game you see Burgundy killing the German minors, Tuscamy starts to own Italy, Milan gets trashed, Austria goes insane, and Mecklenburg begin their expansion. Also, Poland is just aggressive, and Kazan insists on creating the Mongol Empire. It's just the historical major powers who seem to be too cautious, such as France and England, or Castile.
 

Juippi

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Walter Model said:
Uhm, no. The AI is far from it. In pretty much every game you see Burgundy killing the German minors, Tuscamy starts to own Italy, Milan gets trashed, Austria goes insane, and Mecklenburg begin their expansion. Also, Poland is just aggressive, and Kazan insists on creating the Mongol Empire. It's just the historical major powers who seem to be too cautious, such as France and England, or Castile.

And why you see Burgundy in every games killing German minors? It sure isnt scripted to do it.. its because it has big advantage against those minors, and thats why it goes to war against them. Same goes for Austria, lots of small neighbours to pick on. England, Castile and France dont have that many small neighbours, so they dont go to war so often.. you starting to see the pattern in here? Like I said before, AI is too cautious and dont take risks.

Some may think that this is good thing, makes AI harder to beat because its not suicidal.. but no, it just makes AI predictable and you can pick them apart one by one because you know your borders are safe if you are strong enough, even if all your troops are on other side of the world.
 

unmerged(66094)

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it seems they weight your overral power instead of your regional power, they only declare war on those obvious weaklings but not take risk on a pooly-defended large empire, it may not be stupid at all, because troops can be raised pretty quick in this game, a poorly-defended area can quickly be filled with troops within months or even quicker if you decide to hire mercs :p
 

unmerged(36209)

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I played Poland, noone ever attacked me.
I played Papal State, noone ever attacked me.
I was playing Cyprus(0 army, 1 galley) and NOONE attacked me. This is extremaly strange, becouse when I pick non Cyprus nation, they are always attacked by Ottoman Empire and Anexed pretty soon.
It seems that AI just doesnt like attacking player.
 

markmid

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xzwart said:
I was playing Cyprus(0 army, 1 galley) and NOONE attacked me. This is extremaly strange, becouse when I pick non Cyprus nation, they are always attacked by Ottoman Empire and Anexed pretty soon.
It seems that AI just doesnt like attacking player.

No its because your an island and you have no borders with them. I would of liked islands to be counted to border the mainland myself, as far as the AI is concerned but we digress.

If your bigger than an opponent and have under the tipping point of bb, however you can mostly leave a region completely undefended, that is one of the reasons the AI is easier anyway. (provided they have no scripted 'feud' with you)
 

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Walter Model said:
Uhm, no. The AI is far from it. In pretty much every game you see Burgundy killing the German minors, Tuscamy starts to own Italy, Milan gets trashed, Austria goes insane, and Mecklenburg begin their expansion. Also, Poland is just aggressive, and Kazan insists on creating the Mongol Empire. It's just the historical major powers who seem to be too cautious, such as France and England, or Castile.

LMAO. Some people take their beliefs as apostles to the most extreme lengths. ;)
 

unmerged(36209)

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markmid said:
No its because your an island and you have no borders with them. I would of liked islands to be counted to border the mainland myself, as far as the AI is concerned but we digress.

If your bigger than an opponent and have under the tipping point of bb, however you can mostly leave a region completely undefended, that is one of the reasons the AI is easier anyway. (provided they have no scripted 'feud' with you)

Then Why Ottoman Empire attack Cyprus when Cyprus is played by AI?
As for BB, usually low BB mean that you have low Military Tradition, and that make you easy prey...
Anyway, So far AI never attacked me, and that mean I always attack them when I am fully prepared, and they are not. And AI cant win. That is truly Suicidal tactic. Getting big army(2 times limit) and inviding player would be more smart...

Btw, why AI couldnt make some alliances, Like Germany/Russia/Austria decide to invide Poland played by player...(all have something to gain in that) Or something like that. Would be funny.
 

gzhindra

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In my game as Spain, normal difficulty. I fell far behind the major powers in land and naval techs after i conquered Aztek, Mayans and Zapotec. I had no troops in the central med provinces. So i should have been a sitting duck.
Now it is 1700 and the situation is different as my economy is booming. I've caught up in land and almost in naval. Still i expected to be attacked at some point :confused:
 

Tai-Pan

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I'm still on my first game and had to learn so I went with normal difficulty. Could the AI be more aggressive at Hard and Very Hard? If not, what are the advantages it does get at those levels?
 

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Juippi said:
Unfortunately it is, AI seems to be way too cautious, and usually only goes to war if they have big advantage, or forced to it by event/alliance/BB.

I tried three times to start a game as Moldavia. I make royal marrieages with people around me but usually before the end of 1453 I get dowed by hungary and/or Lithuania and the crimean Tatars join as well, once they have seen that a party is going on. :(

In my game as Burgundy I wanted to behave peaceful and build up a prosperous state, however my ally the Palatinate always starts wars ! in 1480 the "4th (!) war of Palatine aggression" just finished.
 

Nilmerf

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Chaingun said:
It's the majors vs. majors which is the issue discussed, not the "Austria eating HRE"-discussion. :)
Agreed, there is too much big guy vs. little guy.. but the thread was asking if the A.I. is passive, which it isn't.
 

Hen

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Chaingun said:
It's the majors vs. majors which is the issue discussed, not the "Austria eating HRE"-discussion. :)

Once Palatinate had me as an ally, they felt very major too, declared war on the big players and I had to fight it out.
 

Boblof

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well things tend to stabilize or whatever you want to call it as europe is divided between the majors, but there are things that occasionally changes the balance of power and result in europe wide wars. in my game europe was in constant war until 1590 or so, then was a period of peace until cyprus inherited the small major lorraine which resulted in a partition of that area by burgundy and bavaria. then was a new pwriod of peace until GB had a revolt and England formed. england lost the liberation war and got stripped of 3 of 4 provinces and then allied with burgundy.
the UK later declared war on them together with portugal upon which I declared war and france decided to join in.
now I'm just waiting for bavaria to start a second war against burgundy :D
I think the Ai is acting quite rational, would you join in a war where your survival is depending on your ability to inflict enough casualties quickly enough so that other powers join the war
 

Chaingun

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Nilmerf said:
Agreed, there is too much big guy vs. little guy.. but the thread was asking if the A.I. is passive, which it isn't.

I thought thread was in context to "No one has ever attacked me in over 150 years. Is this normal?", and Spain is major. Though you're right if we go by thread title.

To add something useful: Yes AI is rational, from a 1vs1 perspective. This is why it decides to slaughter minors and doesn't touch majors. Burgundy shouldn't challenge France alone. But hence, why doesn't it try to ally with Spain in a 2vs1? The answer is of course that the AI doesn't make any geopolitical reasoning at all and simply goes by relation numbers when it decides who it may alliy and declare war upon. (Plus the non-diplomatic factors such as army sizes etc.)

Another way to look at it: Europe stabilizes because AI nations are in a disequilibrium at scenario start. The existance of minors isn't favoured in EU3, and the most stable national configuration involves majors killing the minors. The law of entrophy if you will. :D
 
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I've only really noticed the AI being passive when it thinks it does not have the military strength to deal with you or when you have a royal marriage/alliance/vassalage/military access between you and it.

To the OP, you mentioned you were making royal marriages in Europe. Could you have inadvertently married enough countries to secure yourself diplomatically in Europe? If most of the big boys are married to you, it is unlikely the minor powers would bother starting a war. I might add that if this is the case, it is reasonable and is the smart way to play Spain if you want a peaceful game.

Also, I don't think the AI cares about WHERE your military strength is, only how much you have. With that in mind, I cannot say why the Ottomans are not attacking Cyprus. Whether they are human or AI in my games, the Ottomans leave the Knights, Cyprus, Crete (which somehow becomes independent every game), and Corfu alone. When I play the Ottomans, I plan to rectify this. :)
 
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xzwart said:
I played Poland, noone ever attacked me.
I played Papal State, noone ever attacked me.
I was playing Cyprus(0 army, 1 galley) and NOONE attacked me. This is extremaly strange, becouse when I pick non Cyprus nation, they are always attacked by Ottoman Empire and Anexed pretty soon.
It seems that AI just doesnt like attacking player.


Actually, there may be an answer here. I've noticed that it is more often than not the little "no chance in hell" nations that declare war on the larger powers..., as if the AI has scripted them to "commit suicide" so that the big powers won't rack up a bunch of BB points taking them out. If you are playing one and don't declare war, the large powers may not know how to react.