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In all my GC games it seems the AI sucks for alot of the countries:
England loose province after province to Scotland
Russia is defeated time and time again by Kazhan
Prussia never develops
Turky dont grov at all
Austria does nothing etc

Are my settings wrong or what?
 

Orm

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So then Scotland and Kazan at least do not suck?
Well, it is supposed to be alternative history...:)

I don't think you can alter this by changing the ordinary game settings.
 
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Sorcerer

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Right. England is a strong country when you play it yourself, but without help they're crap. In my games, they just once managed to take all of the British Isles, and that only at 1750 or so. However, they more often manage to build their colonial empire.
 
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Historically, England were in a very weak position in 1492, but the other countries on the continent were all busy fighting each other and didn't bother picking off a no-account island full of sheep. By the time anybody got round to wanting to invade again, the English had built up a very strong navy and were untouchable.

EU-wise, England are in a very weak position in 1492 and consequently get crushed by a Franco-Scottish alliance most of the time, before they ever have time to fulfil their potential. A human player can escape this fate by being good, or just by taking advantage of AI flaws (eg. France never defends Paris, so you can get an easy victory in any war against them) and can go on to make England by far the strongest nation in the world.
 
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Originally posted by Armitage
England loose province after province to Scotland
Russia is defeated time and time again by Kazhan
Prussia never develops
Turky dont grov at all
Austria does nothing etc

Are my settings wrong or what?

England I just wrote about, in response to another post.

The Russia thing is just odd: usually in my games they beat the crap out of Kazan and Astrakhan and are knocking on the doors of Siberia by 1520.

You shouldn't expect Prussia to develop: historically it was *Brandenburg* who unified Germany, but the first part of that was annexing Prussia, and for political HRE-related reasons the Elector of Brandenburg became known as the King of Prussia.
Although Brandenburg is still the most likely of all the small German nations to become large and powerful, it's a lot less than 50-50 to do so. Almost inevitably, SOME German state becomes very strong (in my games it's usually Hessen for some odd reason) but pot luck means it's probably a different one each time. For example, in 100 campaigns Brandenburg might become a power 10 times, Saxony, Bavaria and Hannover 5 times each, Hessen, Kleves and all the other one-province states two or three times each, and the remaining times the whole area gets eaten by France, Austria and/or Poland.

The Turk notoriously doesn't do very well unless the human player is controlling him. They either fail to annex the Mamelukes, and stagnate; or, they annex the Mamelukes, thereby become the badboy of the world, get attacked by everybody at once and suffer greatly. Only rarely do they follow the ideal strategy of picking off the Mamelukes and Venice/Hungary in alternate chunks, thereby becoming a serious threat to the whole of Eastern Europe. (The AI is not programmed to adopt this strategy, AFAIK, but sometimes it stumbles on it by accident.)

Austria never does do anything. They just sit there being diplomatic and inheriting the odd country or two. They often score pretty highly on the VP board solely because of their diplomatic achievements: it seems to work for them. If their luck's in, they can also conquer Bohemia and take a chunk of land from Poland, turning them into quite the respectable central power.
 

unmerged(7472)

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About Austria. If you take it off being one of the major nations, it usually gets annexed by Spain. Then it really is Hapsburg domination!

Austria is powerful if you add on all the IGC abbilities of control. As HRE emperor, they should do well in their wars (at least with France) as they can cross the HRE borders.

Try some of the add-ons; IGC etc. They can be found in the EU main web-page (for now, they are disabled) or visit some of the places mentioned by BiB in a sticky thread mentioning interesting Scenarios.
 

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In most of my games England like stated above is usually weak but every once and a while they will become a major power. Turkey from my experience usually excels or fails. In my current IGC playing Portugal Turkey controls a large chunk of southeastern Europe and some how annexed Milan early in the game and also owns chunks of Austria and Bavaria, all landlocked and cut off from the rest of their empire. In other games though the Turks have been a whipped dog. It is about 50/50 if the Turks become a strong power.:)
 

Sorcerer

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In my eyes it depends on their ability to annex the Mamelukes. As stated before, their BB will rise, but it gives them the power to dominate the Middle East.

Russia does normally very well, I only had it once that they were annexed by Sweden...
 

unmerged(3748)

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I see turkey become huge at least 70% of the times... But they often conquer isolated provinces somewhere in europe, and then spend quite a lot of money defending them - not such a good idea :)
 

Orm

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We have to remember that, just because something happened historically, it doesn't mean that that was the most likely of developments.
 

Nikolai II

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England usually gets more or less whipped by Scotland in my games, but always seem to enact the 'Act of Union' in some way and diplo-annex/ inherit Scotland in 1760 at the latest. This even if they only have five provinces left and Scotland holds the rest of the isles.

Russia does poorly in EU, but very well (much better at least) in IGC.
Other countries too have been tweaked to encourage a more historical history.

I too have seen Turkey grow to historical limits and then some, but then I inherited it:eek: We never had an alliance though, but I guess we competed in 'who can gobble up most of Persia'. This is in IGC as well. Only drawbacks with IGC is that religious events are slightly sped up, it feels. Usually Edict of Tolerance is before 30yW. And also that far eastern CoTs become too valuable too fast as there already are lots of provinces with goods to trade that only are natives in vanilla EU1.
 
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Originally posted by beowulf
We have to remember that, just because something happened historically, it doesn't mean that that was the most likely of developments.

Quite right. The notable example of a nation which became an unlikely great power IRL was Sweden: it's not usually Sweden which becomes an unlikely great power in EU, but it's extremely likely that *somebody* will do surprisingly well against the odds.
 

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All the major Powers have a tendency to do less than in History when AI controls them (except Portugal and Poland).
Spain usually fails to conquer the Inca Empire.
France is usually beaten by Spain and never conquers Artois,Rousillon, and the other Spain-controlled French-core provinces.
You have already talked about England, Russia, Turkey and Austria, so I have nothing lese to add.
 

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Brandenburg didn't really get going until after the Thirty Years war (after which they picked up Magdeburg and Cleves in EU terms). I find France almost always takes Artois and Calais, and usually Luxemburg.

I like the 1520 start better. In this start England tends to have fewer problems (though it still has a lot), and Austria, Turkey and Portugal start out in much stronger positions. Try it some time.
 

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Originally posted by Nikolai II
Usually Edict of Tolerance is before 30yW.

As it should be. As I mentioned before, this is not a mistake - it is the Edict of Nantes that is being simulated, not the Treaty of Westphalia, and in my somewhat considered opinion Paradox gets the story right.
 

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Originally posted by Alva


As it should be. As I mentioned before, this is not a mistake - it is the Edict of Nantes that is being simulated, not the Treaty of Westphalia, and in my somewhat considered opinion Paradox gets the story right.

If that is so then why was it fixed in EU2 to be in 1648?
 

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Originally posted by BiB


If that is so then why was it fixed in EU2 to be in 1648?
Probably because the 30 years war was the last religious war in Western Europe.
 
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Originally posted by BiB


If that is so then why was it fixed in EU2 to be in 1648?

They paid too much attention to idiots like you who thought it was meant to be simulating Westphalia and wouldn't shut up about it? :D