(Disclaimer: Among other raging discussions on the other sides of the game in the forum, the author feels to interrupt, and involve in the discourse in this thread. It will not be brief, and mostly irrelevant, with little to no consequences, or any improvement to the topic. The author was looking for some information on other problems in the forums, but was wound up in this topic. Apologies for the interruption, and the terribly sorry for the horrifically long comments)
For example, maybe you need to make sure to land all your sons (or at least your oldest X sons) before the mechanic kicks in.
Out of all the comments that
@Stgerlachus has made, this part actually deserves a notable credit for further consideration.
That also isn't exactly true. Henry wasn't left out. He was given money with direct intention to allow him to buy lands (which he did), and he was supposed to get his mother's estate.
Still, my point was that idea of William using partition makes no sense is ridiculous. He was using partition historically. More then that, if you check you'll notice that his successors also had a habit to land their children (directly or through marriage), and whatever their succession habit was, it definitely wasn't CK3 primogeniture.
Henry had only one legitimate son (who died in 17), but he landed his bastards quite generously. Kingdom of England gone to his nephew (Stephen was a fourth son of Adele, daughter of William the Conqueror).
Stephen had three sons, and two of them bounced their mother title. Royal title gone to Henry II, who was, again, nephew through Empress Matilda, who was daughter (legitimate) of Henry I.
Henry II had 5 legitimate sons. William died 2. So, we had Henry, who was king of England (by design; he never ruled, which really, really was pissing him; died heirless); Richard Lionheart, who was Duke of Aquitane; Geoffrey, who was made a Duke of Brittany; John, who was specifically named "Lackland", as he was supposed to get only lands in Savoy by marriage, so he was granted only three castles (which pissed Henry out). His younger bastard also got lands - Earldom of Salisbury, and older bastard (and older son) was made Bishop of Lincoln (without actual being a priest; yes, it started to became even more complicated from here). His successor was Henry first, who dies; Richard then, who died heirless; John then.
John had two legitimate sons. Elder, Henry, became king (of England and Ireland, and also Duke of Aquitane), when lesser became an Earl of Cornwall.
Henry had, again, two sons, Edward and Edmund. Edward became a king, and Edmund was supposed to get Sicily, and until then he was Earl of Leicester and Lancaster.
...I'll allow myself not to continue list (I didn't end it on the king who break such a tradition, if you wonder, check Edward I, Edward II and Edward III yourself), but I think it's obvious - kings of England wasn't follow the idea of "elder son inherit everything his father had"; quite the opposite, they believed in idea that son of a king is entitled to some titles.
A compilation that is very interesting to read; the author would like to express gratitude to
@aono for the time, and labour to write it. Out of that reply, this part made the final note to force the author to write:
quite the opposite, they believed in idea that son of a king is entitled to some titles.
The key part is "they believed". Who, is the actual question. The author agrees with this part.
I'd say, we're locked in some form of partition until quite late game - exactly because a system where one son just get everything at all, and others are, well, screwed, is virtually non-existent in history (and, actually, primogeniture as it is in game is a bone for players).
@aono makes an excellent point here, with the situation of the game and its partition ruling, but the author disagrees with proposed suggestions. That point is
the fundamental problem of the game, which is the "primogeniture" being locked behind an innovation, and can be changed among other types of "laws". It is true that such a succession type was unheard; the problematic part is that succession laws are given as innovations, but they should not be innovations, or 'techs' to unlock. Successions were not following any laws, neither written (hah!) nor traditional, but they happened according to the dictation of the most powerful faction, with their claims based on any laws, either written (again, hah!) or traditional. To further explain the problem:
That's my point, actually. I'm not vell-versed in French or German title inheritance history, but kingdom of England after Bastard conquer is awful historical example of CK3 primogeniture.
The author also, as
@aono, does not know the history of the lands of the franks, nor of the tedesco to be confident enough to make any comments, but the author is able to give examples from other (!) lands.
- (An example from the lands far away) As the great khan had many sons, all of them were already controlling large parts of the mongol empire. Temujin had Ögedei as the only successor in his mind, as opposed to the youngest, Tolui. So Tolui inherited the motherland mongolia, as the nobles expected so. When the kurultai (
this is very hard actually to write everything in its anglicised version, anyways) was called, Tolui supported Ögedei, therefore Ögedei became the second khagan, emperor of all mongols.
- But mongols had far more succession problems than that. Temujin's other son, Jochi, was actually his first-born, and was the natural heir. But Chagatai, Temujin's second son, was not fond of Jochi, and even went to accuse his legitimacy at a kurultai. Therefore Temujin chose Ögedei, the third son, so the animosity between Chagatai and Jochi would not break the empire.
- (No, it did not end) Jochi was given the west khanate of the empire, and did not continue the conquests with his father and his siblings. Jochi died before his father, and his lands were inherited (given by Temujin) by his sons, forming White Horde and Blue Horde. The older son Orda's White Horde fought in the west, but the second son initially went with Khagan Ögedei for northern china expansion. After northern china wars, the second son Batu was appointed to conquer the petty khanate that was called europa. That was none-other than Batu Khan, the destroyer of the kievan rus. Orda agreed, and the hordes united as The Golden Horde.
- (hang on, it got better) When Ögedei died, his widow assumed herself as Khatun Regent, and supported her son from Ögedei as the third khagan, Güyük. (Of course) Batu did not approve this, as there was not any good relationship between Batu, son of Jochi, and Güyük, son of Ögedei. Batu remained as the khan of west. After some diplomatic skirmishes (exactly diplomatic, appointing a vassal king for Georgia, but then refusing and appointing another as a vassal for Armenia, that sort of stuff), Batu was summoned to swear fealty, probably to be arrested (not exactly known). Güyük also gathered his army, started to march towards west. Then, Güyük died before reaching his target, whoever that might be.
- (correct, not finished) Remember the youngest son of Temujin, Tolui? Well, when Temujin died, his sons inherited each 4000 mongol troops, but the youngest Tolui got 100000 (a hundred thousand; compare this to ck3, or ck2), according to the traditions. So the line of Tolui had already the largest army within the realm. Any ways, Güyük Khagan died, and Möngke, the son of Tolui, met with his cousin, Batu, of the golden horde. Batu supported Möngke, and it took multiple kurultais (and many averted assassination attempts) to elect him as the fourth khagan of the mongol empire. After the succession, Möngke <the author checking notes> purged all the pretenders from Chagatai and Ögedei lines. Then, he gave the west asia to his brother, Hulegu, and the east asia to another brother, Kublai.
- (no, not even close) Kublai of the east actually started to get his own taxes instead of sending them to karakorum, so tensions were tight, but Kublai and Möngke mended the hostilities (relatively in peaceful terms). Then came further conquests (of korea, dali, vietnam, iraq, syria, anatolia, etc.); of these conquests, Hulegu, the founder of the ilkhanids, made a significant impact on iraq, particularly on baghdad (hulegu gonna hulegu). Any ways, and then, the unknown happened, Möngke died.
- (oh no, it continued) So however happened, after the death of Möngke, his youngest brother, Ariq Böke, proclaimed himself as the khagan in karakorum. His older brother, Kublai in north china, of course, opposed to this succession, with the support of his han chinese and manchu-jurchen subjects. Another kurultai proclaimed Kublai as the khagan, and eventually, civil war erupted. This time it came with the destruction of karakorum, revolts in china, murdering the appointed khans of chagatai lands. Alghu Khan of chagatai, and Hulegu Khan of ilkhan sided with Kublai, then Ariq Böke admitted his defeat. Kublai was proclaimed as the fifth khagan. However, internal conflicts in the mongol empire did not end.
- (pheww, not yet) Kaidu, grandson of Ögedei, already waged war against Baraq, great-grandson of Chagatai. After the peace, they partitioned the chagatai lands. Baraq attacked the Abaqa of the ilkhanids, but was defeated, and died. Kaidu proclaimed as the khan of chagatai lands, and invaded mongolia. This war, and the rivalry between Kaidu and Kublai, did not end until the death of Kaidu.
- (and finally) Kublai, before, during, and after all these events, founded the yuan dynasty, with its capital as khanbaliq (hello beijing; well, it was zhongdu, before temujin destroyed the city completely). His first-born died; his second-born died. Depressed, gout-ridden, full of alcohol, appointed his grandson Temür (not to be confused with timur) as the single heir. Temür Öljeitu proclaimed as the sixth khagan of the mongol empire, and the second yuan emperor. But at that point, Kaidu was still raging in his war against the yuan Kublai, and did continue against the yuan Temür. The empire was already disintegrated. Abaqa, and his grandson Ghazan of the ilkhanids were loyal to yuan, but the chagataids, and the golden horde declared autonomy (not exactly; in simple terms, they did not recognise the yuan supremacy).
- (Also another example from the late-middle of the game's timeline, to out of its scope) As their rivals, the habsburgs, were marrying into each other, the osmanoglu dynasty had... err... a far different approach for keeping the dynasty and the land intact. The entire early history of osman's line consists of <the author checking notes> eliminating the other eligible heirs under obvious circumstances (so smooth, filcat, so smooth). This is, in game's terms, forcing a single heir policy, but not particularly primo-, nor ultimogeniture. The heir was designated by the padishah, considering all the elements, power of sipahis, beys, sheikhs, pashas, etc. But if a prince gathered popularity, got own followers, and seemed to topple the ruler, then it would be time for disinheriting... under obvious circumstances.
Yes, none of these situations are applicable to any of the succession types that are in ck3, nor in ck2. Not only that, the types in the game have
zero relation to what happened outside europe (the author regretfully assumes that these succession laws in some ways reflect the feudal aristocracy in medieval europe, without much learning); when a family member got land, title, whatever, they were
not considered vassals. But, this is irrelevant. The problem is this: Succession is not a technological, civic, cultural, or social advancement. It had always been as the case of whoever had the most power to proclaim its own supremacy over the others. Not even the roman empire had such power as primogeniture. Certainly neither alexander; the diadochi did not say "well the hellas culture is in confederate partition era, so let ptolemy get this... egypt, is it? ok". But they
did partition the remains of the empire according to their power base.
This situation is worth for further development, as a simulation of dynamic power struggle can be expected from the game, but this is only a wish. The author also shamefully admits defeat that the examples given above cannot be fully simulated in the game. On the other hand, hoping, wishing, expecting, trying to change the current situation in ck3 back to ck2 will not advance the game.