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Enoch Root

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http://eu4wiki.com/Patch_1.2

La lista es inmensa y en la wiki no está todo aún, así que pongo sólo highlights:

Patch 1.2 is the first major post-release patch to the game, bringing multiple bugfixes, tweaking of existing game functionality and brand new features. Patch 1.2 arrives simultaneously with the first two EU4 DLC packs: American Dream and Maccu Piccu. It is planned for release in the week beginning 23rd September 2013. It is the largest single patch ever written by Paradox Development Studios for any game, according to the developers.

Added new ideagroups for Anatolian Beyliks, Marathas, Taungu, Rajput States,Granada, Papal States, Daimyos, Serbia, Orissa, Punjab, Ragusa, German States, Ryukyu, Bengal States, Tibet, Dravidian States, Assam, Gujarati States, Tuscany, USA, Switzerland, Irish States, Songhai, Brittany, Malayan States, Arabian States, Italian States, Najd & Hedjaz

Added two buttons to the peace interface. 'Surrender' - clicking this will automatically construct a peace offer the AI would accept & 'Suggest Demands' that constructs a demanding peace offer the AI will accept.

Annexing a province will now only destroy the highest level building in each category. Unique buildings, manufacturies, and level 5 and 6 buildings will always be destroyed.

(THANK YOU BASED JOHAN)

Halfed inflation impact from goldmines

Reduced outgoing trade value increase from forwarding merchants to prevent absurd value accumulations of thousands of ducats in home nodes

Being discovered while fabricating claims now gives 10 AE

Size penalty on coring is now reduced by about 0,2% each year, down to basically 0 at 1800.
(Hostias como panes los últimos 20 años :D)

Sieging now always gives at least 1% attrition.

Los DLC serán pequeños, uno del estilo de Purple Phoenix para USA y otro sólo con gráficos para el mapa como el de National Monuments.
 

Leka1982

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Donde se descarga que no lo veo.
 

Leka1982

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Pues que disgusting xd .
 

A. Blackthorn

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Espero que se arregle el problemilla del primero de cada mes y la pausa, que me pone de los nervios.

PD: ¡DLC ya para nombrar a tu heredero!
 

Enoch Root

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Donde se descarga que no lo veo.

Sale mañana, y ya se baja él sólo por voluntad de Johan y mediación de Gaben, que están en los cielos ahora y siempre amén.

Espero que se arregle el problemilla del primero de cada mes y la pausa, que me pone de los nervios.

Eso ha pasado en todos los juegos de Paradox desde siempre, hay muchas cosas que se actualizan cada mes y por eso el juego tarda un poco más en procesar ese día.

Si quieres ahorrarte la pausa del mes, el juego irá más lento en general. Es lo que pasó cuando intentaron librarse de ella en los primeros parches del EU3.
 

Kinasawa

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1.2: Diplomacy Changes
Diplomacy
- Revolutionary war CB no longer has double wargoals
- Claim throne now only gives a CB if you are in the same dynasty
- CBs now properly updated after executing claim throne
- Shogun now has a CB against Daimyos that hold at least 10 provinces or have become independent
- Improve Relations: Now ticks correctly.
- The change government CB is no longer valid if you or your target has a government form that cannot be force-converted
- When an overlord ally is called, it will now allways be possible for it to replace its subject as warleader

Unions
- Unions breaking due to rebels in a lesser partner should no longer kill your heir.
- Unions breaking from rebels by a government change now creates a new ruler.
- Forming a union breaks any alliance between union partners (without penalty)
- When a nation that has lesser union partners gets absorbed in a personal union, the lesser partners gets transfered to the new union

War
- Should an overlord find itself in a war with its subject as overlord, the tables will now be turned
- Refactored call for peace, so it slowly ticks up when valid instead of instant cripple in a long war.

Peace Negotiations
- War of independence white peace no longer breaks union
- Force conversions now scale with the size of the target country.
- Annexing a province will now only destroy the highest level building in each category. Unique buildings, manufacturies, and level 5 and 6 buildings will always be destroyed.
- You can no longer revoke a core from a province with the same culture as that core's primary culture.
- Government changes can no longer be given away by an attacker in a war.
- Target of wargoal can no longer choose to not have warleader negotiate for them
- Large countries can now be instantly annexed in a revolutionary war.
- Revolution & Counter-Revolution wargoal now reduces badboy by 50% rather than 75%
- Tweaked some wargoal peace cost modifiers
- Can now always demand releasing of countries from wargoal target.
- Having a wargoal to vassalize means that only the originalattacker can vassalize the target country, no matter who occupies the capital.
- CB against wargoal target you are unable to negotiate with separately will now be applied against enemy warleader
- Can now always demand vassalization of wargoal target if you're unable to negotiate with them separately
- You can no longer do release nation on a province that neither you nor any of the takers controlls.
- You can no longer release and take the same province in a peace settlement.
- Cancel building constructions on province conquer
- A country will now lose all claims as they get annexed.
- If a conquered province is a capital, move the capital and the spy actions along with it
- When making someone your vassal he will join your wars and you will join his.
- An ally that is not the warleader that makes an individual peace deal is no longer limited to the warleaders influence over its peace deal.
- Reduced the warscore cost reduction against large countries so that you can't dismantle Russia in one war
- When enforcing peace against a country attacking your vassal, allies will no longer automatically be called
- Forceing a vassal or a lesser union partner will now call you to war with their enemies
- Fixed several issues with the War for the Emperor CB and annexation logic
- Concede defeat is now 10 warscore & 10 prestige

Coalitions
- When fighting a large coalition, you no longer get 100% warscore just for occupying coalition leader
- Countries that are already in a coalition war can no longer be targeted by a coalition CB
- Subject countries will no longer join coalitions
- When attacking a subject country whose overlord is in a coalition against the attacker, their overlord's coalition will now be called in
- In offensive coalition wars a larger power can now always take over as warleader
- In coalition wars the leader can no longer demand provinces unless those provinces are the wargoal or a core or claim of theirs
- Coalitions can no longer form against non-existing countries.

Opinions
- 'Enemy of my enemy' relation now ticks up over time
- Increased opinion bonus for returning cores to a country.
- Added an opinion penalty for breaking a royal marriage.
- Increased AE reduction for losing provinces in war.
- A guarantee is now a +10 opinion towards the one guaranteeing.
- Increased AE impact for Daimyos conquering other Daimyos.
- Tweaked AE impact of some CBs
- refusing alliance calls now gives the bonus opinion properly.
- Canceling fleet basing, and declining an offer about fleet basing/military access does no longer give relation penalties (revoking and refusing access still gives penalties as it should).
- Will no longer get 'Competitor for world domination' against vassals
- Toned down AE multiplier effects a bit
- When a country is annexed, all its temporary opinion modifiers will now be cleared

- Claim throne now only gives a CB if you are in the same dynasty

Empezaran a saltar guerras entre Castilla y Aragón para ver quién establece la PU primero? :p
 

Sendai

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dos cosas rapidas, la tolerancia otomana ahora se consigue por la via rapida, es la primera idea, ademas la han unificado con la de unidad religiosa +33%, por contra, ya no da tolerancia a herejes, solo a paganos.

en cuanto a Castilla, ahora crear España por diplomacia es tener nivel 10 de tec, no hace falta integrar Aragon, por contra, crear España diplomaticamente es una cagada porque no te quita la penalizacion por culturas, a diferencia de España militar, pero esto ya era asi antes del parche.

Han añadido a Isabel I en la pantalla de carga.

i1JKenns2oLKj.jpg
 

Kinasawa

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Sobre los DLC... 5 napos por el de USA me parece algo excesivo, y el otro no tiene precio?
 

Brugarolas

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¿Estoy loco o ahora se refuerzan más despacio los ejércitos? No he visto nada de eso en el changelog...
 

Malatesta

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dos cosas rapidas, la tolerancia otomana ahora se consigue por la via rapida, es la primera idea, ademas la han unificado con la de unidad religiosa +33%, por contra, ya no da tolerancia a herejes, solo a paganos.

en cuanto a Castilla, ahora crear España por diplomacia es tener nivel 10 de tec, no hace falta integrar Aragon, por contra, crear España diplomaticamente es una cagada porque no te quita la penalizacion por culturas, a diferencia de España militar, pero esto ya era asi antes del parche.

Han añadido a Isabel I en la pantalla de carga.

i1JKenns2oLKj.jpg

Isabel en Estepona :)
 

celedhring

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¿Es estable el parche? Llevo postergando mi primera partida "seria" hasta que saliera, después de mis escarceos para aprender un poco el juego.
 

Leka1982

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Fama de falca y bonita, precisamente no tenia xd Sinó todo lo contrario... pobre Fernando...

Pués yo tenía entendido que tenía fama de guapa, rubia, ojos claros, etc.....
 

alvya

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Pués yo tenía entendido que tenía fama de guapa, rubia, ojos claros, etc.....

Pues te habra informado la abuela. Porque si me apuras yo diria que hasta tenia bigoton. O eso o el pintor no acabo muy bien sus dias.

isabel_catolica.jpg



Pero el Catolico que no se queje mucho. Que a juzgar por los cuadros tampoco me parece que fuera Mr Universo.