Anyone who doubts Paradox's commitment and the pride the development team invests in its products need only look at Europa Universalis II, which got its last patch more than four years after its initial release.
Oh the suffering, the wailing and gnashing of teeth! Truly our plight is like unto the very trials of Job, having to bear the cross of having a computer game that doesn't work quite as we might like it to.
HoI3 is an ambitious entertainment project, and the thing about ambitious entertainment projects is that often they crash and burn - such is the nature of the beast. They overreached on what they could achieve by release, and yet have spent months and months trying to fix it which is far above and beyond what pretty much any other company would ever do. If it never reaches the incredibly high standards we've set for it (and let's be honest here, the historical setting naturally sets our standards for accurate modeling about a thousand times higher than otherwise), then so be it - perhaps they simply overreached what was possible in such a project. But it won't be for lack of trying, and in the end it's just a computer game amongst thousands of others - perhaps not quite a cause for high melodrama.
Oh the suffering, the wailing and gnashing of teeth! Truly our plight is like unto the very trials of Job, having to bear the cross of having a computer game that doesn't work quite as we might like it to.
HoI3 is an ambitious entertainment project, and the thing about ambitious entertainment projects is that often they crash and burn - such is the nature of the beast. They overreached on what they could achieve by release, and yet have spent months and months trying to fix it which is far above and beyond what pretty much any other company would ever do. If it never reaches the incredibly high standards we've set for it (and let's be honest here, the historical setting naturally sets our standards for accurate modeling about a thousand times higher than otherwise), then so be it - perhaps they simply overreached what was possible in such a project. But it won't be for lack of trying, and in the end it's just a computer game amongst thousands of others - perhaps not quite a cause for high melodrama.
Anyone who doubts Paradox's commitment and the pride the development team invests in its products need only look at Europa Universalis II, which got its last patch more than four years after its initial release.
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It was standalone and around 20.- (or was it 30 bugs?).
I didn't know that spending 8 months doing patches for a game is called "washing its hands of a project".
Too bad that there still isn't a Crusader Kings project. But I don't understand why PI isn't releasing the source of their ancients games. What will they lose with releasing the CK source? Especially considering they could make it so you need the original game to play a mod.Anyone with good enough coding skills can work out a deal with PI for the code.
I don't you can say that PI has washed ut hands, yet. But if the problems are fixed by a add-on I would say PI washed it's hand. That would mean that the original buyers paid €40 for a beta test and have to pay another €30 to make the game enjoyable.
Maybe you could open beta the extension for the HOI3 buyers, it would be really cool.
Or at least me, in order to let me mod the extension.![]()
Well I think its clear that this open RC process has ultimately helped PI a lot, so maybe they will take that one step further with other betas. I have never seen such a strong outpouring of help/save game files/screenshots for a game from people (1) not paid and (2) not exclusive beta-testing. I think PI learned a valuable lesson here.
There are lots that find HoI3 enjoyable.
I didn't find Warhammer Online to be enjoyable, but I did not call it €40 for a betatest.
There are lots that find HoI3 enjoyable.
I didn't find Warhammer Online to be enjoyable, but I did not call it €40 for a betatest.
So is this a confirmation that the add-on will fix the broken parts of the game and not a patch?