AHD price on Steam was quite reasonable. Why would you ask?
Do something about 'dem 7 million commie militant rebels and you can have my money.
How much would you be willing to pay for an expansion with roughly as much content as AHD?
Well, I would honestly and seriously pay 30 bucks for an expansion. Anything more I would expect more.
$30. I'd pay around $50 for a expansion that improves gameplay as much as AHD did, but I think that would need more content, since AHD already fixed the "low-hanging fruit".How much would you be willing to pay for an expansion with roughly as much content as AHD?
Cause ot be honest, I'd pay more than they charge, lucky for me I'm in a position to do so. I'd pay enough to ensure there was a third expansion, put it that way
If it improves the economy as much as AHD improved America, then 50$. That and diplomacy, just econ and diplomacy, spend as much time as they did on AHD, 50$.How much would you be willing to pay for an expansion with roughly as much content as AHD?
Seriously, if they had VickyII with a combat/supply/occupation system similar to that of HOI2, I would pay as much as for a first-rate new game. This, though, probably goes beyond what is acheivable in an expansion.
I can't think I'm the only one who was hoping that, similar to East v. West for HOI and March of the Eagles for EU, Project Truman was going to be a WW1-game released under the Vicky label. Instead they announced EUIV which is also going to be awesome, but I'm still hoping for a real WW1 game Paradox-style.
I wouldn't exactly be too excited about a WWI game. If you think about it, it wouldn't make much of a game. It wouldn't have the scope of military campaign depth that the historical WWII did, (AFAIK it was primarily large infantry rushes and trenches, with some expiremental weapons towards the end of the war such as planes and tanks). If it encompassed all of WWI, it would still only be about 4 years in the game, and that's not saying much either. A scenario in Vicky2 would be nice, though.
I have thought about it, and it still seems awesome. WW1 was a war of grand strategy, with the Schlieffen plan coming within an inch of success, great battles of movement in the east throughout the war, the over-running of Serbia after a heroic stand of two years, a German blitz against Romania, wars of movement in the middle east and Africa, naval battles the world round, the allies over-running Turkey and Bulgaria, great battles of movement in Italy etc. etc. etc.. On top of this the fact that many countries could realistically have ended up on either side (Romania, Italy, Japan, China, etc.) . Scientific development helped decide the result of the war (tanks, aircraft, gas from 1915-16 onwards etc.). Revolutions were an important part of the history of the war, with three of the great powers who fought the war falling apart (Russia, Germany, Austria-Hungary), so politics and nationalism were also very important. Four years of intense warfare is enough for many hours of game play and WW1 was intense for all of the great powers involved.
Basically, the idea that WW1 was just "large infantry rushes and trenches" is not correct, and yes, it would be worth getting excited about.
I wouldn't disagree that there were quite a few non-static fronts, but I would argue that any front outside of Europe meant absolutely nothing in the grand scheme of the war. Germany could have lost everything outside of Europe, and still win the war. Hell, I'd say that all Germany really had to do outside the Western and Eastern Fronts was keep Austria-Hungary from collapsing and the war still could have easily gone in favor of the Germans. I would also point out that a successful Schlieffen plan would immediately make the rest of the war really easy for the Germans, and thus couldn't happen if the game was to remain semi-interesting. Also, I think all the revolutions and everything in the aftermath of the war would be better represented in Victoria 2 because you could actually do something after the war was done. All of the interesting potential alternate history creating events in the aftermath of the war (Russian Civil war, German revolution, anything that leads into something Kaiserreich-esque) would be out of the game’s scope.
I would much rather have a war-themed expansion to Victoria 2.