This is why you read reviews before you purchase, disaster releases seem to industry standard nowadays. The forums just give the same answers: "get used to it" "impossible to catch" "what do you want perfection", all varieties of dismissal. Ive been a multi decade gamer myself and I can tell you, it didnt used to be this way. I think the bean counters found out they could save a certain % on testing and ever since that its slowly become the majority. The % they save certainly doesnt go towards a better product.
Bought every expo on release, but Im just burnt out of this discussion of why things take months to fix. Stop making 6 games at the same time and put some real effort in them. If there were quality features here, I could be patient and still buy. But the combo of uninteresting features and massive bugs? 52 positive reviews vs 44 negative review on steam AND a higher price tag?
Bought every expo on release, but Im just burnt out of this discussion of why things take months to fix. Stop making 6 games at the same time and put some real effort in them. If there were quality features here, I could be patient and still buy. But the combo of uninteresting features and massive bugs? 52 positive reviews vs 44 negative review on steam AND a higher price tag?
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