I'd like to be able to click a battleship at the end of a war and be able to see a list of the battles it fought. Its a small thing and most people might ignore it, but it is something. Even better if ships can level up and increase in combat power. The same for armies. No more of this "leader can build one elite army" nonsense: an elite army is one you've had for decades or centuries, with hundreds of battles to its name, and the heightened skill and power to match! Stats like these tell a story. Each combat log is part of your story from a new and unique perspective.
More scripted events would be nice, but I think scripted responses to your own actions might be more memorable and meaningful. An enemy conquers your friend and you liberate him, and all you get from it is a boost to your relations. There should be feasts and festivals and celebrations! And, as with above, this should be permanently recorded somewhere.
We need a new screen devoted to the lore you have written with your actions.
1) And this could also make it possible to turn into a small "Fallen Empire". Imagine having a battlefleet of two hundred ships, corvettes and destroyers, which you have been building for half a millennium. But then the Prethoryn came and destroyed most civilised parts of the galaxy. You somehow managed to drive them back and into extinction, losing 80% of your fleet in the process. You also had to lick your wounds as the Prethoryn invasion has annihilated most of your economy. Other nations? Barely exist anymore. You are a lucky one, of which there are at most two others in your galaxy.
But there are some pre-sentients that may have survived inside the Wasteland, being ignored as they were not useful, as well as a few pre-FTL species that might gain FTL within the next century. You still have the remaining 20% of your ancient fleet, and some of these ships have been built in the first 20 years of your empire that now exists for
600 years. That's clearly not enough ships for conquering the galaxy, nor could your incredibly weakened (but high-tech) economy afford building more ships, but the fleet will make any fear of the outside unnecessary: Maybe in a few
centuries someone will be able to rival your elite fleet that you've been building up over the course of half an eternity.
And then you come to the, probably shocking, realisation that
you are a Fallen Empire now, and that the Fallen Empires
you saw in the early days of your empire were extremely similar to what you have become. Stagnated giants, with fleets that cannot be defeated with pure power, with technologies that have been invented and improved within a thousand years, with a population so ancient that there is nothing else left of their heritage except for some scattered ruins.
2) + 3)
Maybe this could be done with some kind of editable event log. The game automatically creates a timeline with those events, and you're free to write something about those events or add new points of interest in the timeline. Like the destruction of the restored automated battleship, which would normally not be shown in the list.
The timeline could include:
- any anomalies you've found (when you've found them, and when you've completed / failed them, and where that was, and who screwed the survey up and released the mutants)
- any combat logs (with the admirals taking part on both sides)
- any changes of policies
- creating / losing of colonies (by events, war, endgame crisis, purging the last pop,...)
- revolutions and civil wars, rebellions no matter how small they were
- any contacts you've made with other species, and for each empire a graph showing their opinion of you for the entire eternity (so you can see
what event made
which empires hate you)
- any genetic modifications, uplifts, various pre-FTL projects, self-genemodding events, so you can trace back the origin of any species pretty exactly
- once that feature is added, any renaming of species, to prevent confusion when it comes to your billions of different Human species that you genemodded for every single building in your empire
- once that feature is added, any planet destructions that have happened
- terraforming
- destruction of Fallen / Awakened Empires, leviathans, main space creatures (mining hub for example)
- awakening of FEs, appearance of leviathans and endgame crises