The only issue I have with shattered retreat is that you shouldn't be able to retreat into land that doesn't belong to you or an ally. Regarding coalitions/infamy, I think it's an inferior system to the AE system in EU4. In EU4, you can plan and strategize your conquests because you know that too much AE = coalition. So therefore, you conquer nations of different cultures, of different religions, in different directions, to manage the AE. On the other hand, the CK2 coalitions are defensive-minded rather than a way to cut down someone that gets too big, too fast.
This is a good point. I haven't always been clear in my criticisms.
It's one thing for a defeated army to flee deeper into its own territory to recover. That makes sense.
But it makes no sense for an army shattered in enemy territory to retreat deeper into enemy territory, much less to be able to start a siege there.
- 3