No it is not. Please stop repeating this, it is not true and you are smart enough to know it.But the shattered retreat "feature" is nothing new. It's an old bug revived. We've had literally years of experience with it.
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No it is not. Please stop repeating this, it is not true and you are smart enough to know it.But the shattered retreat "feature" is nothing new. It's an old bug revived. We've had literally years of experience with it.
You dont know ping pong armies from previous paradox games?No it is not. Please stop repeating this, it is not true and you are smart enough to know it.
In EUIV, we have forts that exert zone of control. Meaning, you literally can't pursue shattered armies in many circumstances.
Bitch, bitch, bitch.
Hey guys, whine all you want that you can no longer get WC in 12 months from your Zunbil OPM but guess what - the mechanism is here to stay. Get over it (and yourselves).
FWIW - we have a perfect RL parallel of what would happen if the HRE absorbed the ERE - Charles V. Spain and the HRE unite and every nation in Europe went apeshit - so much so that Charles had to abdicate in the end. Now THAT is infamy in action. (cue "B-b-but that's 100 years outside our timeline" complaint. Talk to the hand, I could care less).
I've just played around 3 hours of Conclave as the Despotate of Trebizond and have ZERO issues with the new mechanics - I lost one big battle and was able to save my army via SR, then got stuck in three wars at the same time and had armies shattering and returning continuously, I still managed to White Peace one war and win the other two. Learn to adapt to the new system and you will have ZERO issues, try to pain the map your favourite colour and keep on whining, your tears will do no good.
I for one welcome our new SR and Infamy overlords.
Yes I do. I notice you are new here (as Olaf the Unsure would put itYou dont know ping pong armies from previous paradox games?
That's an offensive war you're describing but what about a defensive war? Say you've got 5 defensive wars going on all against small enemies all sieging different provinces. You have to destroy the armies completely otherwise they'll be sieging another province. You don't have time to siege their provinces, you have to deal with the threats, which are the besieging armies. You have to wipe them out. I made a similar thread earlier where I said "shattered retreat is slightly annoying in an offensive war but potentially devastating in a defensive war."2) With Shattered Retreat the opposing force is out for months. There is absolutely zero need to give chase to a Shattered army, because you will win the war while the shattered army is gone for months (you don't have to siege down all walls, the AI seems to be well aware its army is shattered and the war is lost as your troops run rampart in their lands). On the other hand, if your opponent has allies who prevent you from winning the war during the time the shattered army is reorganising, then you weren't really prepared for the war. And if you prefer to go and chase the shattered army instead of winning the war, then the problem is not in the game, but in something which is about 20 inches from your screen![]()
Why is complaining a bad thing anyway? A bit of bitching is a good thing otherwise the forum is just a big circle jerk were we all sit around and talk about how great ck2 and paradox is before covering ourselves in sticky white stuff.
Thank you for your polite response to my impassioned rant ! I did NOT see that coming !
Just try to look at shattered retreat via it's effect rather than its mechanics. What it does is make a losing army effectively disappear from the map for a number of months, and then reappear 3-4 zones away. In my (admittedly rather limited) experience this works. In my war against Genoa for Cherson I drove off their local forces then spent the rest of the time sieging down their city - it would have been far less effective to chase that invisible army. When their main force showed up I lost a battle in turn yet was able to run away (all the way to Trebizond !), reform my forces and then come back for the win.
Someone else on this thread recommended simply taking the army off the map, this would have the same effect but I likes actually seeing where the shattered forces are going - if I DID want to see where in the steppes they ended up I could at least follow them, at least until they got too far away.
I haven't experienced infamy yet, I can see how there may be an issues but I think we will need to have a lot more player experience until we can pass any judgment.
It would be a valid point, if it wasn't untrueThat's an offensive war you're describing but what about a defensive war? Say you've got 5 defensive wars going on all against small enemies all sieging different provinces. You have to destroy the armies completely otherwise they'll be sieging another province. You don't have time to siege their provinces, you have to deal with the threats, which are the besieging armies. You have to wipe them out. I made a similar thread earlier where I said "shattered retreat is slightly annoying in an offensive war but potentially devastating in a defensive war.".
And here I am, a veteran EUIV player, bemusedly watching the CK2 players fly into the anticipated mess of complaints. You lot think you have it hard.. In EUIV, we have forts that exert zone of control. Meaning, you literally can't pursue shattered armies in many circumstances. Coalitions fire if you take two provinces in the HRE. And just as with us, you'll get used to it. Such is the cycle of new features that hinder easy conquests in Paradox games.
shattered retreat makes no sense with the levy system anyway. it makes more sense with the proffesional armies of EU4, but as everyone whos played CK2 since charlemagne came out could tell you, paradox hates it when you try and keep a standing force in this game. shattered retreat is something i could see being great if you actually only got it if you have a decently sized retinue among your defeated army. that would actually reward players for using the now horribly underpowered retinue. instead its an arbitrary game mechanic that makes no sense at all.
Except they're not gone for months are they? No they're not they retreat back three provinces while you march to the other side of the demesne to get the next whack-o-mole. By the time you've got to that battle the one you've just defeated is back sieging the same province. They still have enough men to do so because they reduced battle casualties and because you've done so little damage you got about 2 war score. meanwhile you've got the same situation going on in 3 other places. They're going to eventually win the sieges meaning your income goes down and you can't sustain your armies.It would be a valid point, if it wasn't untrueIn a defensive war, where you have no claims on the enemies, you do not need to siege anything. Especially the scenario you describe above; you face lots of small armies, so what do you need to do? You bash them each, and they are gone for months. If the aggressor is unable to take any land, if the aggressor lose all battles, you will win (you would have 75% WS very soon against the aggressor, and as you know the aggressor will take white peace when starting to close -50% WS) they will fold . There is *zero* need to go hunt for the shattered armies in this case; in fact, if you do give chase to shattered armies, you might very likely succeed to snatch defeat from the jaws of victory.
Sure, if you attempt to grab something for yourself in a war which started as a defensive war, then things change. But it isn't a defensive war then anymore, is it?![]()
You mean you have less forces than the enemy, and they are able to slowly whittle you? Or that you have way more troops, but prefer to have your forces in one big stack instead of splitting the army to chunks which easily can defeat these small armies?Except they're not gone for months are they? No they're not they retreat back three provinces while you march to the other side of the demesne to get the next whack-o-mole. By the time you've got to that battle the one you've just defeated is back sieging the same province. They still have enough men to do so because they reduced battle casualties and because you've done so little damage you got about 2 war score. meanwhile you've got the same situation going on in 3 other places. They're going to eventually win the sieges meaning your income goes down and you can't sustain your armies.
I actually don't mind shattered retreat it helped me win against Heinrich Salian and his German hordes in my Conclave practice game with France. Infamy seems broke currently but it's a ck2 DLC and it just wouldn't be the same without something in need of a massive rebalance.
Was that first bit sarcasm or do you actually find me talking about circle jerks and cum a polite response?