Agreed. With "everyone" meaning everyone, thus including western Europe.
I don't get it. Western Europe is western, hence the word. Unless I'm missing something?
Agreed. With "everyone" meaning everyone, thus including western Europe.
I took away the implication that Western Europe, too, should have reactionaries to deal with whose presence can impair and disrupt innovation.I don't get it. Western Europe is western, hence the word. Unless I'm missing something?
I took away the implication that Western Europe, too, should have reactionaries to deal with whose presence can impair and disrupt innovation.
More doing nothing isn't fun. That's what higher pricetags in ROTW amount to. You get an experience like Europe, except with less tech, less ideas, and less action. Westernization is the current offset for that, but one of the advantages to a triggered modifier system is that you could immediately work for several of them in a region so that you're not incentivized to tank tech deliberately and take really strange conquest/colony paths to gain more efficient monarch point usage, that way you don't see someone colonizing Brazil or making a heavy offensive on a Portuguese colony in South Africa just to westernize as a nation like Bahmanis who otherwise has minimal interest in rushing there.
Without something better in its place, westernization serves a stopgap, but I'm not a fan of going ADM 5 or 7 then westernizing by mid-1550's to tech up on that either.
Westernization is not a leg up it only pulls you level with the pace. Then you have to catch up. You're giving arguments about challenge for ROTW and at the same time talking about fun for Europe. When I have to deal with European problems in ROTW because the game likes to make rules universal, I deserve the chance to get on pace with them. And no, there is no fun in sitting around doing nothing so that I can save up MP because it all costs more. Paradox adds new features to the game for higher tech levels and higher developed countries then gives Europe a red carpet ride to get there. I like to earn my way toward it because it makes for a longer game. Getting to westernization is like playing the prelude to the period EU4 is supposedly about. Unfortunately the game doesn't give Europe a "climb out of the feudal era" period, or maybe I'd enjoy playing there as well.
I took away the implication that Western Europe, too, should have reactionaries to deal with whose presence can impair and disrupt innovation.
Not far off. As far as I'm concerned, Western Europe, with the possible exception of Northern Italy and the Netherlands (as the Renaissance was well underway in those regions by 1444), should not start with the current "Western" tech group. Instead, it should be something they have to undergo a process of reform and innovation to acquire.
While I agree with you that trying to implement a more realistic westernization process may not be the best for gameplay, I also agree with the OP that the Westernization mechanic in EU IV isn't very good and leaves a lot to be desired. Are there any plans on changing this mechanic later down the road?'Real' Westernization was mostly countries bankrupting themselves trying to reform their military and happened after the EU4 era, so 'real' Westernization would mean taking it out of the game.
So no.
More doing nothing isn't fun. That's what higher pricetags in ROTW amount to. You get an experience like Europe, except with less tech, less ideas, and less action. Westernization is the current offset for that, but one of the advantages to a triggered modifier system is that you could immediately work for several of them in a region so that you're not incentivized to tank tech deliberately and take really strange conquest/colony paths to gain more efficient monarch point usage, that way you don't see someone colonizing Brazil or making a heavy offensive on a Portuguese colony in South Africa just to westernize as a nation like Bahmanis who otherwise has minimal interest in rushing there.
Without something better in its place, westernization serves a stopgap, but I'm not a fan of going ADM 5 or 7 then westernizing by mid-1550's to tech up on that either.
If you conquer the province of Mali's, they can westernize because of the shared core, trade company or not. Of course, you could force them to release the tag they have on the border or protectorate them instead. If you protectorate Benin, Jolof, and Mali the only way West Africa westernizes is through a western Morocco. That's not a 1600-1650 prospect, but it might happen very late in the game, maybe...unless you hammer Morocco down so the Tuat mission can't fire in which case it'll never happen.
India, shielded by Ottomans --> Persia and more, will never westernize if you properly protectorate block it. Ottos westernized late 1600's (almost 1700) in my most recent game, Haasa got it going at like 1750, no way in most games that reaches India then.
The westernization comes as the result of conquering a province off a nation you leave alive. Kill the nation or just protectorate it.
Technically, most of the 'fun' in EU4 is diplomacy and warfare, and you don't need to westernise to do that. Earlier in EU4's lifecycle, when either westernising was harder (I think) or the AI didn't westernise like it was going out of fashion, I played a ROTW and didn't westernise and had plenty to do, because no-one around me had westernised either. On the other hand, my recent Zazzau game had Dahomey westernised by 1504 or something like that, and it was like 'well, better follow suit or I'll be squished'.
However, you can only properly protectorate block it if you're playing a blobbing (and probably european) power. What if you're playing as another ROTW country in the area? You can't stop it westernising, and it will westernise, and early, nine times out of ten.
There's no question that the rate of westernisation, without player intervention, is so far off now that it's fantasy.
Dahomey westernizing by 1504? Seems...exaggerated. That's very unusual, claiming it happens with any real frequency would be *grossly* misleading, but I don't believe you even in a single case. Portugal drops a colony in West Africa ~1480, typically in Sierra Leone. How does Dahomey westernize in 1504? That's an excellent *player* finish time, if you let Portugal's colony finish and then immediately conquer it. Dahomey conquered a province off Portugal and insta-slammed the westernize button as an AI?
I don't believe you, and I have very good reason not to believe you, as I've been practicing that area extensively in 1.13.1. Squished if you don't follow suit, by Dahomey? The lack of credibility is absurd. You really typed that!
And no, you're missing my point. You lose out on the late game stuff unless you do nothing to get the points or westernize for the neighbor bonus and tech discount. That only became the case after mechanics were reworked to only offer stuff in the tech 20+ ranges. ROTW gets less ideas, less tech per time, and less expansion unless they westernize, preferably in time for admin efficiency. Some of them also get built-in dead periods.
For warfare to be viable, you have to keep up in military tech. For expansion or military to match a European, you have to westernize or you won't have ideas. In SP, this just means expanding somewhat slower. In MP, it's denial of access to ideas/policies that drop 10% discipline, morale, and manpower per area. The game is built around having a way to lower the tech costs sufficiently.
BS. I'm playing a westernized Kazan. It's 1750 and Haasa is westernizing. Not westernized, westernizing. One of the two Indian blobs is westernized, the other isn't. Ming still can't. Oirat, Buryatia? Not western. Persian nations never had the chance. SEA? Nope.
Some of Africa is westernized, but none are completely caught up and not all of them yet. In 1750. What if I'm playing a westernized ROTW? What if. It's amusing to be told what can't be done, having done it already :/.
The fantasy is that these superfast westernizations are happening on a consistent basis. It's a dishonest assertion used as an argument against something that doesn't actually happen. While I certainly think westernization can be replaced with something better, the actively misleading assertions about chain westernization speed propagated by multiple posters here is concerning.
Or, we can leave it as is until we get a better model for tech throughout the world.
It wasn't just Dahomey - there were a couple of others on the way. Obviously Dahomey wasn't a great risk, but a westernised Mali (they were westernising) and Songhai (likely to go after Mali) are another story altogether. I apologise for not spelling it out for you. Now, I don't document my games like you do, but here's the post where I refer to it, and I'd have to be quite the master of anticipation to have lied in posting this a couple of months ago so I'd have something to argue with now:
Bengal started westernising in the early 1700s, prompting me to rush a colony to California so I could westernise from bordering a colonial nation in North America
Did you protectorate-block the westernising path though? That was the only thing I said you couldn't do. If you did, power to you, and apologies, and congratulations on holding back the tide of westernisation. If you didn't, then congratulations at having a game where westernisation didn't naturally take off.
If I were the only one in this thread that noted the issue, I'd put it down to me being crazy unlucky
Rather than claim that other people's experiences are a fantasy, it might be better to recognise that there's quite a wide range of possible outcomes in a game of EU4, and that you've clearly ended up on the lower end when it comes to AI westernisation*.
Mali westernizing in 1550 is plausible. Dahomey westernizing in 1504, which you posted in this thread earlier, is not plausible. I can't help it if you're changing your story.
Mali being an existential threat to a sub-Saharan player because it westernizes in 1550, however, is nevertheless outlandish, despite being not so impossible as the previous claim you made on this thread. If nothing else, they're a sitting duck while doing it.
A nation beginning westernization in 1700 becoming a threat in a meaningful timeframe is a farce. For this one, there doesn't even need to be picture evidence. Basic math demonstrates that reality, but if you were to post picture evidence of either of your two Asian games, it would be similar to the stuff I put in spoilers, only twisted differently, as if the poor player is compelled to westernize just to beat that stuff...an assertion that doesn't mesh with reality. The primary upside to westernization is point efficiency, something the AI westernizing after 1600, to say nothing of 1700, will never, ever attain. I believe the Tunis picture I showed demonstrates that quite nicely; they were a pre-1600 westernization, and they're still behind now.
The AI though? A nation completing westernization in 1700 is utterly meaningless, aside from the loss of the CB you might have from expansion ideas. But if you have that? Use it in time.
No, I just conquered everything while it was too weak from trying to westernize lol. I have protectorate blocked successfully with Songhai though.
I'm asking for evidence, not confirmation bias :/. People complain about the dice rolls in combat too. A lot. They also "note the issue". I'm asking for evidence because evidence of 1500's African westernization wildfire, 1600's India being westernized ETC (IE AI westernizing in a timeframe it can possible catch up outside of West/North Africa) is lacking. Every time I dig up a 1700's save, and I handed a good # pictures across threads, the evidence has gone against what you claim.
In response, you give stories of westernization without anything showing the reality of the situation. Repeatedly, just like complaints of the battle dice. But what happens when people actually test their dice rolls from combat?
Take screenshots of the regions as I have, and see how many nations truly are both 1) westernized and 2) caught up in tech with no more than 10 ideas less than western majors. Next time you want to make a westernization claim, see if you can really show it.
You'll notice that in that Zazzau thread I finished just before 1550 after conquering the area. This is only possible if territory changes hands, and Portugal *can't reach Dahomey with a colony in time for them to hit 1504 westernization*. Even if they plant in Sierra Leone an are conquered by the player ASAP using ticking, 1504 is not something you reach easily. The reason I didn't believe you should be obvious; based on math alone, Dahomey only gets that time by attacking Portugal in the 1490's, or being attacked at impossible colony range. I didn't see a big blue West African blob in your screenshot.
Here's my recent Mughals game. Note there is a player Mamluks who has been busy with the Ottomans.(I don't see a lot of people supporting your position here
I'm also not talking confirmation bias, and in the dice roll case the confirmation bias comes from many, many observations and only noticing the ones you don't like.
Rather, tt's not the case that the evidence has gone against what I claim. It's that there is a wide distribution of outcomes, and you're focussing solely on your own experience
Ideas are irrelevant - the argument I'm making is that fast westernisation is immersion breaking - ideas are neither here nor there with that, as is the tech level.
I distinctly remember Dahomey westernising in 1504. It could have been a brain-fail and it was 1501 or 1509, but it was 150*, and it was because Portugal had settled Kumasi by that point (Portugal was a colonising monster in this game).
So far, I have provided the only picture/directly visible evidence available in these threads (edit: ooooor Josh can ninja me). It doesn't have to remain that way, and the evidence will obviously become a lot stronger if that stops being true. But the last time someone posted an AI western African in the 1700's as a counter example, it was "western" with 10 techs and 20 ideas behind France :/. Even my Tunis example is closer than that, but Tunis/Morocco have the most consistent AI westernization positions in the game, generally only failing if they get killed.
However, constant long truces and more minimal late-game gains on pain of putting 1000's of more monarch points into tech is behind that. To me, westernization is nothing more than one abstraction stacked on top of many more abstractions that are equally absurd, and I accept that the fundamental mechanics aren't likely to change. As a result, my focus shifts to practical implementations, but also to being realistic about what actually occurs game to game.
Say, remove the Eastern tech group and replace it with European for the same tech cost, while also replacing Western with it.
Then those areas could be the Age of Reason/Enlightened (or something) tech group with +0%. Or have an event which changes the tech group of the nations in the region to the Age of Reason/Enlightened.
I could definitely get behind this. Europe doesn't get as strong as quickly, giving North Africa and friends a bit more of a chance.
The problem is that tech groups don't really work - Japan had top-notch armies up to the mid-17th Century, and by "top-notch" I mean "absolutely on Western level". Then it fell into backwardness with the Sakoku. Spain lasted a fair bit longer, but when the Industrial Revolution knocked, no one replied there, either. Milan replied; Sicily didn't. It's time to get back something with the same function as sliders (even if they're not sliders); let's represent how the society is going within our nation, let's make it harder to change the bigger you are, and tie technology to that.I'd probably got a bit further with the starting tech penalty for Europe - 10% basically makes "Westernisation" a waste of time, so I'd go for, 20-25%. Merge Western and Eastern, and maybe even Ottoman into this group, "seed" a few nations in Italy and the Netherlands with the current "Western" group, and watch the Rennaisance spread across Europe using the existing "Westernisation" mechanics, with some tweaks of course (for example I'd lower the "tech lag" required to, maybe, 3-4 techs in order to make this switch).
A complete overhaul of Westernisation would be great, but adjusting the initial state of the game to represent the fact the Europe in 1444 was not the centre of technological advancement, and that the fact that it became one over the course of the game was not without its struggles would be a good start.
The problem is that tech groups don't really work - Japan had top-notch armies up to the mid-17th Century, and by "top-notch" I mean "absolutely on Western level". Then it fell into backwardness with the Sakoku. Spain lasted a fair bit longer, but when the Industrial Revolution knocked, no one replied there, either. Milan replied; Sicily didn't. It's time to get back something with the same function as sliders (even if they're not sliders); let's represent how the society is going within our nation, let's make it harder to change the bigger you are, and tie technology to that.
This won't happen until there are actually benefits to not being western. As long as it's better in every way, as it is now, and Paradox continues to balance the MP costs around Western tech nations, as they will most likely continue to do, then there is no meaningful choice. Raising the cost to westernize doesn't create choice, it just makes it more painful.I totally agree for this. My suggestion for changes to westernisation (and tech, and ideas) was based along providing more meaningful choices in all three (at the moment tech doesn't involve an awful lot of choice, nor do ideas beyond the groups - something a bit more free-form, but with consequences for which form was chosen, would give both more individuality to each playthrough, more interesting decisions to make, and ).
You are misinterpreting the threat here and worrying about immersion breaking when you should be worried about being dead. Dahomey is not a threat, nor are any of the other West African nations that are westernizing. A simple national focus change will be enough to hold them at bay. The threat is the source of their westernization. It's Portugal, Great Britain, France, or the Netherlands that will ruin a West Africa game where you don't get out and conquer and westernize.On the other hand, my recent Zazzau game had Dahomey westernised by 1504 or something like that, and it was like 'well, better follow suit or I'll be squished'.