On a side note, since when are countries able to westernize off of Trade Company provinces? I thought this was a thing mentioned when trade companies came out as not being possible.
All of it applies to Russia in 18th and 19th. It is btw one of the reasons why Russia is probably the best (however one of the very few) example for successful westernization.
Exactly this does apply to all German states during the major part of the EU IV timeframe. Does this mean "Germany" shouldn't be Western tech anymore? Or what about Spain? By this definition it should start -probably- Western but than change into another tech group. And France? Oh poor le blob. It should loose the Western tech at least three times by such a definition. Even England should not start Western.
On a side note, since when are countries able to westernize off of Trade Company provinces? I thought this was a thing mentioned when trade companies came out as not being possible.
Of course it could be improved and is worth discussion, but trying to make Westernization more 'real' while the tech system remains heavily abstracted really just amounts to nerfing ROTW, so try to discuss from a gameplay angle if you want your suggestions considered.
a) As a ROTW player, Westernization isn't a mechanic you really need as a leg-up against the AI.
Wait, ROTW players don't need westernization for a leg-up on the AI but western players do need non-western nations to stay non-western? What frickin game are you playing?a) As a ROTW player, Westernization isn't a mechanic you really need as a leg-up against the AI.
b) As a Western player, Westernization makes interacting with ROTW less fun, not more. Diffusion of technology and skills after integration in the world economy is obviously a thing, but it's just weird to come across all these "Western" countries in places where historically nothing of that nature happened. And for roleplaying, it's even worse - am I to imagine that all these places had their Peter the Great moment just because I opened up a trading port in the area?
Let me take you up on that, Wiz. When you say "gameplay", I assume you mean that either a) improving the experience for somebody playing a ROTW nation or b) improving the experience for somebody playing a Western country by making ROTW turn out in a particular way (i.e., develop along broadly historical lines, or to provide more or less of a challenge at certain points in the game). So for
a) As a ROTW player, Westernization isn't a mechanic you really need as a leg-up against the AI.
b) As a Western player, Westernization makes interacting with ROTW less fun, not more. Diffusion of technology and skills after integration in the world economy is obviously a thing, but it's just weird to come across all these "Western" countries in places where historically nothing of that nature happened. And for roleplaying, it's even worse - am I to imagine that all these places had their Peter the Great moment just because I opened up a trading port in the area?
What I totally get is to keep things challenging for the player, and keep colonization at a certain pace throughout the game. But couldn't you do that by giving trade/gold/monarch point boni, idea + tech cost boni to ROTW countries interacting with the West? And beef up the climate and distance penalties for Western troops?
Mind, I don't think this is a huge deal - just one of those odd things.
@Xinkc - In this era, Europe was hegemony in the eighteenth century. For most of the duration of time EU4 Europe chasing of the Orient. Before the British conquest of the Indian "textile industry" (in subcontinent) outweighed the European "textile industry" in any field. Most of the time Ottoman state was a place, to which the European peasants fleeing. Administration of the Turks was great. etc. etc. etc. So "This is EUROPA universalis so only Europe need whatever" is nothing.
The name probably has no reference to the content. Just sounds nice.
Now, back on topic, I agree that westernization and technology in general need to be looked at in game. Both should ideally be addressed at the same time with complementing fixes eventually. However, I cannot think of a method that would make the game more fun, not micromanagement hell, or cause weird chaos
Wait, ROTW players don't need westernization for a leg-up on the AI but western players do need non-western nations to stay non-western? What frickin game are you playing?
Sorry but you don't really adress how to make the game more fun from a gameplay perspective.
ROTW players don't need westernization legup because they're facing the AI. Western players do need a challenge to overseas expansion, but westernization is not a good way to do that. Something like the triggered modifiers suggested by TheMeinTeam. Or, you know, the things that actually made it harder for Europe to knock over countries overseas.
Either you conquered into the interior or you didn't form a trade company. Conquering into the interior is already not realistic, and not forming a trade company would be you being negligent.Glad to see someone else is of a similar opinion regarding westernization. It wasn't great in EUIII, but somehow they managed to take a MASSIVE step backwards in IV. I took an west African territory in 1600 and by 1650 Songhai was westernized! That's neither fun nor realistic. It's just silly. I know Paradox and Wiz in particular have adopted something of a contempt for historical believability in gameplay, but this is going to far. It crosses into absurdity.
Either you conquered into the interior or you didn't form a trade company. Conquering into the interior is already not realistic, and not forming a trade company would be you being negligent.
Westernization is not a leg up it only pulls you level with the pace. Then you have to catch up. You're giving arguments about challenge for ROTW and at the same time talking about fun for Europe. When I have to deal with European problems in ROTW because the game likes to make rules universal, I deserve the chance to get on pace with them. And no, there is no fun in sitting around doing nothing so that I can save up MP because it all costs more. Paradox adds new features to the game for higher tech levels and higher developed countries then gives Europe a red carpet ride to get there. I like to earn my way toward it because it makes for a longer game. Getting to westernization is like playing the prelude to the period EU4 is supposedly about. Unfortunately the game doesn't give Europe a "climb out of the feudal era" period, or maybe I'd enjoy playing there as well.ROTW players don't need westernization legup because they're facing the AI. Western players do need a challenge to overseas expansion, but westernization is not a good way to do that. Something like the triggered modifiers suggested by TheMeinTeam. Or, you know, the things that actually made it harder for Europe to knock over countries overseas.
Native American tribes Westernized too. The "Five Civilized Tribes" adopted many Western customs, and the was even a reactionary revolt led by Tecumseh. I do think that it could be cool if embracing reactionaries temporarily gave a buff to morale and discipline so you could choose between faster teaching and better troops for a while, to make quick Westernization less of an obvious choice.Only Russia managed to westernize during eu4s time era. So it would be appropriate atleast AI never performs Westernization. The players obviously free to choose whether they want to westernize or not. This would be more historically accurate.
I agree with the OP that it is somewhat ridiculous how easy it is currently. At the end of the game half the earth is Westernized.
This has the unfortunate effect of making it player-only (because if it's "a LOT harder", the AI will fail), amplifying the player's advantage over the AI.All I have to say about Westernization is that it should be a LOT harder for everybody, and it should grant top-tier tech when you finish.
This has the unfortunate effect of making it player-only (because if it's "a LOT harder", the AI will fail), amplifying the player's advantage over the AI.
All I have to say about Westernization is that it should be a LOT harder for everybody, and it should grant top-tier tech when you finish.