Paradox, please real Westernization

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

AlphaNarwhal

Second Lieutenant
57 Badges
Dec 6, 2011
141
34
  • Victoria 2: A House Divided
  • Divine Wind
  • Europa Universalis III Complete
  • For the Motherland
  • Darkest Hour
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Pride of Nations
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis III Complete
  • War of the Roses
  • Shadowrun Returns
  • Semper Fi
  • Imperator: Rome
  • Victoria 2
  • Cities: Skylines Industries
  • Europa Universalis IV: Pre-order
  • Prison Architect
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings III
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Parklife
  • Crusader Kings II
  • Cities: Skylines
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Magicka
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
'Real' Westernization was mostly countries bankrupting themselves trying to reform their military and happened after the EU4 era, so 'real' Westernization would mean taking it out of the game.

So no.
That doesn't mean it should be on the exact opposite side of the spectrum. Westernization being easy, cheap, quick, and accessible early is just silly and makes for bad gameplay. I know you've got a vendetta against realism but jeez.
 
  • 7
  • 1
Reactions:

moscal

Field Marshal
55 Badges
Jan 6, 2012
3.942
3.027
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Imperator: Rome
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Warlock: Master of the Arcane
  • 500k Club
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
I don't think you understand the post you're quoting.
Name game is "Europa Universalis"
All sees only a part of "Europa", so everybody calls "This is EUROPA Universalis, so ROTW is nothing".
Nobody see part "Universalis".
Universalis in Grand Strategy is Universalism.
Age of Universalism is ancient (persian, alexandrian, hellenic, roman) and medieval (papal, roman imperial, islamic).
This all...
 
  • 3
  • 2
Reactions:

TheDarkMaster

Field Marshal
72 Badges
Jan 1, 2012
6.853
2.235
  • Victoria 2: A House Divided
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Gettysburg
  • Heir to the Throne
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Cities in Motion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
'Real' Westernization was mostly countries bankrupting themselves trying to reform their military and happened after the EU4 era, so 'real' Westernization would mean taking it out of the game.

So no.
I feel like every time this discussion comes up it just gets the exact same response regardless of the suggestions and problems that people have with it. Can we at least admit that the current tech and modernization system could be improved and that it is worth discussing? At least consider the discussion rather than just saying, 'no' and ignoring it. That isn't really helpful.
 
  • 31
Reactions:

IdiotsOpposite

Captain
54 Badges
Aug 15, 2013
450
1.288
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV
  • Victoria: Revolutions
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: El Dorado
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Call to arms event
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
No "realistic" Westernization until a "realistic" logistics system is implemented. No one wants 120,000 French troops tearing up all of Asia because "lol westernization got nerfed but I can throw troops anywhere with no limit".
 
  • 8
Reactions:

wulgman

Sergeant
42 Badges
May 10, 2012
67
74
  • Crusader Kings II
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Conclave
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Prison Architect: Psych Ward
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Charlemagne
Only Russia managed to westernize during eu4s time era. So it would be appropriate atleast AI never performs Westernization. The players obviously free to choose whether they want to westernize or not. This would be more historically accurate.
I agree with the OP that it is somewhat ridiculous how easy it is currently. At the end of the game half the earth is Westernized.
 
  • 7
  • 5
Reactions:

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.452
38.868
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
Only Russia managed to westernize during eu4s time era. So it would be appropriate atleast AI never performs Westernization. The players obviously free to choose whether they want to westernize or not. This would be more historically accurate.
The AI should, in general, play well. If Westernizing when possible is good play, the AI should do it. If you don't like the AI doing it, you should argue for the whole system to be rebuilt from the ground up.
 
  • 12
  • 1
Reactions:

mudcrabmerchant

Deputy of the People
65 Badges
Nov 12, 2010
3.348
3.558
  • Rome Gold
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Pride of Nations
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Europa Universalis IV
It'd be better if tech penalties were light enough that Westernization wasn't necessary, or if we had more dynamic ways of increasing tech speed for non-Europeans.

For example, you border Western nations? Tech boost. You lose a war against a Western nation? Bigger tech boost. You're exceedingly large? Tech boosts are decreased.

Westernization is necessary for gameplay as is, because otherwise ROTW can barely remain competitive - you essentially have to dump all of your mil points into tech, and if you're a primitive nation, even that won't help. But it's far from ideal.

Full shift to the Western tech group, for me at least, would ideally be a special case for Eastern Europeans. Or perhaps for other nations that pick a restrictive set of national ideas.

For the rest of the world, what I'd like is to have the tech group penalties only apply for the start of the game, and have a more varied set of events/decisions affect the tech cost in smaller ways. If you make the right choices throughout the game, eventually you can reach parity with Western nations in one or more groups. For example, maybe ever few years you're presented with an event where you can get a bonus to stability/income/unrest reduction, or decrease your tech penalty by a small amount in addition to penalties to stab, income, etc. Penalties should be more severe for larger nations.
 
  • 7
  • 1
Reactions:

Sarmatian

Horse Archer
Feb 24, 2007
1.857
2.822
Please:rolleyes:


But most people will read whatever their personal bias directs them to.

Are you really trying to prove universal technological superiority of Europeans by providing example of a single Asian nation having worse ships than the most powerful maritime nation at the time?

Shipbuilding technology isn't universal proof of technological backwardness or superiority.
 
  • 5
  • 5
Reactions:

josh127

Field Marshal
23 Badges
Aug 13, 2013
2.814
846
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
It'd be better if tech penalties were light enough that Westernization wasn't necessary, or if we had more dynamic ways of increasing tech speed for non-Europeans.
In the 1.11 days that was possible and quite entertaining. One nice thing about it was it could be as difficult as you wanted, since you could go to lesser and lesser techs and choose to invade Europe. In fact, some friends and I were talking about playing a game where we wiped western tech off the map. Would have been fun. With the increased demands on admin points though it's really not possible if you want a significant empire today. You need to westernize when you can and get to admin efficiency.
 
  • 1
Reactions:

frolix42

Kilwa is my Jam
110 Badges
Nov 22, 2009
3.578
4.036
  • Sengoku
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Crusader Kings II: Charlemagne
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Europa Universalis III Complete
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Conclave
  • Mount & Blade: Warband
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Cadet
  • 500k Club
  • War of the Roses
  • Victoria 2
  • Stellaris Sign-up
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Hearts of Iron IV Sign-up
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
Are you really trying to prove universal technological superiority of Europeans by providing example of a single Asian nation having worse ships than the most powerful maritime nation at the time?

Shipbuilding technology isn't universal proof of technological backwardness or superiority.

Why would I do that?
1444 Ming had decisively begun it's stagnative decline relative to Europe and it's ever-increasing backwardness is apparent in the Tumu crisis of 1449. By the 1500s it becomes obvious, European Heliocentrism, Government, Firearm construction, Naval tech, medicine were beginning to leave Chinese science behind. This gap increased through the 1600s and 1700s and by the 1800s not even massive Chinese superiority in numbers could prevent European imperialism from dividing China. Assuming that up until the moment that Europeans began carving up China that Ming had close to parity with European Tech and Doctrine is the same kind of short-shortsightedness that caused China to stagnate in the first place..
 
  • 1
  • 1
Reactions:

wulgman

Sergeant
42 Badges
May 10, 2012
67
74
  • Crusader Kings II
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Conclave
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Prison Architect: Psych Ward
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Charlemagne
The AI should, in general, play well. If Westernizing when possible is good play, the AI should do it. If you don't like the AI doing it, you should argue for the whole system to be rebuilt from the ground up.

Surly AI needs to be better in many ways, but westernazation is not one of them. In the current patch it's easier then ever to westernazie so AI does it of course. And we end up with this fantasy world, totaly unrealstic and far away from history. So I say lets nerf westernazation for AI, but let it be an option for all the fantasy players out there.
After all, paradox games share a common focus upon historical immersion, so this current state of westernazation has to go!
 
  • 2
  • 1
Reactions:

IdiotsOpposite

Captain
54 Badges
Aug 15, 2013
450
1.288
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV
  • Victoria: Revolutions
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: El Dorado
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Call to arms event
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
Surly AI needs to be better in many ways, but westernazation is not one of them. In the current patch it's easier then ever to westernazie so AI does it of course. And we end up with this fantasy world, totaly unrealstic and far away from history. So I say lets nerf westernazation for AI, but let it be an option for all the fantasy players out there.
After all, paradox games share a common focus upon historical immersion, so this current state of westernazation has to go!

Let's talk about fantasy worlds. In particular, let's talk about the fantasy world where France can send 120,000 troops all the way over to Bengal to crush those primitive Indians and Southeast Asians. Let's talk about a fantasy world where AI Portugal can dedicate 40,000 troops to Goa whenever it wants, without a single bit of threat from, say, AI Morocco, assuming they're still around. Let's talk about a fantasy world where AI Spain can devote 70 thousand people or more to their remote conquests of Malacca without a single supply problem, or even France or Portugal taking advantage of their entire army being halfway across the world. Maybe once we fix that fantasy world, we can talk about the fantasy world that let's the weak nations actually fight back a little.
 
  • 15
Reactions:

Xinkc

General
54 Badges
Mar 29, 2014
1.821
2.083
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Call to arms event
Name game is "Europa Universalis"
All sees only a part of "Europa", so everybody calls "This is EUROPA Universalis, so ROTW is nothing".
Nobody see part "Universalis".
Universalis in Grand Strategy is Universalism.
Age of Universalism is ancient (persian, alexandrian, hellenic, roman) and medieval (papal, roman imperial, islamic).
This all...

I repeat that you do not understand the post you were quoting. The guy was sarcastically or ironically using the argument about the title of the game at the end of his rant because people use it. You responded to him as if he didn't want change. You took the last sentence of his lament and seemed to apply it as his view of why things shouldn't change.

Also, I'm no expert but I thought the name "Europa Universalis" was meant to basically mean "Europe Everywhere" since the game takes place during the time that European powers started colonizing, starting trade posts, and spreading its general influence upon the rest of the world. The board game the series was based on and the original game only allowed you to play as major European powers, which might also be a good part of the reason the name was chosen. I don't think the theory of universalism had any influence in creating the title.
 

A-150

Captain
83 Badges
Dec 31, 2013
481
206
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Iron Cross
  • Arsenal of Democracy
  • Victoria: Revolutions
  • Semper Fi
  • Ship Simulator Extremes
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Hearts of Iron III: Their Finest Hour
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
I really don't see the problem here. The Native American nations rarely present a problem for European Nations. Even if they westernize, they never pose a major threat, merely a nuisance. Even when playing as a native nation, you are barely able to compete with any western nation. You have to be very careful when going to war with a colonizer or you end up at war with multiple majors and all of their colonial nations. You are usually behind in tech or lacking ideas as well.

Hopefully this new Revanchism will make it easier to retake land. My last game could have used this feature. I was the Incas and Spain attacked me 3 years before westernization was done. Then England attacked me, and then Portugal. It's not fun losing tons of land within 5 years after spending 100 years to get to that point.
 
Last edited:

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.022
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
'Real' Westernization was mostly countries bankrupting themselves trying to reform their military and happened after the EU4 era, so 'real' Westernization would mean taking it out of the game.

So no.

Historically plausible westernisation may not be worth putting in, but currently westernisation is one of the weakest (imo the weakest) mechanic in the game from a pure gameplay perspective, regardless of whether we want a game with any historical plausibility at all. In effect, westernisation is a case of not spending MP on tech, so you fall behind, so you can spend lots of MP to get the privilege to spend less MP on (the same) tech in the future.

It's your call - it's your game, after all :) - but were I looking after it, I'd rework tech, idea groups and westernisation together. If there are different tech groups, actually give them different tech, rather than 'you can have european tech but it'll cost you 25/33/50% more' (which is also hardly historically plausible, or fun gameplay, while we're at it). Westernisation could be improving in tech up to a point where you can switch tech groups to a 'modern' tech group (which, if you wanted to make it a complete sandbox, could not be an automatic option for European nations either - after all, there's no clear reason why India wouldn't have modernised before Europe, per se).

The tech groups could then be more like trees than ladders, and involve choices (so the gameplay of teching actually involves interesting choices, instead of filling buckets with monarch points sequentially), with the choices having an impact on which national ideas are able to be chosen (so, for example, that there are real trade-offs to choosing admin ideas, even if you're going on a conquering spree).

These choices then increase (or decrease) movement towards a 'modern' tech tree, where the current tech tree (going forward, old choices would remain in place) would be replaced by a 'modern' tech group. You could place choices in the tech tree that help move the nation closer to modern, but that there's a trade-off involved, for example. For ROTW nation tech groups, if you were looking to be historically plausible (my preference, but your game, not mine :)), the trade-offs are harder, and the movement potentially slower, but still make it possible (if hard choices are made) to westernise at a similar pace to european nations. Make the hard choices inspired by historical developments, and suddenly westernising becomes interesting and enjoyable, tech decisions become more interesting, and tech decisions inter-relate with gameplay in unique ways for each nation. It'd be a bit of work, but it'd (in my opinion) make for more meaningful tech, idea and westernisation gameplay. And, by holding onto the tech tree before it goes modern, every nation still has pre-modern flavour to its modern state, so instead of a world full of clones in 1750, every nation is unique.

It also means you can do things like load the chinese tech tree with choices between stability and modernisation - so china can modernise, but it's likely to throw it into a revolution that could mess everything up in doing so. This would be far more interesting than just whacking a great big tech penalty on China, and can mean China (by dint of having its own tech tree) can start with historically plausible tech to boot.

Further, the units available for your army could be based on the tech chosen, and it would enable greater depth of military units should there be an interest in fleshing out military gameplay in future DLC.

Just my 2 cents, but there's so, soooo much more potential for interesting gameplay in the tech/idea group/westernisation part of the game than is currently there now.

As an aside, at least last time I westernised (1.13 beta), the text in the box that pops up when you succeed it (that your military is now up to western standards) referred to the way your military would be using western units post-westernisation. That the text has remained the same while the gameplay has changed so much highlights the mess westernisation is from a gameplay perspective at the moment. Don't get me wrong, I love EU4 and it's a great game despite the mess that westernisation is, but it's a great game in spite of westernisation as it stands, not because of it, and removing westernisation from the game altogether would make it a better SP game (more variety, more challenge), not worse. Of course, if you want a better MP game, then you should also remove westernisation and tech groups, throw any concept of historical plausibility out the window and just have at it. Either way, westernisation as it stands now doesn't serve the game in a positive fashion.

I don't really understand people asking for more limited/harder westernization. To have an interesting gameplay, it is very important that the gap between different countries or regions of the world does not get too big and the current "easy" westernization achieves exactly that. Making the process more difficult would only benefit people who are playing European countries only. It would take away some variety from the game.

I'd argue it does the opposite - everyone westernising removes variety from the game (after all, but the mid-1700s everyone's westernised, more or less, and the same flavour of tech group). Also, part of EUs (and other PDS games) charm is that all starting points aren't equal. A small ROTW nation should be challenge beyond the first 50-100 years. At the moment, every nation in EU plays the same after about the mid-1600s or so, and the only people this serves are the MPers looking for a balanced, Risk-style MP experience (this isn't a bad thing, mind, but there are more SP games played than MP). Were westernisation a tiny but more historically plausible, there'd be more gameplay variety in EU, and more challenge to boot.

Here's a counter-question. Before the 18th century, what European states had better tech than anywhere not in the New World?

Europe started inching ahead towards the end of the period, not the middle. Around the precursor events for the Industrial Revolution. Honestly, Europe is too far ahead compared to its historical counterparts for a lot of the time period and it should arguably start behind Asia and North Africa.

I digress though. Before we address westernization, or at least if we're going to make it harder and whatnot, we should also address the fact that Europe sends tens of thousands of troops halfway around the world with zero repercussion. The fact I don't see anyone call for this at the same time as calling for making westernization harder is mindboggling to me.

You may not have seen me call for it, but I'm a big fan of both improving westernisation and supply/logistics, totally agree they go hand-in-hand.
 
Last edited:
  • 28
Reactions:

Beagá

Banned
74 Badges
May 27, 2007
13.783
4.044
  • Hearts of Iron IV: Colonel
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: No Step Back
  • For The Glory
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
Very good post.

To be honest, I think 99% problem would be improved if the process (and it should be a process with multiple steps) was renamed Modernization, instead of westernization.

It would include all the advances that made Europe skyrocket by XIX century, but that already were strong enough to make conquest from abroad almost impossible.

Things like free press, Parliament, universities, scientific method, a "certain" degree of religious freedom.

By extension that would also mean that not all european countries would be equally advanced, just as Europe should, way more often than not (but not always), be more advanced than the rest of the world.

What arguably is bad from many POVs is having tons of countries having tech 32 and being "westernized" by game´s end.
 
  • 5
Reactions:

Freudia

Field Marshal
43 Badges
May 24, 2014
4.873
3.363
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
Yes, it should, definitely. Victoria 2 handled it much better so surely it is possible.

No, Victoria 2's westernization was pretty crap. The amount of time it ended up taking resulted in a lot of the game already being over by the time you finished, and there was hardly anything to do while westernizing. You basically either sat there and waited on incredibly long timers or you tossed dice and hoped to not get discovered on your conquer CB fabrication. It was incredibly boring and unfun to do and it took up a very notable amount of game time. At least in EU4 it only ends up taking around 10-15 years out of a game whose length is 376 years.
 
Last edited:
  • 7
  • 2
Reactions: