In your opinion, perhaps.
The scope for ahistorical results is far, far greater in Hearts of Iron III than in any Total War game. As poor as the Total War AI can be at times, its strategic choices tend to be more logical than many of those I have seen in the Hearts of Iron III forum.
Regards,
Austen.
What strategic choices about the TW AI are you talking about? There is none. the AI is the worst i have seen in a strategy game. The AI's idea of strategy is
- having dozens of armies with 3-4 low tier unit stacks wander around the map aimlessly
- offer you a peace treaty or an alliance and then break it the very next turn by blockading a backwater port with a single ship
- refuse to accept any type of peace no matter how generous when they're getting their ass handed to them and have 1 or 2 cities left
- never do any type of amphibious invasions
- never send troops to help their allies
- get idiotic messages like "their request: please dont attack"
"their offer: accept or we will attack"
And that's just the very tip of the ice berg, there's a whole laundry list when you look at the other dimensions of the TW series. The bottom line is CA either is incompetent to make a decent workable AI or they just dont care. My guess is a bit of both.