Paradox Office Multiplayer Campaign V

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Maver1ck

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Yeah, I'd personally love a bit of clarification on whether or not a siege of a fort will allow a strait to be blockaded. If it doesn't then that is a huge change (And IMO, suggests that there should be a crossing between Gibraltar and Morocco). I'm surprised that this is the mechanic they've gone with, rather than damaging the blockading fleet (because, y'know, being shot at), as you wouldn't lightly transport your own troops across a strait under fire.. that would be so dangerous, one mis-shoot and you've lost a transport.

Whilst I'm obviously concerned as a Byz player, this could also be huge in the Far East -> Malacca.

Is there any word on whether there will be any changes to blockades with forts?

Another thought is Forts on Islands - If you can transport troops across a strait with your forts protecting them, will we be able to load troops onto transports even if an enemy fleet is there? It seems to be the same context to me.

The more information on this rule change, the better, please.
 

Florryworry

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Denmark can still defend their straits, but Ryukyu can no longer trap all of Japan on one island without putting some boots on the ground.
Awhhhh :p

Edit: wait a minute so if I occupy a province on 1 side the enemy walks across to unsiege it and THEN block it off they'll still be trapped if I then occupy a province on the former side?
As in Unoccupied--Occupied to Occupied--Unoccupied ? how does it work with owned provinces
 

kontinos

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Let's take Constantinople. I guess that if you are at war with Ottomans, if you siege Con, even though having a fleet there, will allow them to cross. If you occupy, the won't.
 

kontinos

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It's entirely possible that I fudged the wording on the stream, but if the enemy controls both sides of a strait you cannot block their movement with a fleet.

Denmark can still defend their straits, but Ryukyu can no longer trap all of Japan on one island without putting some boots on the ground.

Emphasis on control.
Which i think also means, that if you occupy the capital of Denmark as Sweden, you can cross to the mainland if Scania is yours, even if blockaded.
 
Last edited:

Roflpotamus

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So who has VCs on whom?

Will Bohemia or Prussia ever be relevant?

Why did Denmark join that war?

Why did Austria support Burgundy (fairly surprising considering the VC on Burgundy).

Why didn't Burgundy seize the moment he was vs the HRE to conquer Liege? Bordergore CB plz.
 

kontinos

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Denmark joined as a gesture of trust towards Britain, expecting the same from them in the future, as they seem to be not as powerful to face european continentals.
Austria, the defining player in this war, joined Burgundy to expand into Italy. If they were to join the other side, keeping in mind that colonial powers keep to grow whereas France and Burgundy are stationary, they would offer an additional advantage to Britain, Spain and Portugal.
Also there seems that a behind the scenes agreement was made, that Austria take Milan without any French intervention.
If Austria had declined to war with Burgundy and France, the war wouldn't have occurred at all, since Britain doesn't want to expand in Europe, as doesn't Spain, because this would create a coalition of most of the players against a dangerous and powerful player taking lead in the game.
I think it is in the very interest of Austria to drive Britain outside of Europe and take Italy, and then re-evaluate their stance to weaken France and Burgundy once again.
Also, don't forget Hungary and Russia.
Although they were in war with Ottomans, Hungary has victory cards against Austria, and Groogy has interests in Denmark, as he seems to want to get into Europe sooner or later, making Denmark the perfect target.
Notice that, though France is the major ally of Burgundy, it was Austria who took 2 provinces and France only one.
 
Last edited:
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Frogbait

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Few questions:

Will you guys be continuing the weekly MP stream? It's personally something I really, really enjoy. Love the interaction with the community and getting to know the developers more :)

I noticed that Fido had two decisions available either when Groogy broke their alliance or shortly after war with Nibbles - essentially switch to oligarch republic and switch to theocracy. Is the first one new and is switch government forms easier to do via decision now?

With straits being reworked, can Girbraltar have the strait added please!

Instead of hostile core creation cost increases, what about tying that to estates and unrest? Double separatism malus upon Being conquered by someone outside of the culture group and while territory is occupied by a nation that does not accept that culture, have local estates have an unrest modifier for "nationalist" rebels. Essentially rebels who will rise up to repel the invaders, requiring extensive effort to take these difficult to control territories. Rationale for this is that it makes occupying the territories more interactive and require more decision making rather than invest extra admin points to core. Also doesn't punish the natives, as the current system does.

Thanks for your wonderful work and MP, looking forward to both the expansion and next week's MP! Also shoutout to DDRJake, your 1.7 Three Mountains run is what I learned the game off of and I've been an avid follower of your stream since. Absolutely great voice, personality, and on stream pretty good at helping understand mindset for why you make those decisions. Glad you essentially landed your dream job, even if it does result in those terrible sweeds mugging you in broad daylight :p
 

Crass

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Just want to say thanks for this stream, there is no better Tuesday enjoyment then coming home from work and watch the latest "Paradox war of the offices" -episode.
I hope you guys continue to share your multiplayer sessions with us even after Cossaks has been released.
 
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Chaingun

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- AI peacing me in west africa several times costing me 25 years, check

- Lost another large fleet due to microing another world area, check

- Massive rebellion due to speed clicking event, check
 
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Groogy

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In the Year of our Lord 1619
eu4_map_RUS_1618_12_10_1.png

####################
## STATS FOR MP ###
####################
Current Score
  1. Bahmanis 3100 (+2.54)
  2. Russia 3042 (+1.14)
  3. Mughals 2413 (+1.65)
  4. Burgundy 1907 (+3.17)
  5. Italy 1588 (+1.39)
  6. Ottomans 1536 (+1.03)
  7. France 1485 (+1.44)
  8. Spain 1321 (+1.72)
  9. Ming 1259 (+1.01)
  10. Portugal 982 (+0.86)
  11. Great Britain 968 (+1.31)
  12. Denmark 930 (+0.88)
  13. Mamluks 595 (+1.80)
  14. Hungary 464 (+0.00)
  15. Ulm 380 (+0.00)
  16. Magdeburg 238 (+0.00)
  17. Bohemia 203 (+0.10)
  18. Prussia 193 (+0.38)
  19. Utrecht 42 (+0.00)
  20. Cologne 23 (+0.00)
Development
  1. Ming 1471
  2. Mamluks 1357
  3. Bahmanis 1283
  4. Mughals 1252
  5. Russia 1184
  6. Italy 1019
  7. Burgundy 1000
  8. Portugal 977
  9. Hungary 938
  10. Ottomans 925
  11. Spain 747
  12. France 676
  13. Great Britain 632
  14. Bohemia 515
  15. Denmark 372
  16. Korea 352
  17. Japan 311
  18. Spanish Apalnosee 301
  19. Prussia 281
  20. Sunda 244
Income
  1. Bahmanis 153.47
  2. Burgundy 127.13
  3. Italy 114.09
  4. Mamluks 110.03
  5. Ming 99.63
  6. Mughals 94.21
  7. Spain 93.75
  8. France 86.40
  9. Ottomans 81.54
  10. Russia 79.51
  11. Great Britain 79.14
  12. Hungary 71.26
  13. Denmark 70.10
  14. Portugal 66.14
  15. Sunda 46.04
  16. Bohemia 43.95
  17. Prussia 33.93
  18. Japan 28.48
  19. Taungu 23.72
  20. Korea 23.31
Max. Manpower
  1. Russia 150K
  2. Burgundy 130K
  3. Bahmanis 113K
  4. Mamluks 107K
  5. Italy 106K
  6. Hungary 88,294
  7. Great Britain 82,484
  8. Mughals 80,240
  9. Spain 77,797
  10. Ottomans 77,697
  11. France 66,783
  12. Bohemia 63,014
  13. Denmark 59,470
  14. Portugal 56,432
  15. Ming 51,894
  16. Prussia 44,846
  17. Korea 40,456
  18. Spanish Apalnosee 30,338
  19. Japan 27,052
  20. Mewar 25,730
Standing Army
  1. Bahmanis 173K
  2. Russia 165K
  3. Italy 128K
  4. Ottomans 111K
  5. Mamluks 106K
  6. Mughals 103K
  7. Burgundy 94,000
  8. Spain 79,000
  9. France 76,000
  10. Great Britain 72,000
  11. Hungary 70,000
  12. Denmark 67,000
  13. Ming 54,000
  14. Portugal 44,000
  15. Bohemia 38,148
  16. Sunda 35,000
  17. Prussia 31,000
  18. Korea 31,000
  19. Japan 20,000
  20. Taungu 18,000
War Fleet
  1. Ottomans 5/35
  2. Mamluks 22/17
  3. Denmark 2/21
  4. Burgundy 22/0
  5. Japan 0/21
  6. Ming 10/9
  7. Italy 3/15
  8. Great Britain 14/0
  9. Korea 0/14
  10. Hungary 0/13
  11. Russia 10/0
  12. France 10/0
  13. Bahmanis 10/0
  14. Sunda 10/0
  15. Mughals 0/9
  16. Spain 9/0
  17. Gotland 0/7
  18. Portugal 6/0
  19. Brunei 6/0
  20. Prussia 2/3
Trade Fleet
  1. Bahmanis 45
  2. Denmark 43
  3. Spain 35
  4. Great Britain 33
  5. Italy 29
  6. Mamluks 27
  7. Portugal 26
  8. Burgundy 25
  9. France 22
  10. Ottomans 15
  11. Sunda 15
  12. Mughals 12
  13. Spanish Apalnosee 12
  14. Japan 10
  15. Ming 9
  16. Brunei 9
  17. Pasai 8
  18. Prussia 8
  19. Gotland 7
  20. Lancastria 6
Technologies
  1. Spain 52
  2. France 52
  3. Burgundy 51
  4. Bohemia 51
  5. Prussia 51
  6. Queensland 51
  7. New Francia 51
  8. Denmark 50
  9. Lancastria 50
  10. Spanish Rewhannock 50
  11. Maryland 50
  12. Cologne 50
  13. Great Britain 49
  14. Italy 49
  15. Portugal 49
  16. Sweden 48
  17. Alsace 47
  18. Ottomans 46
  19. Spanish Apalnosee 46
  20. Mamluks 45

 
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