There are 3 neighbouring provinces of Kappa (I believe it's Milan itself), Kippa and Keepo, with the rest of the provinces also named after the twitch emotesCan somebody explain it here then?
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There are 3 neighbouring provinces of Kappa (I believe it's Milan itself), Kippa and Keepo, with the rest of the provinces also named after the twitch emotesCan somebody explain it here then?
new world seems a little empty so far, just appears to be some Nahuatl kingdoms fighting for dominanceAnno Domine 1468 - 1499
View attachment 140462
The known world
History in the making (twitch VoD)
####################
## STATS FOR MP ###
####################
Current Score
Development
- Ottomans 424 (+0.89)
- Ming 402 (+0.84)
- Austria 296 (+0.69)
- Timurids 287 (+0.74)
- Bahmanis 247 (+0.64)
- Hungary 215 (+0.31)
- France 192 (+0.59)
- Aragon 142 (+0.00)
- Mamluks 118 (+0.06)
- England 118 (+0.19)
- Verden 101 (+0.49)
- Bohemia 99 (+0.34)
- Burgundy 72 (+0.35)
- Portugal 67 (+0.00)
- Muscovy 63 (+0.00)
- Nassau 63 (+0.44)
- Castile 62 (+0.05)
- Frankfurt 57 (+0.00)
- Lithuania 45 (+0.00)
- Cleves 40 (+0.00)
Income
- Ming 1201
- Ottomans 671
- Timurids 620
- France 492
- England 429
- Mamluks 395
- Muscovy 382
- Hungary 375
- Bahmanis 369
- Austria 317
- Burgundy 298
- Lithuania 287
- Castile 285
- Delhi 240
- Bohemia 225
- Brandenburg 225
- Aragon 197
- Ayutthaya 192
- Japan 175
- Milan 174
Max. Manpower
- Ming 52.46
- Ottomans 43.10
- England 37.87
- Bahmanis 36.64
- France 31.58
- Austria 29.85
- Hungary 29.60
- Timurids 27.61
- Castile 24.46
- Muscovy 22.28
- Novgorod 19.60
- Burgundy 19.09
- Bohemia 18.53
- Mamluks 18.43
- Delhi 15.12
- Milan 15.03
- Mutapa 14.96
- Brandenburg 14.93
- Aragon 14.11
- Morocco 13.87
Standing Army
- Austria 53,253
- Ottomans 52,339
- Timurids 47,989
- England 46,992
- France 42,461
- Ming 41,337
- Muscovy 36,430
- Castile 29,233
- Bahmanis 28,791
- Mamluks 28,595
- Burgundy 26,893
- Bohemia 24,847
- Uzbek 24,642
- Hungary 24,563
- Aragon 23,977
- Naples 23,594
- Yarkand 21,423
- Brandenburg 21,177
- Mewar 20,927
- Sweden 20,856
War Fleet
- Ming 69,000
- Ottomans 68,993
- Austria 58,000
- Timurids 46,222
- France 44,000
- England 43,000
- Bahmanis 43,000
- Mamluks 40,000
- Castile 38,000
- Burgundy 36,000
- Hungary 30,000
- Muscovy 25,910
- Brandenburg 24,000
- Bohemia 22,000
- Uzbek 22,000
- Portugal 20,000
- Denmark 19,000
- Malacca 18,000
- Novgorod 17,000
- Mutapa 17,000
Trade Fleet
- Ottomans 0/54
- Ming 8/14
- Mamluks 0/21
- Venice 0/15
- Hungary 0/13
- Timurids 0/12
- England 10/0
- Genoa 0/9
- Korea 0/7
- Naples 0/5
- Aragon 0/5
- France 4/0
- Riga 0/4
- Dai Viet 0/4
- Japan 0/4
- Ayutthaya 4/0
- Mecklenburg 0/4
- Haasa 0/3
- Castile 3/0
- Brunei 3/0
Technologies
- England 16
- Ming 13
- Genoa 10
- Malacca 10
- Pasai 10
- Portugal 9
- Kilwa 9
- Ayutthaya 8
- Jolof 8
- Sunda 7
- Scotland 7
- Brunei 7
- Austria 6
- Ceylon 6
- Novgorod 6
- Morocco 6
- Mogadishu 6
- Bahmanis 5
- Burgundy 5
- Ternate 5
- Burgundy 23
- Bohemia 23
- Brabant 23
- Venice 23
- Denmark 23
- Naples 23
- Flanders 23
- Genoa 22
- Cleves 22
- Brunswick 22
- Austria 22
- England 22
- Livonian Order 22
- The Papal State 22
- France 22
- Ottomans 21
- Galicia–Volhynia 21
- The Palatinate 21
- Scotland 21
- Brandenburg 21
Sorry Groogy ;___;
Before the war I already knew what the coalition wanted and was already offering it to them before the war had even started to Hungary but was turned down. Ottomans declared the war still and when I offered my unconditional surrender he ignored it and kept occupying my stuff in order to devastate me completely so I can not turn around in the future. (Why fight a war you can't win when you can recover instead and come back later). So I decided I had better stuff to do during my work hours and left.
And yes I've already proposed a mechanic for how to let players surrender unconditionally but at the same time saving their nation from hostile nation ruining.
Couldn't seem to find any info in the last few pages here.
Does someone knows what the 3rd icon near the Revanchism and the Score is?
[guess: looks like an envoy icon with clock so 'envoy travel time'?]
View attachment 140486
Also, I don't play MP so maybe it's not new, but does somebody recognize the icon at the bottom of the diplomacy tab?
[guess: looks like an eye and a map so 'selected nations view-zone'?]
View attachment 140487
Well of course. Ottomans have exploited that alliance to the max now and is the only one that gained from it. He has no interest in keeping the alliance as his interests conflicts with Hungary who want the cossack provinces he just took.I think by the end of the next session that alliance will have dissolved.
What are you doing? That is Secret Denmark unannounced feature! We were not supposed to know that yet! What about sacred diaries? We are doomed! Wiz-God have mercy on us!
But seriously, I was also wondering about those, but DDRJake and Wiz streaming 9th October kind of on purpose didn't see anything new in diplomacy screen so...
Well of course. Ottomans have exploited that alliance to the max now and is the only one that gained from it. He has no interest in keeping the alliance as his interests conflicts with Hungary who want the cossack provinces he just took.
Ottomans Gg and central Europe lost because they got tricked by an old guy in an alley with candy.
Well, somebody will be coming late and tired to the office tomorrow
EDIT: Wait, you are at home right? Don't tell me you guys are sill working till this late?!
Well, somebody will be coming late and tired to the office tomorrow
EDIT: Wait, you are at home right? Don't tell me you guys are sill working till this late?!
Then casus bellis need to be wider, since otherwise you will be stuck with just a single province when you actually wanted say 5. Also cannot remember if you can press all claims at once. And anyway it doesn't help with things like imperialism.On the other hand, I would appreciate a mechanic to avoid a hopeless war by invalidating my aggressor's casus belli. When a declaration of war is made, I should have the option to surrender whatever their casus belli is (a province, trade power, etc.) and if they want to prosecute the war anyway they must suffer the effects of having no casus belli or possibly switch to another.
Ah, the ole' Get--Me-the-Heck-Away-from-these-People.Notice Mamluks colonizing down through Sahara.
Well of course. Ottomans have exploited that alliance to the max now and is the only one that gained from it. He has no interest in keeping the alliance as his interests conflicts with Hungary who want the cossack provinces he just took.
That is just desperate propaganda and you know it![]()
When a declaration of war is made, I should have the option to surrender whatever their casus belli is (a province, trade power, etc.) and if they want to prosecute the war anyway they must suffer the effects of having no casus belli or possibly switch to another.
Then casus bellis need to be wider, since otherwise you will be stuck with just a single province when you actually wanted say 5. Also cannot remember if you can press all claims at once. And anyway it doesn't help with things like imperialism.
If there is a truce then it is horribly broken and if there isn't a truce why wouldn't the attacker come back immediately?One province for zero work sounds like a good deal, especially if the victim suffers accompanying prestige penalties for failing to protect its people and land, and even more so if there is no accompanying truce. Appeasement like this would only be beneficial for the victim in certain circumstances, like if you need a year to find an ally or build an army. Some casus belli could not be appeased probably, and that would be fine.
Also does anybody know whether or not it actually is possible for a secret Denmark country to be in the new world?