well, i don't actually know what IPO means but i sure hope it isn't bad lol
Initial Public Offering. That means you may be able to buy paradox stock soon.....
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well, i don't actually know what IPO means but i sure hope it isn't bad lol
Going Public does open them up to potential hostile take-overs.
The question will be how much of the stock they'll keep for themselves, as long as Paradox retains a healthy majority of the stock they can stay independent, but if they lose that, they'll be getting bought rather quickly, as most investors are only interested in short-term gains, rather than long-term prosperity of the company they have stock in.
No, Paradox, please don't sell too much of your company at first! You know what it leads to; first it's just people making money and getting rich and fans getting rich from investments too, but then soon you're just going to be doing whatever your shareholders want and cutting corners and making mobile games and games for the lowest common denominator!
I suppose if they sell very little shares at first it'd be okay but I don't like this one bit, the going public.
if they do a IPO then those shareholders wouldn't be demanding much as the company is already in profit and most people wont interfere with a company that's creating profit, in addition a lot of large companies have sstems in place to prevent a shareholders wielding too much power, a good example of this is in the UK where shareholders refused to accept a bonus package to be given to bp excec although the vote happened the company can just ignore it.
overall just because of an ipo doesn't mean its the end of the world
Mobile Games are the Work of the devil.They do want to make mobile games and console games...
Mobile Games are the Work of the devil.
But I could see Paradox somehow making Stragety games working on Console.
only if they are able to buy 51% is that then an issueNah, it depends of who buys the stocks. If it is a publisher like EA, then the company would be placed in terminal decline in terms of quality and inventiveness.
I really don't care as long as they don't make them cross platform.
Cross platform = The PC become a port of the console version with every UI and design elements (limiting gameplay options) still the same as said console version. This turns strategy games into oversimplified "plant vs zombies" level crap.
I gave up on the future of RPG games due to that crap until Pillars of Eternity came out.
I meant do the PC version first then do a Console port at a later date, you know for those whose PCs might not manage it...
Plus it would be useful to show friends who don't game on the PC the greatness of Paradox
And what is this Plants Versus Zombies you speak off? Is it some Cash cow franchise?
only if they are able to buy 51% is that then an issue
Correction: only if Paradox retains 50+1% of their stock is that not an issue - and even then they can be sued if they put anything ahead of moar profits.
Once you go onto the stock market, your company is not your own.
That said, if Paradox does sell out, their best employees will just leave and form another indie studio and take the Paradox reputation with them. It's what happened to Black Isle and it's happening to Bioware now.
I'm afraid of something. Before CK2 most of Paradox's games had some issues and bugs at release. But Paradox was not so big and the community waited until they release patch or expansion that solve everything (EUIII vanilla is a good exemple of the era where the first tip for a new paradoxian was "wait some patch before buy a Paradox game" ^^).
Now Paradox is a bigger company with more players and the expectations are higher ; internet changed a lot and now everything is just drama and bandwagon where players don't want to wait improvements for a game: have bugs or some issues when you release a game and your game/company's reputation is going to be destroyed. The first month is so important for your game's future.
10 years ago EUIII would have never existedNow all releases (HOI, Stellaris) are dangerous for Para. And i don't want a crash because of a stupid internet shitstorm.
They are going to a variety of different studios, so it isn't really a great example. But there are numerous other examples where a 'core' team made a new start up (Interplay devs formed Obsidian, Westwood devs went to Petroglyph, etc). As far as I know Drew Karipshian (one of the authors for ME) left and returned, several devs are in the process of Kickstartering a new RPG IP, and others have gone to a dozen different companies (sadly). I wish they'd all organize and get together and form a new company, but it looks like for the moment we are doomedWhere are the Bioware folk escaping to?
EU4 and CK2 both had some pretty major bugs at release and with every update, yet they are enormous commercial successes. A lot of new players (including myself) joined when these games were released and have stuck around since. EU4 is still often visible as one of the most played games on steam.
I don't think you have to worry so much about bugs, the only concern I have is an EA or EA-like company buying out Paradox and destroying the spirit of the games.