Paradox needs to just incorporate glavius AI mod.

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sresk

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Just a suggestion. But seriously is there any reason that they can't or shouldn't. His AI is so vastly superior to vanilla ai that it's like playing an alpha build vs a finished release.
 

Peace Weaver

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His ai mod does not incorporate cheats, but it does involve workarounds to limitations of the ai. Such as disabling ruined buildings because the ai can not currently rebuild them.
 

Kahldris

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I've been saying this for a while now, they really should just add him to the team so they can pay him. Have him do their ai, seriously guy does a amazing job I'm actually a patreon. Figure it's in my best interest to try and keep the guy updating his mod. Otherwise playing against stellaris ai will become boring again.
 

SableShrike

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Does Glavius AI use additional cheats compared to vanilla AI?

It's like night and day despite not using any cheats.

Glavius' AI mod and Ensign difficulty is harder than the vanilla AI on Grand Admiral right now. The vanilla AI just can't use many of the features in 2.2; it totally ignores/is caught in a death spiral by them.
 

Ceranai

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It's like night and day despite not using any cheats.

Glavius' AI mod and Ensign difficulty is harder than the vanilla AI on Grand Admiral right now. The vanilla AI just can't use many of the features in 2.2; it totally ignores/is caught in a death spiral by them.

Is the current test build or 2.2 better? Im playing with my family (new players) so don't need super hard AI, just need an ai that feels like its actually doing stuff and not totally busted. On our run yesterday on vanilla 2.2 the ai sat in its home system for an entire war doing absolutely nothing.
 

SableShrike

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I'd recommend the Test version, as it's got a number of fixes not incorporated in 2.2. It's been about as stable as 2.2 for me.

Also keep in mind that 2.2 is still very much broken, and so Paradox is going to release another live build very very soon. Might as well use the Test patch, as the Live version of Stellaris is pretty much a beta as well. Only difference is 2.2.2 is one step behind the Test patch for fixes.

Forgot to mention, Glavius' mod just fixes a lot of broken mechanics. It won't make your game harder, as you worried, it just fixes it so the AI can actually do what it was designed to do.
 

Kahldris

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Is the current test build or 2.2 better? Im playing with my family (new players) so don't need super hard AI, just need an ai that feels like its actually doing stuff and not totally busted. On our run yesterday on vanilla 2.2 the ai sat in its home system for an entire war doing absolutely nothing.

He hasnt gotten around to the war stuff for 2.2 yet, that is something he plans on getting to soon, in fact I'm a patreon and on our page he says that hell be getting to the military stuff soon. However if ya go to his mod page it lays out all hes done. The ai is much much better at managing economy with his mod. I think he has done a few war related things but so far ai economy has been his main focus.

I recommend you and your fam try it out on. You can lower the difficulty, the mod makes the game more fun to play against an ai that can actually do things.

Hes also said he can do alot more with the ai in 2.2 then he could before which I find quite interesting!
 

Ceranai

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I'd recommend the Test version, as it's got a number of fixes not incorporated in 2.2. It's been about as stable as 2.2 for me.

Also keep in mind that 2.2 is still very much broken, and so Paradox is going to release another live build very very soon. Might as well use the Test patch, as the Live version of Stellaris is pretty much a beta as well. Only difference is 2.2.2 is one step behind the Test patch for fixes.

Forgot to mention, Glavius' mod just fixes a lot of broken mechanics. It won't make your game harder, as you worried, it just fixes it so the AI can actually do what it was designed to do.

Thanks will do, my other main concern is compatibility issues. We will likely play this out over several days and when my fiancé and I go home we may continue at an even slower pace so I don't want the official 2.3 and respective Glavius mod to break the save. I also find that bumping the difficulty to captain seems to almost eliminate the AI doing into negative resources, whereas on ensign it does occasionally do so. The difficulty is more for my dad and partner as they are quite new. I haven't played in a year or so so I am unfamiliar with a lot fo the new stuff but I played several hundred hours on release.

He hasnt gotten around to the war stuff for 2.2 yet, that is something he plans on getting to soon, in fact I'm a patreon and on our page he says that hell be getting to the military stuff soon. However if ya go to his mod page it lays out all hes done. The ai is much much better at managing economy with his mod. I think he has done a few war related things but so far ai economy has been his main focus.

I recommend you and your fam try it out on. You can lower the difficulty, the mod makes the game more fun to play against an ai that can actually do things.

Hes also said he can do alot more with the ai in 2.2 then he could before which I find quite interesting!

Well in my test observer games the AI seems to be doing.... ok in wars. Im not sure what made them stay in their home system for 5 years while at war int eh game yesterday but I haven't seen that today and I've gotten about 40 years in on both 2.2 and the test versions.
 

Tim_Ward

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Why would they add a mod that uses a bunch of work arounds when they can change the code directly?

Not knocking Glavius, his mod is great. But we're talking about different things.
 

Ceranai

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Why would they add a mod that uses a bunch of work arounds when they can change the code directly?

Not knocking Glavius, his mod is great. But we're talking about different things.

I imagine what they mean is that paradox should incorporate some of the improvements in the mod into their code. Also I find it crazy that the ai still can't bloody keep its scientists on research when they die
 

Ariphaos

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The tweaks, sure, but using workarounds to fix broken mechanics isn't really wise.

They definitely need to hire another AI person, in any case. Someone to do fine-tuning and testing a la Glavius would be pretty good, I think.
 

MAHak

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Should the community just make a GoFundme campaign to pay Paradox for employing Glavius, and his assets, for a couple of months to help improve the AI?
 

ashbery76

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The tweaks, sure, but using workarounds to fix broken mechanics isn't really wise.

They definitely need to hire another AI person, in any case. Someone to do fine-tuning and testing a la Glavius would be pretty good, I think.

Why? The game still sells huge and is played by consistent numbers. Why would the boss make less profit for the same return.It is the same with Civ.they work a little bit in patches and that's it.

Release DLC is just going to be poor until the third patch.Same every time.
 

Mike6979

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Normally I don't support adding mods directly to a game; one mans critical mod is another's meh.
Glavious AI is however objectively better than what Paradox is capable or willing to create.
So I support the OP.
 

Georilla

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I've been saying this for a while now, they really should just add him to the team so they can pay him. Have him do their ai, seriously guy does a amazing job I'm actually a patreon. Figure it's in my best interest to try and keep the guy updating his mod. Otherwise playing against stellaris ai will become boring again.

Glavius already made his work open source, so there is no reason for that. Paradox can use it freely if they want.

Other than that, I wouldn't recommend such a thing anyhow. As soon a company pays you for work, you are restricted within the rules and structures of Paradox. Thus your freedom to do things is severely reduced. Not trying to picture Paradox negatively, but this is common sense with any company. It's not like they would give him free will. Most definitely not.

Doing something as a hobby and fun will always be with more creativity and freedom than when one does it on a salary basis for a company. Unless you are the boss.
 
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