Paradox Interactive Builds Towards Cities: Skylines with Trailer and Screens

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VeraVonGunner

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STOCKHOLM — Sept 25, 2014 — Paradox Interactive today released a new trailer for Cities: Skylines, the upcoming city simulation game from Colossal Order. The video, lovingly crafted by Paradox’s tourism board, explores a few different directions made possible in the game by different styles of city planning. Eager mayors can witness this tale of two cities in the trailer, available now alongside an array of new screenshots and a detailed developer diary. Paradox will also be demonstrating gameplay from Cities: Skylines in an upcoming live stream on their Twitch channel.

To see Cities: Skylines in motion, watch the new video here:

[video=youtube;pw8PPSeBo_4]https://www.youtube.com/watch?v=pw8PPSeBo_4&feature=youtu.be&list=PL4hR-M4rl7udw0yk6NVU192zxnxpTrYb9[/video]

Watch a live stream of Cities: Skylines, where basic city creation is demonstrated by Paradox Interactive and Colossal Order, at 19.00 CEST on their Twitch channel here: http://www.twitch.tv/paradoxinteractive

Read about the development and features of Cities: Skylines in the first developer diary and all new screenshots can be viewed on our press FTP.

From zoning to building, from utilities to beautification, and from taxation to outreach, players of Cities: Skylines will have total control in endless sandbox gameplay across massive maps – all with extensive built-in mod support. Vast backdrops and maps provide players with countless ways to improve and expand their cities, building from humble beginnings up to beautiful, cloud-hugging structures and unique architectural marvels.

For more information on Cities: Skylines, visit: www.paradoxplaza.com/cities-skylines
 

Oliver Twopence

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Will you "upload" the live for those who can't be on their computer at 19:00, like you did for the live of HoI IV at GamesCon ?

It will be on the " Paradox Extra channel" apparently... dunno when though

Are not all Twitch streams made available right after the actual stream almost by default? I cannot remember that not being the case.
 

Sir Leningrad

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Obviously it's even better than what it looks.
But I have to agree that there should be a catch considering what Maxis did with 10 times more manpower.

I think the "catch" is in the fact that much of the research, code and design is from previous games, and this is a new implementation, rearrangement and reinvention of an already developed concept.

Also, didn't they say there aren't tramways or underground roads?
 

steveh11

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Making the city better with every poop... OK that's not quite what they said, but I got the message! :D
 

Langolier

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Looks amazing. I stumbled upon this game after googling "SimCity is s***" and I'm so glad I did. One question if you please, I've yet to see any oceans, night time or tunnels in the screenshots and videos, will there be scope for these elements? Oh lordy let there be room for these essentials! :)
 

humancalculator

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I hope this game plays as good as it looks.

If so, you will have one happy (and loyal) customer.