Paradox Interactive Breaks Ground on Cities: Skylines for PC, Mac, and Linux

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CaptRobau

Master of the Universe
66 Badges
May 6, 2009
2.919
339
  • Cities in Motion
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Supreme Ruler 2020
  • Sword of the Stars
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Majesty 2
  • Magicka
  • Iron Cross
  • Heir to the Throne
  • Hearts of Iron III
  • For The Glory
  • Divine Wind
  • Cities in Motion 2
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Deus Vult
  • Europa Universalis III Complete
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Europa Universalis IV
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Synthetic Dawn
  • Achtung Panzer
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - Green Cities
  • 500k Club
  • Victoria 2
  • Teleglitch: Die More Edition
  • Europa Universalis III Complete
  • Crusader Kings III
My reaction to the various parts of this movie:

Start of the video: 'Looks like a city simulator.'

Moment the video moves over the hill and hows off a big ass city: 'Oh, f___!'

When they showed the crazy bridge: 'Hahaha, no f______ way!'

In summary: I'm excited.

Recently I've been playing city building games and I've yet to have my hunger satiated completely. SimCity 2000 has the great terrain generation tools but is too mired in controlling everything, SimCity 4 is too clunky UI wise and to grid-like, SimCity 2013's are too small and CitiesXL lacks the charm of the Maxis products. There have been some city building games that are great, but there hasn't really yet been any one that's set the bar to unreachable heights. I hope Cities can be that one.

In my opinion a city building game needs to take place on a macro level. Too many of these games feature on too small stuff. Just like the mayor or city manager of New York often doesn't get into the nitty gritty of a single school or single house, the player of a city building game shouldn't have to deal with that either. Instead the focus should be on expanding or improving the city and the subject of your attention shouldn't be individuals but collectives (neighborhoods, etc.). The Cities franchise has a great advantage with that, since it's always been about groups. Working people needed a fast connection to the financial district, seniors needed plentiful public transport to get them from their neighborhood to the center, etc. That made things approachable. One area needs this, another area needs that. While in reality everyone is a snowflake, you don't have countless staff to show you this. Instead you just have an hour to build a basic city.

I've only played Cities in Motion 2 for a little bit, but I noticed a lot of, in my eyes, unnecessary complexity. When I'm designing a big city I want to just plop down a bus terminal and have that alleviate my infrastructure problems. I don't want to have to set up every single bus route. There's games like Cities in Motion for that. More complexity can be hidden behind the basics, but it shouldn't be a requisite when the game is about a larger thing such as city building. What I'm trying to say is: it should be quick and intuitive to build a city that works. More complex systems should be left for those who want to turn that city into an intricate piece of clockwork.
 

Raph

Field Marshal
106 Badges
Nov 20, 2003
5.029
232
  • Victoria 2: A House Divided
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Hearts of Iron III
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron: The Card Game
  • Pride of Nations
  • Hearts of Iron IV: No Step Back
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Arsenal of Democracy
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
I wonder how "sims" will be simulated. I still want some kind of simulation in my city builder. So people actually go to work and school etc and you can see them on the streets. Sim City 3k simulation is fine. It doesn't have to be super ambitious like SimShitty 2013 was.

I just hope the cities don't feel desolate. And I really hope they put a lot of focus on vegetation, it really makes the difference in a city builder between having the city feel plastic or authentic.

I haven't played CiM2 but at least CiM had "sims" who traveled from one place to another and so on AFAIK, and since this will likely build upon CiM1/2 I'd be surprised if it didn't have simulation like that.

Oh and I love (actually I don't, but nice move CO/PDS!) that "play offline" is actually a selling point for a city sim :D
 

vonhaubitz

Second Lieutenant
3 Badges
Mar 6, 2011
176
0
  • Cities in Motion
  • Europa Universalis III: Chronicles
  • 500k Club
Bravo! You caught my attention! Very good decision to release a city simulation!
However, I can relate you are aiming at the American market, I am going to wait for an European version of it, the buildings in the trailer did not fortify my decision to buy it - rather the contrary :)
 

Svip

Unpaid Ulm PR employee
81 Badges
Sep 6, 2009
2.947
234
  • Victoria 2: Heart of Darkness
  • Heir to the Throne
  • Europa Universalis IV: Cossacks
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • For The Glory
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • Europa Universalis III Complete
This has gotten me most excited. When they announced it, I had no idea how to react. Even Fred Wester tried to get the room up, but I was stuck in awe. I do apologise, Don Fred, I was completely stunned.

It was great to learn from their designer the passion behind the idea. I get the sense that there is an even larger passion behind this game than the Cities in Motion games. This fills me with hope.
 

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne
No, we are not working on it, and dont even have a design. I just said WHEN we make vicky3, we will make and eu4 exporter.
Well saying when is more specific than saying if. At least you got a nice reaction from Shams---I don't know if you saw it, but he certainly looks funny on the video when you say it.
 

Svip

Unpaid Ulm PR employee
81 Badges
Sep 6, 2009
2.947
234
  • Victoria 2: Heart of Darkness
  • Heir to the Throne
  • Europa Universalis IV: Cossacks
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • For The Glory
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • Europa Universalis III Complete

Wagonlitz

Resident WW Foreigner
103 Badges
Jul 19, 2010
8.196
5.453
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Crusader Kings III
  • Victoria 3 Sign Up
  • Hearts of Iron III Collection
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Supreme Ruler 2020
  • Pirates of Black Cove
  • Crusader Kings Complete
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis III Complete
  • Crusader Kings II: Reapers Due
  • Europa Universalis: Rome
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III Referal
  • Imperator: Rome - Magna Graecia
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Rome Gold
  • Deus Vult
  • Europa Universalis IV: Common Sense
  • Europa Universalis III
  • Europa Universalis III Complete
  • Heir to the Throne

Castellon

★Paradox Forum Manager★
Administrator
Paradox Staff
110 Badges
Mar 12, 2002
43.217
1.812
  • Europa Universalis IV
  • 200k Club
  • 500k Club
  • Hearts of Iron II: Beta
  • Victoria 2 Beta
  • Humble Paradox Bundle
  • Paradox Order
Thanks, but why is it hidden. Anyone know.
Because the people that have the magical mystery powers are mostly at Gamescom still.
However helpful elves have sorted the issue.
Sorry for any confusion.
 

mgoetze

Colonel
38 Badges
Oct 16, 2012
1.177
44
  • Cities in Motion 2
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Cities in Motion
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Republic
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Leviathans Story Pack
  • Stellaris: Federations
  • BATTLETECH
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Cities: Skylines
I wonder how "sims" will be simulated.
Well, if CiM2 is anything to go by, they will get up at 7:00, take a bus to work, switch to a tram, switch back to the bus, let a couple of trams go by to take a tram of another line going to exactly the same destination instead (all the while ignoring that they could have gotten there by metro after the first bus), arrive at work around 16:00, work for one hour, leave work at 17:00 and arrive home around 4:00 to get 2 hours of sleep, and repeat.
 

Pellaken

TheNewTeddy
109 Badges
Mar 24, 2009
3.752
1.866
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • 500k Club
  • Victoria 2
  • Crusader Kings II
  • Mount & Blade: Warband
  • Sengoku
  • Cities: Skylines
  • Prison Architect
I only have one concern.

But it's a big concern.

Cities in Motion had misleading and incorrect system requirements.
In particular, it said it needed 3GB of RAM to run.
This was incorrect.
While the program itself needed 3GB of RAM, it's impossible to run the program on it's own. IE you would need windows or whatever apple uses to get the program to run, and that system requires it's own RAM.

It is thus the only game I ever bought that did not consider this in it's own system requirements. It is thus the only game I ever bought that, despite meeting the system requirements, I did not have the system requirements to play.

And frankly, anyone but paradox would have received a demand for my money back for purposefully misleading information.



I want to make sure this same error is not made with this new game.
 

Svip

Unpaid Ulm PR employee
81 Badges
Sep 6, 2009
2.947
234
  • Victoria 2: Heart of Darkness
  • Heir to the Throne
  • Europa Universalis IV: Cossacks
  • March of the Eagles
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Rome: Vae Victis
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2 A House Divided Beta
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sons of Abraham
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • For The Glory
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • A Game of Dwarves
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Crusader Kings III
  • Europa Universalis III Complete
wat.

The OS usage of memory varies from OS to OS, from variant to variant. You can hardly expect developers to suggest how much RAM your variant of an OS they support uses. It's completely fair game to only state the amount of memory the program itself needs to run. Hey, what if I want to run Firefox at the same while I'm playing? Why isn't that in the requirements? Or the programs that come with Nvidia and ATI graphics cards, they take some RAM too, surely the requirements should compensate for that, right?

I am pretty confident the memory requirements on every game these days is based on the game alone. I could be wrong, but at least since I've been buying games since the 1990s, I have always assumed that you need some extra memory than the one on the box. I could be a minority here, I suppose. But for modern games, I am pretty confident the memory requirements refers to the game alone, because it is so difficult to assert how much memory the OS actually uses at any given point.
 

Pellaken

TheNewTeddy
109 Badges
Mar 24, 2009
3.752
1.866
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Victoria 3 Sign Up
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • 500k Club
  • Victoria 2
  • Crusader Kings II
  • Mount & Blade: Warband
  • Sengoku
  • Cities: Skylines
  • Prison Architect
wat.

The OS usage of memory varies from OS to OS, from variant to variant. You can hardly expect developers to suggest how much RAM your variant of an OS they support uses. It's completely fair game to only state the amount of memory the program itself needs to run. Hey, what if I want to run Firefox at the same while I'm playing? Why isn't that in the requirements? Or the programs that come with Nvidia and ATI graphics cards, they take some RAM too, surely the requirements should compensate for that, right?

I am pretty confident the memory requirements on every game these days is based on the game alone. I could be wrong, but at least since I've been buying games since the 1990s, I have always assumed that you need some extra memory than the one on the box. I could be a minority here, I suppose. But for modern games, I am pretty confident the memory requirements refers to the game alone, because it is so difficult to assert how much memory the OS actually uses at any given point.

I've never had a problem with any other program I've ever run.

In addition I suspiciously can't find the original tech support request for this I posted. Hopefully it's just my problem and not something more sinister.