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Darkrenown

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Raph said:
Whoa. We have a real mystery at our hands here; and I'm beginning to suspect that it'll change how we think about some things in the game if we will be able to understand it.

Gods of the programming crew, I summon you! Reveal to us the secrets of national trauma and panic ratios!

Your spell was a bit off, you got me instead:

National trauma means you lose a lot more prestige when you lose a war.

Panic ratios are the ratio at which the AI considers itsself outnumbered and will demand more troops from other fronts. eg if the panic ratio vs human is 1.5 the ai will franticly try to get more troops to its front with you when you have 50% more troops than it does.
 

Darkrenown

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cravies said:
Also what does recklessness do ie if recklessness score is 1 or 6 what does that in practical terms mean?

It's how willing the AI is to attack, when at 1 the AI will want to outnumber you before attacking, while when at 3 it'll attack when it has slightly better than even odds.
 

Darkrenown

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In the AI files for the most part. I'm not sure if national trauma really gets switched on if you've lost half your cores or not, but I've seen it added through events.
 

Darkrenown

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Raph said:
But are those values in the AI files static, or will they vary? Still, it opens up for tackling different nations in different ways, at least in SP/vs AI nations in MP.

You can swap in new AI files with events.
 

Darkrenown

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If you have VIP 0.3, check out Pimparel's dynamic AI events. There's all sorts of AIs being swapped about depending on events and circumstances.