Then don't there is no force.The modding community was fine until now. I don't want to pay for a mod :
maybe in two game update the mod wont be updated and will be useless, or another non compatible mod will be there. I'm ok to pay for huge mods that truly took time and that are close to an add-on; I'm not ok to pay for a guy who made a new sword/texture/little-mod.
This is hardly the stuff you will see being sold, since it is rather limited work and not really worth the money for anyone.
An example for something that in my eyes would be worth paying for would for example be an Cities Skylines Middle age mod that change the entire game from modern day to the middle ages (example given by one of the devs. in a pre-release Quill18 twitch stream) It is possible, but it would be a gigantic project that takes 100's of hours work to redesign all building and modify a lot of game play elements. That would be something I would pay for.
In general I have no problems with talented people getting paid, in general there is way to much "creative people should work for free" in our society and a lot of creative people do them self a disfavor of giving all their work away so others can profit of their work.
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