After recently playing a fanatic pacifist empire, I had some ideas on what would make this roleplay more enjoyable. Currently, there are two massive flaws with the pacifists for war:
1) New War Policy - Peacekeeping War
Make a new war policy called "Peacekeeping War", which allows you to declare war on aggressive empires. If an empire has declared an offensive war in the last 30 years, they are a potential target for a Peacekeeping War. Empires receive no happiness malus for partaking in a peacekeeping war, but the catch is that you can't cede or liberate territory. The only war goals allowed are sanctions against the enemy(s), in the hopes that they become crippled and stop aggressive expansion.
The whole galaxy must learn of our peaceful ways! By Force!
2) New Wargoal Sanctions
Considering we only have a few types of sanctions (ban AI, outlaw slavery, tributary, etc.), we would need to add several new sanctions to the pot to make this even Peacekeeping War remotely useful. The following are some ideas I had, so the numbers don't really mean much (just think of the idea):
With the expanded factions system coming in 1.5, I hope there will be the option to support an oppressed faction in a bid for a civil war. Supporting an oppressed faction will severely degrade diplomatic relations between empires to the point of war. If a suppressed faction declares a civil war, you enter a defensive war against the empire.
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Personally, I believe that these three things would give pacifists a real power within the galaxy. Having a strong pacifist empire in the mix will make people think twice about being overly aggressive.
Let me know what you think. Thank you for reading!
Repeats
- Going to war is absolutely crippling to your economy. Going to war results in -30% happiness because (+15 turns into -15 from government). This is a major drawback, as war is nearly 50% of the game...
- Ideally, you want enemies to declare war on you as a pacifist. However, this doesn't work as the AI will only declare war if they know they will win. So the defensive war policy is only benefiting the AI, not you. Insults or border friction don't seem to matter enough for the AIs to change behavior either.
1) New War Policy - Peacekeeping War
Make a new war policy called "Peacekeeping War", which allows you to declare war on aggressive empires. If an empire has declared an offensive war in the last 30 years, they are a potential target for a Peacekeeping War. Empires receive no happiness malus for partaking in a peacekeeping war, but the catch is that you can't cede or liberate territory. The only war goals allowed are sanctions against the enemy(s), in the hopes that they become crippled and stop aggressive expansion.
The whole galaxy must learn of our peaceful ways! By Force!
2) New Wargoal Sanctions
Considering we only have a few types of sanctions (ban AI, outlaw slavery, tributary, etc.), we would need to add several new sanctions to the pot to make this even Peacekeeping War remotely useful. The following are some ideas I had, so the numbers don't really mean much (just think of the idea):
- Change war policy to defensive war only for 20 years (note: takes 10 years to change back afterwards)
- Can't colonize or build frontier outposts for 20 years
- Demilitarize : 40% less fleet capacity for 15 years (AI on hard/insane get 50/100% more anyway)
- Resettle oppressed pops - slaves and/or low-caste members can to migrate to your empire for 20 years. These settlers get a Savior bonus (+20% happiness and -50% ethics divergence) for 20 years upon entering your empire (if treated nicely).
- Create a new faction within the enemy empire associated with peacekeeper's ethics
- Isolation : Cannot participate in alliances/trade deals with other empires for 20 years
- Change government type to a random "peaceful" government for 10 years (note: takes 250 influence to change back)
- Force research agreement for 20 years (benefiting you only)
- Force migration treaty for 20 years (one or two-sided ; can be used offensively for dropping peaceful factions in enemy empires)
- Borderless : Give -30% border range for 20 years
With the expanded factions system coming in 1.5, I hope there will be the option to support an oppressed faction in a bid for a civil war. Supporting an oppressed faction will severely degrade diplomatic relations between empires to the point of war. If a suppressed faction declares a civil war, you enter a defensive war against the empire.
---------------
Personally, I believe that these three things would give pacifists a real power within the galaxy. Having a strong pacifist empire in the mix will make people think twice about being overly aggressive.
Let me know what you think. Thank you for reading!
Repeats