Do NOT buy this DLC - Yet.
The released DLC comes with a plethora of bugs - the monthly trade system is broken, vassals can end up on random sides in a war, and you can even end up in a war versus yourself! And in the peace you can receive the wrong systems. And you can get a situation requiring you to go positive in monthly production of a resource you cannot produce, nor buy on the open market making you end up in a deathspiral. You'd think that it could be remedied via a monthly trade deal but no. The monthly trade system is completely broken, so anytime you make a trade deal, the AI accepts it, and then immediately cancels it.
There are also a number of balancing issues - like the fact that the balance between what you give a vassal and what you receive from a vassal is skewed by a factor of 10, making many DLC features completely unattainable.
So don't buy this DLC until it is 50% off and they fix the most glaring bugs.
---------------------End of review - Beginning of rant:--------------------------------
Sadly, since we've seen from the example of the "intelligence" system, we can not expect the actual content and balance to ever be fixed - Envoys without levels or traits - and the most useless espionage system ever in a game - I'm looking at you.
It is such a shame that Paradox does this over and over - create the foundation for a great DLC - but never finishes it. Stellaris could have been Stellar!
But instead it flounders at treetop level and I find myself contemplating going back to master of Orion 2.
What saves Stellaris is the fantastic mods.
Without the modding community I would have given up on this game years ago.
If Stellaris was a house you contracted Paradox to build, you'd be surprised when Paradox only delivered the buildings foundation - If you want running water, electricity, windows, doors, a roof that does not leak or any of the other things that makes a building habitable - You will find it at the workshop, not in any Paradox DLC.
Yes, I'm harsh, but this is years of frustration pouring out - Stellaris have added some great features in their DLC's too - But they're always, always lacking.
Add to that the clunky interface that has been in dire need of an overhaul for years now - the endgame lag - the bugs that never gets fixed, the cookie-cutter ship build etc. etc. and I'm beginning to feel like I've been tricked into paying to playtest a product that will never reach the market.
The released DLC comes with a plethora of bugs - the monthly trade system is broken, vassals can end up on random sides in a war, and you can even end up in a war versus yourself! And in the peace you can receive the wrong systems. And you can get a situation requiring you to go positive in monthly production of a resource you cannot produce, nor buy on the open market making you end up in a deathspiral. You'd think that it could be remedied via a monthly trade deal but no. The monthly trade system is completely broken, so anytime you make a trade deal, the AI accepts it, and then immediately cancels it.
There are also a number of balancing issues - like the fact that the balance between what you give a vassal and what you receive from a vassal is skewed by a factor of 10, making many DLC features completely unattainable.
So don't buy this DLC until it is 50% off and they fix the most glaring bugs.
---------------------End of review - Beginning of rant:--------------------------------
Sadly, since we've seen from the example of the "intelligence" system, we can not expect the actual content and balance to ever be fixed - Envoys without levels or traits - and the most useless espionage system ever in a game - I'm looking at you.
It is such a shame that Paradox does this over and over - create the foundation for a great DLC - but never finishes it. Stellaris could have been Stellar!
But instead it flounders at treetop level and I find myself contemplating going back to master of Orion 2.
What saves Stellaris is the fantastic mods.
Without the modding community I would have given up on this game years ago.
If Stellaris was a house you contracted Paradox to build, you'd be surprised when Paradox only delivered the buildings foundation - If you want running water, electricity, windows, doors, a roof that does not leak or any of the other things that makes a building habitable - You will find it at the workshop, not in any Paradox DLC.
Yes, I'm harsh, but this is years of frustration pouring out - Stellaris have added some great features in their DLC's too - But they're always, always lacking.
Add to that the clunky interface that has been in dire need of an overhaul for years now - the endgame lag - the bugs that never gets fixed, the cookie-cutter ship build etc. etc. and I'm beginning to feel like I've been tricked into paying to playtest a product that will never reach the market.
- 4
- 2