I'd like to advance my ideas for tribal governments: All tribal governments would gain access to a new "overland raiding" mechanic.
Mechanic
Similar to "privateering" I wished that tribal govs could send their cavalry units (aka "light ships") to a trade node and conduct an "overland raid". The cavalry would steal a certain amount of ducats from the trade node (just like privateers). If one single nation dominates the trade node, overland raiding would be more effective (just like privateering). The cavalry would be flagged with a "raider"-flag (similar to "pirate"-flag) and could enter foreign territory without being caught by foreign armies. Raiding would also earn power projection.
However, raiding is restricted by trade range (just as privateering is). The "looting speed" modifier would also positively effect raiding efficiency and "overland raiding" would naturally give horde unity to hordes (just like "looting" gives it). Raiding efficiency however is reduced by the trade value of provinces in a node that the raiding nation does not have physical access to. E.g. if Mongols would raid the Korea/Japan trade node, they would do so at reduced efficiency because they can't access Japan (no land connection).
To defend against "overland raiding" a country would have to build forts: the fort garrisson would act as a counter to raiding efficiency (similar to "hunting prirates"). Also troops that are sent on a "rebel hunting" mission will reduce "raiding efficiency" in the trade node as long as they are situated in the same node, but there would be no actual battle between troops on "rebel hunting" mission and raiders. That also means, every time troops are sent elsewhere that would leave open opportunities for raiding.
If the "overland raid" is stopped (either voluntarily or because war is declared) then the raiding party would be blackflagged and return to its home country. That means sending raiders far away would not always be a good idea, even if trade range permits, since it would take them quite long to return if needed in war.
Effects
This would give all tribals a way to earn ducats, power projection and horde unity (if applicable), thus
Disclaimer
If this seems inappropriate to give to all tribals then it could maybe be unlocked either by a new government reform or a dedicated tribal idea group (similar to "plutocratic" for republics).
Mechanic
Similar to "privateering" I wished that tribal govs could send their cavalry units (aka "light ships") to a trade node and conduct an "overland raid". The cavalry would steal a certain amount of ducats from the trade node (just like privateers). If one single nation dominates the trade node, overland raiding would be more effective (just like privateering). The cavalry would be flagged with a "raider"-flag (similar to "pirate"-flag) and could enter foreign territory without being caught by foreign armies. Raiding would also earn power projection.
However, raiding is restricted by trade range (just as privateering is). The "looting speed" modifier would also positively effect raiding efficiency and "overland raiding" would naturally give horde unity to hordes (just like "looting" gives it). Raiding efficiency however is reduced by the trade value of provinces in a node that the raiding nation does not have physical access to. E.g. if Mongols would raid the Korea/Japan trade node, they would do so at reduced efficiency because they can't access Japan (no land connection).
To defend against "overland raiding" a country would have to build forts: the fort garrisson would act as a counter to raiding efficiency (similar to "hunting prirates"). Also troops that are sent on a "rebel hunting" mission will reduce "raiding efficiency" in the trade node as long as they are situated in the same node, but there would be no actual battle between troops on "rebel hunting" mission and raiders. That also means, every time troops are sent elsewhere that would leave open opportunities for raiding.
If the "overland raid" is stopped (either voluntarily or because war is declared) then the raiding party would be blackflagged and return to its home country. That means sending raiders far away would not always be a good idea, even if trade range permits, since it would take them quite long to return if needed in war.
Effects
This would give all tribals a way to earn ducats, power projection and horde unity (if applicable), thus
- giving them a way to prepare against powerful neigbours like Ming, Russia or the Ottomans
- giving them something little more to do in the case of the american tribes
Disclaimer
If this seems inappropriate to give to all tribals then it could maybe be unlocked either by a new government reform or a dedicated tribal idea group (similar to "plutocratic" for republics).
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