Introduction - Overcome the Wind
- Mar 27, 2011
Overcome the Wind
Hey, I'm Gruekiller. Some of you might already know me from a couple of aborted AARs in the EU3 section (unlikely) or from the Civilization IV AARs I've done elsewhere (also unlikely but darn it I'm much prouder of those). I've finally made the jump to EU4 and I have to say that I'm enjoying the ride. I finally feel confident enough with the game to begin storytelling once again, and I hope I will not disappoint.
Inspiration struck this time during a startlingly gamy Byzantium playthrough when I noticed Qara Qoyunlu enjoying its usual role as the punching bag of Southwest Asia, and saw just who was occupying them:
Oirat was beating QQ up and had dragged its steppe horde buddies into the fray, resulting in the small Manchu chiefdom of Jianzhou occupying a number of provinces for the rest of the war. I'd never seen anything quite like this before, a minor steppe horde from the Pacific coast marching successfully into battle in the Middle East, and for a while after it made me wonder about scenarios in which such a thing could actually happen. By the end of the day I'd made my mind up, and launched into a whirlwind campaign which lasted from 1444 to 1821 - the only time I've ever played an EU campaign to completion. By the end, I'd learned a lot about the game, and, more importantly, created enough material to make the foundation of what I think could be a promising story.
It's a tale of an alternate history, one which will see the uncertain rise of a Sinicized empire from among the Muslim world, and its quest for the Mandate of Heaven over the course of four centuries.
It's the tale of Jianzhou.