My impression are as the following regarding the new ottomans,
I played the game at Hard difficulty.
> I really liked this new Janissary mechanic, easy to get and they are a formidable foe If one keeps them drilled. AI might be lacking that as of now. Jans being special units are much better than jans giving global bonuses, because of the reasons which I will be explaining now. Old Janissaries had global modifiers such as +5 discipline +10 inf attack,
"10% damage reduction is better than 10% Ca...
10% damage reduction reduces all damage. Whether it's artillery, cav or inf. so ottos basically gives enemy -10% CA for all their units,before they only had 10% CA on inf with 5% discipline, so basically 15% extra damage on inf, but 4% reduction with their really bad late game pips, your inf would go "low strength" so quickly that your 5% discipline and CA basically did fuck all.
Now they'll be at high reg strength more often than before <75% reg strength is Huge damage decrease. So being able to stay above it is a lot better than some measly inf damage bonus when your inf will be low reg strength half the time. The only thing that really got nerfed is artillery. Since 5% discipline would've given 5% more artillery fire. but whatever, at least now their troops should survive a lot better late game. Early game they have extra pips anyway, so they do extra damage regardless, but now they'll also take less damage. And the biggest change of all is that you don't
pay for your unit spam now. As long as otto has mil points, they can spawn units to fight. Before, if manpower was gone, you now have to use mercs but you'd have like 75 mercs for a 300 FL. Now you might have 75 mercs and 75 Jan units. it's an all around bonus. Nerfs with buffs. And as long as one could keep the stability above 1, the disaster will never happen."
> Removed cores in Anatolia made my job much harder, even when I had full claims I had to deal with rebellions and care for coalitions. It took me around 25 years to unite Anatolia.
> Constantinople by events becomes 37 dev.. Which is the highest dev city in the entire game at that point. The first event is when one conquers the city and the second even about the patriarchy. I spawned gems in Constantinople but as I heard from my friends, that gem event could be spawned in other locations so cant be sure of that.
> Mamluks being wealthier will affect the game balance obviously, in multi games early Ottomans will be more fragile but once they establish themselves in anatolia and in balkans, World conquest is quite possible.