I have yet to see them fail in any capacity unless I specifically engineered it. Even then they usually prosper for a long period of time on which ever side of the Bosporus I'm not coming from.
My point is not the general one at this thread but the more narrow one which is that last two patches the AI is much worse than before.Not surprising considering the sheer amount of variables it has to take into consideration. I'm honestly amazed that there is even an AI that can manage these, let alone being good at it. Too many people vastly underestimate all the moving parts that the UI hides that the AI needs to compute for a single nation. Then repeat that for every single country in the game.
It will get fixed. Adding new mechanics and content usually breaks the AI in unexpected ways, which you can only react to for the most part. There's only so much one can predict with the complexity of the AI.My point is not the general one at this thread but the more narrow one which is that last two patches the AI is much worse than before.
9 times out of 10; any growth in Byzantium is due to Ottomans over-reaching against Albania.
- Ottomans thinks it is stronger than Albania and their allies; and indeed, is.
- However; Ottomans fails to realize it's navy loses so it cannot easily force out Venice and [usually] Aragon; and fails to account for two very important land modifiers which swing things in Albania's favour:
1: Skanderbeg.
2: They have to seige Albania to win the war; a mountains province
Put simply; in 1444; when combat width is ~20 and Army Tradition is low... it's next to impossible to beat an enemy with combat width; a 5/5/5 general on a defensive mountain fort. Ottos get worn down by Venice+Skanderbeg and then Aragon and Naples arrive and with Skanderbeg's help; it's just too much.
Also sometimes Albania and Byz ally. Or Byz declares on Ottos during this due to relative strength.
tl;dr: Venice has enough troops to reach combat width; and Mountains+Skanderbeg actually having troops to lead is something no-one can beat in 1444. Even the Ottomans.
AI was really good in 1.23, and then 1.24 japan update messed it up, as usual. Maybe some ai programmer wasn't around to check stuff when introducing new patch on old client code...
if you want to take the word of a micro manager that observes AI a lot, last patch made AI wonky like it Always has.
it does good sometimes, it does really AWFUL also in last patch were it didn't in 1.23.
at least we had ONE patch were it was not too bad.
"it will get fixed" is what people will say.
"they will ask our money for flavour in India or wherever" is what I say.
*cynism humor mode off*