That doesn't say nobody is listening...Norrefeldt said:it's only you and me arguing, so just include it.
That doesn't say nobody is listening...Norrefeldt said:it's only you and me arguing, so just include it.
Norrefeldt said:Nah, it's not a make or break thing, and it's contested. We can modify it for the next version, if there's a majority for it.
Norrefeldt said:Same thing for the Ottman events we are discussing, it's only you and me arguing, so just include it.
I do think the Indian material, at least the things I commented on should be left out, since no one have showed up to say I'm wrong. It will be two different principles though, where peace resolutions are scripted in one case (for OE) but not allowed for this Indian case.
I cannot be bothered to argue about details anymore if it will delay the release.
event = {
id = 338009
trigger ={
atwar = no
exists = TUR
ai = yes
NOT = {
owned = { province = 357 data = BYZ }
owned = { province = 357 data = TUR }
}
}
random = no
province = 357
name = "The Turkish Sultan demands Constantinople"
desc = "Our friends the Turks are now agitating to add Constantinople to their empire. We must acquiese or defend it against them in war."
style = 1
date = { day = 1 month = january year = 1419}
offset = 360
deathdate = { day = 1 month = december year = 1820 }
action_a ={
name = "We will hand it over"
command = { type = secedeprovince which = TUR value = 357 }
command = { type = relation which = TUR value = 50 }
command = { type = treasury value = 50 }
}
action_b ={
name = "We will defend it in war"
command = { type = relation which = TUR value = -200 }
command = { type = war which = TUR }
}
}
Not more than 10% for sure. The main reason from the reports I have read on it, was from their allies taking it.Fodoron said:Tsk tsk, this event should be in the Ottoman thread.
In principle I do not oppose it, but is it really necessary? How often do the Ottos fail to conquer Thrace due to it being in other hands? 2%, 5%, 10%? A more pacific AI set-up will make it even less likely by reducing drastically the Italian-Greek random wars.
Other than that, I guess that it would only work for Muslims. I don't see Venice, Serbia or Hungary just handing down Constantinople to the Turks. They would undoubtly go to war to keep it.
Well, let's try the new AI then, and if a significant (>5%) number of games show the problem, then I will support the event for Muslims. Otherwise it is better not to fix what ain't broken. I ould not support the event for Christians because it is not realistic. If it is only for Muslims, then you can take out the ai = yes trigger, which is always better.Norrefeldt said:Not more than 10% for sure. The main reason from the reports I have read on it, was from their allies taking it.
having it for Muslims only could make more historically likely, if not historical. The reason for a fix was that if it happened, it was likely a game-breaker for them. Better AI's might help, if OE itself declares the wars and can focus on it's hitlist, instead of running around for the wars of it's allies too.
Norrefeldt said:Previously discussed here: http://www.europa-universalis.com/forum/showthread.php?t=222978&page=2
Here's my idea for a reformed Constantinople event, replacing the two old ones on the previous page. It's AI only since it's crucial for OE to get the province, while most players would feel fooled in their plan to stop them. (I normally despise the use of AI only events.) I changed the texts to fit better into the log, which is the only place where they will be read by a player. Please comment.
Code:event = { id = 338009 trigger ={ atwar = no exists = TUR ai = yes NOT = { owned = { province = 357 data = BYZ } owned = { province = 357 data = TUR } } } random = no province = 357 name = "The Turkish Sultan demands Constantinople" desc = "Our friends the Turks are now agitating to add Constantinople to their empire. We must acquiese or defend it against them in war." style = 1 date = { day = 1 month = january year = 1419} offset = 360 deathdate = { day = 1 month = december year = 1820 } action_a ={ name = "We will hand it over" command = { type = secedeprovince which = TUR value = 357 } command = { type = relation which = TUR value = 50 } command = { type = treasury value = 50 } } action_b ={ name = "We will defend it in war" command = { type = relation which = TUR value = -200 } command = { type = war which = TUR } } }
agung pasha said:give them killer events in straight date like for Spain-Granada![]()
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killer event just like in spain-granada, not inherit event. Ai still need do something. That event have DOW command in straight date and give Spain large army bonus and +5 stability. maybe for Otto add command for reduce badboy.niceta said:bah...
why change the status quo?
we also discussed this one elsewhere and the event that permit to conquer easily BYZ by OE was cancelled.
Qelebex said:BYZ starts with an army of 9.000 men and has a manpower of 10.000, has one of the biggest navies at start, yet everybody seems happy with these ahistoric elements![]()
Qelebex said:Too much work is put on trying to make the OE coquer Thrace in mid XV. cc and also trying to keep Byzantium playable. Just cut Byzantine Empire and make it a fantasy only choice like Wales. This will represent the situation better. Byzantine Empire was finished long before the fifteenth century and it had no chance of survival. It was just a well protected city by the time, not holding any land. The conquest was just a matter of time. BYZ had no power of blocking the straits, neither had a navy of that size. OE was controling the Dardanelles since 1353. Thrace as a whole, except for Constantinople was conquered before 1362. They moved an army of 45.000 through Bosphorus in 1444 and BYZ wasn't able to do anything. That province sholud belong to OE from the beginning of the Grand Campaign.
The resurgence of BYZ should be "impossible" from Constantinople BUT it is represented as the second strongest state in the region with its army and navy :wacko: Hey, they were crying for Ottoman help against Serbians and Bulgarians even when they were controlling Thrace and it was the mid 1300's.
I think your dilemma here is trying to please the Byzantium fans while trying to keep the situation as historic as possible. Well this is not possible. That province should belong to OE in the first place. Their capital (Edirne) was in that province since 1364. Trying to please Byzantium fans kills the whole game. You want to play BYZ? Then make Fantasy Byzantium on... and end of discussions on how to make the OE AI conquer Thrace in mid XV. CC, but not before that. I hate seeing BYZ survive in at least half of my games. This is not historicly plausible. The player aiming to restore The Eastern Roman Empire should try it with Morea. The existence of Byzantium should only be represented by events until 1453.