It is in the link I responded to
en.m.wikipedia.org
Virtually no behavior of the Ottomans in EU 4 is historical, yet the people defending EU4 Ottomans always use history as an argument. The large territories the Ottomans took where a result of fighting tiny and micro nations, fighting backward nations, or catching large nations in a bad time. Yes, the Ottomans did have some legitimate victories, but in no way more than anyone else in the "recommended nations" starting tab.
Lets turn this around. Historically, Transoxiana (later reforming into Mughals) conquered almost all of India. Would you honestly be ok with Transoxiana getting a unique government form guaranteeing you get a 5/5/5 ruler, absolutely 100% all the time, at no cost? + 10 starting discipline, permanent 4/4/4 or better generals, unique mechanic buffs to province productivity, a starting 70 year 300% bonus to siege speed?
Because those are some of the buffs Ottomans have. Why? Why do you get 5/5/5 guarantees for the most precious resources in the game, when for other tags just +1 admin for ruler is considered a strong reward?
Should Poland get permanent level 5 advisors that cost 0 gold because it historically had good advisors? Should Sweden get +25% discipline because of the great northern war?
The Ottomans aren't historically balanced. They are broken due to a combination of paid DLCs and lucky game mechanic coincidences, and there is a refusal to balance them because a part of the playerbase wants a ahistorical "end boss". At which point it would be more honest for the game to just spawn a alien invasion when you get bored by blobbing.
And at the same time, this ahistoricity is making half the nations in the game toxic to play, because sooner or later you will border a 250 000k Ottoblob with military tech 8 years ahead of time, and if you didnt devote your gamestyle prepairing for it, you can mind as well press "unconditional surrender" on day 1 and spare yourself the war exaustion.