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Travis_Bickle

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Has anyone tried this? I would love to hear thoughts. I am playing it right now, and it's insanely OP. You have Mughal level core-cost, Russian level manpower, unbeatable fort defence, unmatched trade power and improve relations. Not only this, but you're Orthodox! The, imo, strongest religion in the game. If you combine the Italian manpower idea with the effect of Orthodoxy and decent Patriarchal Authority you can literally have an endless supply of men. It's some of the most fun I've had playing a game ever.

I think Aragon are actually the strongest nation to form Italy with, since you own the southern half of Italy already, can PU Castile/Portugal and no CB Byzantium for ultimate power. Italy is hard to conquer because of AE, so having a bunch of places to expand elsewhere is very important. You do lose the ability to inherit Castile by forming Italy, but Castile is a small price to pay for the Italian ideas, plus I had a Spain game recently.

Strategy was:

1) No CB Byz, vassalise. Ally Lithuania + Mamluks, declare war on Ottomans for Byzantine cores. Take them back + a few more provinces and get your cores/claims back from Epirus. Integrate ASAP. Don't grow Byzantium any bigger so that you can integrate them fast. It's also to prevent any liberty desire from subject development once you have Castile + Portugal. Once integrated, do the usual trick with no missionary maintenance to get Orthodox rebels to temporarily break your country. Accept rebel demands when you're 50% Orthodox.

2) Flip Sicilian. You could alternatively wait, integrate Naples, and flip Neapolitan but you can flip Sicilian immediately after the Byzantine wars with a lot of unstating.

3) Do the usual Aragon stuff after. There are some nice claims and bonuses. Try and postpone the Iberian wedding until Castile have taken exploration (hard, thanks to their useless rulers. I got them just before they hit Admin tech 5, but they luckily still took expansion). PU Portugal once they've taken exploration. Attack Provence whenever France don't want to protect them anymore. Use Provence to start your Italian wars. Italy is very high dev, taking more than 2 provinces at a time is coalition territory and some of the Italian states will join the HRE again when they feel scared of you, so you have to be patient and expand elsewhere. I invaded England. I also force converted some of the small Italian states (Siena, Bologna) to Orthodoxy so I could vassalise them easier.

4) Once you've integrated Naples, done as much as you can as Aragon, form Two Sicilies. Two Sicilies have really nice ideas in their own right, and their -10% core-cost comes earlier in the ideas list, whereas Italy's comes right at the end. Two Sicilies have permanent buffs in their mission tree, and the tech costs, morale and unrest ideas are all extremely strong.

5) When you've completed what you can with Two Sicilies and have completed the last national idea, form Italy! You now get a claim on all of Italy and have such powerful ideas, such high development base provinces, that a WC is more than possible.

The ideas I took were:

Influence (annexation cost), Religious (CB and I have lots to convert), Admin (CCR stacking), Quantity (I never take quantity this early but I was rich and Religious + Quantity policy is great), Humanist (I love Religious + Humanist unity, no rebels). I'll take Diplomatic next. It's usually my 1st or 2nd idea and it's starting to hurt me not having the province warscore cost idea in a WC. I'll take Offensive and something else afterwards.

Anyway, I can only really, really recommend you try this out. It's great either for a fun game, or for a World Conquest. Please let me know if anyone has any criticisms of my strategy, or if you've managed to do this yourself.

I'm in 1630, own the whole Mediterranean, most of the Americas, most of the British isles, all of France, the coasts of West, East and South Africa, and a chartered company in India. I can core provinces for 2 digit figures, even 1 digit figures, am never short on men even walking around with death stack. I have an army 3-4x bigger than anyone else, the largest fleet in the game, level 3 advisors all around and still making lots of money I pump into buildings.
 
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Travis_Bickle

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Any catholic country made orthodox become better tbh. Don't you lose iberian wedding if you culture shift ?

No, you do not. You could theoretically convert to Islam, to form the Mughals, and still get the Iberian wedding.

All that changes is when you culture convert to an Italian culture group, you can't form Spain and therefore can't inherit Castile. You also can't inherit Castile if your capital is outside of Iberia. For me it was a very small price to pay. Especially with Influence Ideas/Diplo rep advisor the integration was quite quick.

I should also mention that in a WC, the -3 National Unrest/Harsh Treatment cost icon is so OP. With Humanist Ideas, an unrest advisor, Offensive +Religious policy and that icon, you're looking -8 unrest meaning 200% OE is a breeze.
 

Reman

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Most of the strength of this strategy comes from being Aragon and forming Italy. Italy, with its -25% CCR is automatically a top-tier formable.

Orthodox is actually a pretty mediocre religion this patch for WC. Its -10% build cost icon saves it from being an outright low-tier, but it has no easily accessible CCR and mostly just functions as a -3 unrest tool, which is nice, but nothing more. Religions like Hindu or Muslims have CCR, while also having heathen tolerance that can functionally serve as -1 unrest. Heck, any Eastern/pagan religion can get -20% CCR from the EoC.

Any nation forming the Mughals will get -65% CCR, an actual top-tier religion (Sunni, or some flavor of Muslim at least), and equivalent unrest reduction from auto-accepting cultures. That said, playing the Mughals every game can get kinda boring, and forming Italy is the most straightforward way for non-Catholic Christians to get a decent amount of CCR, so go nuts.
 
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Most of the strength of this strategy comes from being Aragon and forming Italy. Italy, with its -25% CCR is automatically a top-tier formable.

Orthodox is actually a pretty mediocre religion this patch for WC. Its -10% build cost icon saves it from being an outright low-tier, but it has no easily accessible CCR and mostly just functions as a -3 unrest tool, which is nice, but nothing more. Religions like Hindu or Muslims have CCR, while also having heathen tolerance that can functionally serve as -1 unrest. Heck, any Eastern/pagan religion can get -20% CCR from the EoC.

Any nation forming the Mughals will get -65% CCR, an actual top-tier religion (Sunni, or some flavor of Muslim at least), and equivalent unrest reduction from auto-accepting cultures. That said, playing the Mughals every game can get kinda boring, and forming Italy is the most straightforward way for non-Catholic Christians to get a decent amount of CCR, so go nuts.

Hey Reman, I just wanted to say I am a huge fan of your work and content. I've shared your videos with friends getting into EU4 and it's really good to hear your feedback.

Everything you've said makes sense. I wanted to give Orthodox Italy a go because whilst the Mughals were the most OP nation I've ever played with, the inferior land units, distance to institutions and lack of TC options were not by any means insurmountable challenges, but were a little annoying to deal with. This being said, doing a WC with France or Spain also annoyed me a bit with the lack of CCR, even though France has great tolerance ideas and Spain will always end up filthy rich. So I thought, how could I stack CCR, whilst being in Europe and get some kind of unrest reduction. Orthodox Italy immediately came to mind.

I'd also say that the patriarchal authority, conversion power and local unrest/manpower modifiers are strong in their own right in my opinion.

Really, really glad to have your feedback. It's appreciated.
 
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Reman

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Hey Reman, I just wanted to say I am a huge fan of your work and content. I've shared your videos with friends getting into EU4 and it's really good to hear your feedback.

Everything you've said makes sense. I wanted to give Orthodox Italy a go because whilst the Mughals were the most OP nation I've ever played with, the inferior land units, distance to institutions and lack of TC options were not by any means insurmountable challenges, but were a little annoying to deal with. This being said, doing a WC with France or Spain also annoyed me a bit with the lack of CCR, even though France has great tolerance ideas and Spain will always end up filthy rich. So I thought, how could I stack CCR, whilst being in Europe and get some kind of unrest reduction. Orthodox Italy immediately came to mind.

I'd also say that the patriarchal authority, conversion power and local unrest/manpower modifiers are strong in their own right in my opinion.

Really, really glad to have your feedback. It's appreciated.
First off, glad to hear you're a fan of my work!

A lot of the praise Orthodox gets comes from non-WC campaigns and competitive MP, both of which favor the military bonuses and dev cost much more greatly than a WC campaign would. Orthodox probably has the best slate of military bonuses of any religion, and by quite a margin too.

Non-Christians have gotten a lot of explicit and implicit buffs to WC-play over the past 2 patches, including:
  • The EoC with -20% CCR is a lot easier to use
  • ALL religions can get +2 heathen tolerance with the estate bonus
  • CCR became even more valuable with the end of the TC meta
  • Money is the critical resource now that courthouses need to be spammed
This has left Christians that aren't going for an HRE revoke in a bit of a rough spot. That said, if you're determined to play and stay in Europe, going for Orthodox Italy is probably the best way to do so barring an HRE revoke.
 
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First off, glad to hear you're a fan of my work!

A lot of the praise Orthodox gets comes from non-WC campaigns and competitive MP, both of which favor the military bonuses and dev cost much more greatly than a WC campaign would. Orthodox probably has the best slate of military bonuses of any religion, and by quite a margin too.

Non-Christians have gotten a lot of explicit and implicit buffs to WC-play over the past 2 patches, including:
  • The EoC with -20% CCR is a lot easier to use
  • ALL religions can get +2 heathen tolerance with the estate bonus
  • CCR became even more valuable with the end of the TC meta
  • Money is the critical resource now that courthouses need to be spammed
This has left Christians that aren't going for an HRE revoke in a bit of a rough spot. That said, if you're determined to play and stay in Europe, going for Orthodox Italy is probably the best way to do so barring an HRE revoke.

That all makes a lot of sense to me.

Yeah, the thing is I just find stopping the HRE from beating itself up and dealing with the Reformation a real pain in the back end so I was trying to figure out the best European, non-HRE country to do it with.

May I ask, in general with EU4, what would you rank as the optimal WC nation/religion? I know Mughals would probably be first, but would you stay Sunni? And who else would you go with?
 
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May I ask, in general with EU4, what would you rank as the optimal WC nation/religion? I know Mughals would probably be first, but would you stay Sunni? And who else would you go with?

Lately I’ve seen a couple people do a Three Mountains run as a Mayan Horde, which seems crazy enough that it might be kinda fun, once you get the setup over with
 

Reman

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That all makes a lot of sense to me.

Yeah, the thing is I just find stopping the HRE from beating itself up and dealing with the Reformation a real pain in the back end so I was trying to figure out the best European, non-HRE country to do it with.

May I ask, in general with EU4, what would you rank as the optimal WC nation/religion? I know Mughals would probably be first, but would you stay Sunni? And who else would you go with?
The top 3 would probably be Sunni, Mayan, and Catholic HRE

Sunni:
  • Muslims have exclusive access to the Mughals, which has 25% innate CCR, another 10% CCR from assimilation bonuses, and +10% Admin Eff from the mission. They also get tons of other bonuses from assimilation, and play like a normal nation, so there's no reason not to play them unless you're an End Game Tag or are bored of doing it every game.
  • 5% CCR from Iqta gov interaction, or a whopping -15% construction cost (more than any other religion) if playing as a feudal theocracy.
  • Tons of cash from the piety meter, which has become very important due to courthouses
  • Best traditional AE control in the game, with -10% from scholars, easy alliances with problem countries like the Ottomans, and no heathen penalty for AE on large parts of the map.
  • The most widespread religion in the game, which is helpful for unrest early on, and occasional rebel sentiments later.
  • Extra heathen tolerance, which isn't nearly as important this patch but is still useful.
Mayan:
  • 20% innate CCR.
  • Access to EoC for another 20% CCR. Can use both to cap out on CCR and make unrest reduction meaningless.
Catholic HRE:
  • Obvious reasons.
 
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