I got bored by the variation of picks I can take for Necrophage, so I think it is useful to have them reworked. I would introduce a different system if I would be in mood, but as the time I have is limited I come up with this fast system.
The main idea is to select the origin first, and planet after it then the species.
As such one selects one of two until four/five main categories:
Already integrated in Necrophage is -- Syncretic evolution
The order is the following now, after a if/then rule
Player takes five different stages of modularity for individualization
Defined order to pick:
We can then differentiate from planetary base conditions like:
Planetary modularity:
The main idea is to select the origin first, and planet after it then the species.
As such one selects one of two until four/five main categories:
Already integrated in Necrophage is -- Syncretic evolution
The order is the following now, after a if/then rule
- Subterranean
- Non-Subterranean
- Normal
- Aquatic
- Collective mind
- Hive
- Machine
- Biological
- Hive
- Individual mind
- Syncretic Yes
- Normal
- Necrophage
- Lythoid
- Toxoids
- Syncretic No
- Nomral
- Lythoid
- Toxoids
- Syncretic Yes
Player takes five different stages of modularity for individualization
Defined order to pick:
- Planetary modularity
- Technological approach
- Planet scenarios
- Empire cooperation mode
- Planet scenarios
- Technological approach
We can then differentiate from planetary base conditions like:
Planetary modularity:
- Life seeded
- Post-Apocalyptic
- Remnants
- Shattered Ring
- Void Dweller
- Teachers of the shroud
- Overtuned
- Outstanding insight
- Mechanist
- Lost colony
- Galactic Doorstep
- Doomsday
- Knights of the Toxic God
- Here Be Dragons
- Scion
- Imperial Fiefdom
- Hegemon
- Common ground
- Slingshot to the stars
Last edited:
- 1