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Lyserus

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Malacath-Trinimac faith is always something influence orcish society greatly, but right now we only have malacath faith.

While both faith require valar and bravery, the malacath one is more "brutish" and more conservative, and Trinimac faith is more about knightly loyalty and more open minded (but they also have fanatics branch, The Vosh Rakh).

We can have a peek of both malacath and trinimac orc society in ESO orsinium dlc: Females have basically no right in malacath orc tribes, and their hierachy is stubborn and fixed, they also have no sympathy for physcial weaklings; Trinimac orcs are more open minded about females getting invloved as major roles, trying make a new united hierachy instead of the traditional many tribes ones, and more about a indivisual's ability (not only physical) rather than one's social statue.

In fact I believe the "old way" is what makes orcs never united (you are powerless if you are female/not of chief bloodline/ physically weak in the malacath way), and second, third and possibly fourth founder of orsinium realize that and thought to use "new way" to truly units orc tribes together to get their own province. It's kinda cut the orc play through to half without the trinimac faith in the mod.
 

Zsrai

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Trinimac "faith" is just a poor attempt at "westernization" (to use a RL phrase) IMO. I don't play ESO though, so I may be missing some of the smaller or more subtle details.
 

Nomad93

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I don't think the devs are going to add new cultures, races and religions, especially considering that they actually cut back on them.

Personally I would love to see more religious variety, especially reapplying back the old Breton and Nord religions in Bretony and Skyrim, and I'd love to see new societies representing various new Nibenese cults (on two feet I'd say some for the Daedras, then animal totems like ancestor moths, then ancestors, then a cult for a bunch of local heroes, then a Marukhati thing, etc etc. A new portrait set representing tribal Nibenese from deep jungle regions would also be neat), but my expectations are low.
 

LAF1994

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Personally I would love to see more religious variety, especially reapplying back the old Breton and Nord religions in Bretony and Skyrim, and I'd love to see new societies representing various new Nibenese cults (on two feet I'd say some for the Daedras, then animal totems like ancestor moths, then ancestors, then a cult for a bunch of local heroes, then a Marukhati thing, etc etc. A new portrait set representing tribal Nibenese from deep jungle regions would also be neat), but my expectations are low.
Related point: should the Nords and Bretons be following the Eight Divines at this point? The Nords in particular should probably still have their old religion still around.
 

Voidlord

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Related point: should the Nords and Bretons be following the Eight Divines at this point? The Nords in particular should probably still have their old religion still around.
Nope by late 2E they followed the Eight Divines, just Nordified. It became the Nine Divines with Talos/Tiber Septim.
 

EmperorG

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Hmmm what do you mean by "they cut back on them"?

Bit of a late reply to this question, but what he meant by "they cut back on them" is that the mod devs wiped out a ton of religions that the mod had back in the early days. There were dozens of religions that got cut, like a Talos-cult that worships the idea of a human savior/shezzarine (similar to the Nerevarine faith in concept) that will ascend to godhood and save man, along with an Ancestor Moth faith (heck I think there was even a faith for each of the various animal totems that are known to have been worshiped).

Been a real real long time since that stuff was around, so I mostly forgot what was available, still sad that we don't have a few of them I found really interesting back in the day.
 

EmperorG

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Alright I was motivated by the memories dreged up to go looking for what all those old religions that got purged were, so I downloaded a version of the game from like 5 years ago and looked in its files and here is what I found:

- All the courts of the Five Courts faiths were each individual religions, which if you count the night, moon and sun courts makes 8 different religions just for the Tsaechi.

- The Islanders had two heresies to go with their Cthulu like main faith called "Cult of Kaiwan" and "Cult of Othkartho" (They had no localization so no idea what they were supposed to be like)

- The Human Pantheon Religion Group was crazy huge!

-Each of the Nine divines had their own unique religion (like the daedra cults do), there was even an Eight Divines version of them! Oh and there were also ones for Lorkhan, Sherrarines in general, and Ysmir in both versions of the 8/9 faith (Meaning 20ish some religions just to cover the 8/9 Divines!)

- The Moth Priests god their own faith

- Talos got one, there was even a faith "Arcturian" designed entirely around denoucing Talos's divinity (they are based on the book "The Arcturian Heresy")

- There were 4 Yokundan religions, each focusing on different gods like Ebon-Arm and Satakal

- There was 8 different religions to represent every facet of the Auri-El faith such as: Apologist, Reformers, Ancestor Worshipers, Reactionaries, and Magnus Worshipers. Oh and of course the Psijic Order got their own faith too.

- 3 different Green Pact faiths: The base one we still have, Pact-Breakers, and also Fundamentalists

- 13 Dunmer religions! Some of the ones that got cut include: Sixth House cultists, Ancestor Worshipers, 2 variants of the normal Almsivi faith (Dissidents and Anticipationists), and an incredible 6 different variants of the Reclamationists which potray different results of the events of the Morrowind game: like for example a New Tribunal, Dagoth winning, Reformed, Nerevarine, and Lessons (don't know what that last one is about)

- 4 other Daedric religions focusing on folks like: Xarxes, Miraak, the Glenmorial Witches, and a Nightingale heresy for Nocturnal

- 2 Khajiit faiths that were cut, one based on the idea of evolution "Topalish" and another based on worshipping Nirn itself "Nirnian"

- 3 Hist offshoot (heh) heresies based on: sapling Hist trees, radical and reactionary politics

-Then for the generic pagan old ways we got: Star worship, Sun worship, Spirit worship, Ancestor worship, worship of the Numidian, Emperor worship, Cult of Emperor Zero, and a Cult of Reman.

- Two Dark Brotherhood heresies: "Crimson Scars" (vampire assassins) and the "New Hand"

- Finally 3 religions that worship Anu, Anueil and Anui-El

THIS BRINGS US TO A WHOPPING TOTAL OF 80 RELIGIONS THAT WERE ORIGINALLY IN THE GAME THAT GOT CUT! :eek:

And honestly, I agree with them cutting most of them, since a lot of them can very easily be covered by traits like the patron system or a Ashari/Mutazilite style trait.

Interestingly enough, a few religions were added in after the great purge like the Alkosh faith or the Blacksap movement, but anyway, long story short I am exhuasted after this hour long trek through the religion files. Good night and good look to whoever has to read what I wrote when I should have been going to sleep.
 

_Arzakon_

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Oh, man. I agree, many of those religions had to go, but I remember conquering all the continent as a Sixth House cultist, spreading the faith across Tamriel and making Dagoth Ur (just roleplaying it, as there were no events) the immortal god-king of all that he wanted to be. I kind of miss some of it.
 

EmperorG

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Oh, man. I agree, many of those religions had to go, but I remember conquering all the continent as a Sixth House cultist, spreading the faith across Tamriel and making Dagoth Ur (just roleplaying it, as there were no events) the immortal god-king of all that he wanted to be. I kind of miss some of it.

I'm with you that least a few, which couldn't be fairly represented by traits, should be brought back. But at the very least those that got no representation in the mod after the purge should be given some love, like a patron trait to have Reman or Lorkhan as your patron god for 8/9 Divines.
 

Soulbourne

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A query: Didn't reman, ysmirr, and a few other major human figures in the older games/lore recieve a similar talos treatment of being declared a ninth divine by various groups of men? Or if not neccesarily a divine a man who became god? Pretty sure in daggerfall for instance talos worship was still fringe and another man occupied what was basically his future spot in the major imperial pantheon. Even in morrowind he's firmly everywhere but you actually have to put a series of talos cultist to the sword after being told that talos wasn't banned by the imperial cult but recognition of him was pretty grey. Though the actual slaying was because the talos cultists wanted to kill the septim dynasty for being unworthy heirs of his blood.
 

Kapitalisti

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A query: Didn't reman, ysmirr, and a few other major human figures in the older games/lore recieve a similar talos treatment of being declared a ninth divine by various groups of men? Or if not neccesarily a divine a man who became god? Pretty sure in daggerfall for instance talos worship was still fringe and another man occupied what was basically his future spot in the major imperial pantheon. Even in morrowind he's firmly everywhere but you actually have to put a series of talos cultist to the sword after being told that talos wasn't banned by the imperial cult but recognition of him was pretty grey. Though the actual slaying was because the talos cultists wanted to kill the septim dynasty for being unworthy heirs of his blood.

I always got the impression that Reman and Alessia etc. were considered semi-divine or saints or something to tha effect while Tiber was elevated to "actual" god status becoming an integral part of the structure of Nirn. The metaphysics of the Elder Scrolls universe have always been pretty confusing and mindbending with several different classes of deities.
 

LeSingeAffame

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Alessia has an entire faith devoted to her (already in the game), and Reman was considered a god for some time and in several parts of the world, but not to the extent of Tiber Septim (so the distinction between saint and god for him could be blurrer)
 

Kapitalisti

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So Reman was the beta version and Tiber was the finished product?
 

EmperorG

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Reman was worshiped as "The Worldly God" for about as long as his empire lasted and well into the interregnum, Tiber himself likely portrayed himself as Reman reborn early in his own reign. It probably wasn't until after Tiber's death were he was deified, that people stopped caring so much about Reman and instead focused on Talos as god of man.

From what I can tell, Reman held the place of Lorkhan in a way within the pantheon of the 8 Divines, but never achieved full-blown recognition by all of Tamriel as a god. Tiber however managed to get the Altmer to bend the knee, which would have brought all the followers of the Aedra together for the first time ever, which is part of why he achieved divinity at least to my viewing of the events.