i'm really enjoying HOI4 over all. I've played every HOI since the original. Darkest Hour for HOI2 was my favourite along with KaiserReich.
HOI4 positives
HOI4 positives
- I love the artwork for all the generals and leaders, as well as the names and designs for the tanks and planes for the majors.
- It feels more like a game again, HOI3 felt like an actual simulation of the war as opposed to being fun, i think HOI4 has got the balance right
- I like the front line system and the battleplans. I liked the battleplans in hoi3 but they were just for design but here they've been combined in to the actual gameplay.
- Minors are playable. It's easy enough to join any faction thanks to the focus tree (the focus tree being a another good point in itself). I like the different names and flags for when nations go communist or fascist. And I remember in HOI2 some nations were never accepted in to the Axis or Commitern.
- The production system is good as well.
- Research is simpler than in HOI3, but i think that's a good thing... For me it's about finding that balance between 'fun game' and actual ww2 simulation
- When i assign divisions to armies which have set battleplans and front lines, the new divisions don't automatically go to those front lines or take part in the offensive. So i i have to cancel all the orders for the army and set everything again. It's a small point but maybe i've got it wrong.
- Naval combat is pretty, but it doesnt feel particularly effective.
- nations with mutual enemies shouldnt allow each others troops to pass through their territory without asking. The allies and commitern were at war with Japan and all of europe just moved through the soviet union and vice-versa, was a bit gross.
- The intelligence system isnt thorough which is good, but it could be expanded a bit.