But let`s lay it out in terms of ingame techs:You're a bit harsh on Germany's navy here - they had some issues with their other ships, but Germany's overall navy was actually quite modern (they'd lost the vast majority of their old navy at the end of WW1, and the bits they'd been allowed to keep were so old that they generally (and sensibly!) didn't put them harm's way (although the ship that opened WW2 is a notable exception). They had quite advanced turbines, best-in-the-world marine diesels, as-good-as-anyone-else naval armour, good guns, and actually lead the world in naval radar for a brief period pre-war (but didn't capitalise on their technical developments, and didn't get the cavity magnetron until they found one from a crashed British bomber). Their ship design wasn't (on average) quite as good as the "big three", but it was still decent, with some outstanding elements. Also, their sub designs, while they were slower to move to the Type XXI than optimal, were very influential in the development of modern submarines post-war, and their torpedo designs were also quite influential.
Battleship wize, Bismark is equivalent to 1920s design, give or take, due to 2 gun turrets and 380mm calibre.
In DDs/CLs Germany didnt deploy any models above 1936 tech in game, as far as I undestand, maybe 1940 DD.
Carriers - Zeppelin was not top notch design.
So, in game, Germany invested in ~350-450 research days into naval hardware, if we take all subs techs. There is around 900-1300 extra research-days that can be taken in naval tech tree, and I would assume US and Britain each invested over 1000 days into naval hardware tree, Japan probably a bit less, at 800-ish for poor ASW.
Germany also needs to invest 192*5=1000k base research days into subs doctrines, and can cut those by naval xp and discounts further. Since their surface navy was neither large nor successful, besides the lucky shot on Hood, so I`d say no further doctrine researched.
GB, US and Japan, on the other hand invested 2-3k research days into their naval doctrine, So, IMO, Germany "neglected" their navy by ~2k research days(500-700 in hardware and 1-2k in doctrines), compared to big 3 navals.
If you fully ignore armor tree, it saves ~250 research days/model. I`d say britain ignored 1943 heavies, and deployed mediums 2-3 years behind curve, for a total savings of ~500 research days in game. If their less than ideal state of small arms is taken into account, it will maybe add up to 1k research days, it over-invested in navy compared to Germany or SU.Britain's neglect of its armour wasn't near as much as suggested either, but Paul Ketcham's got that covered. They developed many designs, and built quite a few types - my impression is that their issue with armour was more one of doctrine than lack of effort. Britain also had the 40mm Bofors (best 'light-ish' AA of the period) in its army in 1937, well before most other armies, and also (as far as I'm aware, but I'm a long way from an expert on this) had pretty good artillery designs. Its army didn't look like the German army, but again I'd argue that was doctrine, not effort.
Centurion mark what, deployed in what year?Centurion was objectively superior to every tank you just mentioned.![]()
The ones that match them by years. But not M60.Centurion outpaces T-54 in every way. As for the Patton, which Patton? There were 4.
If we look at pre-mark 5 centurions - gun. It took centurion to 1956 to go from German 88L/71 equivalent to 100mm gun. IS series had 122mm from 1944, and was designed to withstand 20-pdr equivalent from 1945.In what ways do you believe the IS series was superior to Centurion?
pre-mark 3 - overwhelmingly better armor, after that, probably equvalent.
For pre-mark 5, even T-44 is relevant comparison.T-54/55 may be the only relevant comparison.
Centurion also isn`t costly. And they are kept in line, for same reason, countries don`t have money to purchase something more modern, like T-72 or Leopard.But their widespread availability of these tanks comes down to cost.
They are extremely cheap. They were going for $30,000 -$50,000 in the late 1990s.
If you look at broad picture, it did, because everything costs money to upgrade. Navy, in particular, has astronomical costs to upgrade industry. Then, personnel, highly qualified people, logistics, ex. I mean, the reality that only 3 major states invested very heavily into navy, and 3 were but to a much smaller extend is pretty self-explanatory of priorities people had in the day.The problem is that many doctrine techs have very weak bonuses and if you don't research a naval doctrine you can research an industry tech or a fighter, while in reality one didn't suck resources from the other.
Because SU, and Germany, that invested at best 1/2 of research slots into navy IRL, have to do it in game for some reason.I think we need like 1 slot fixed at naval techs for majors. Minors shouldn't be able to get so many slots too.
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