This is a very intersting post and I think OP covered a lot of valid points. Two remarks:
1. A lot of points that were discussed here are AI issues (which I totally understand), but only a very limited number of people on the team are probably able and allowed to fix those issues. It would be contraproductive to let everyone on the team work on the AI issues at the same time (although I wish it would be possible). It doesn't harm the game or even slow down the process if for example the other devs add for example events, while the AI guy fixes the AI.
2. Things like the AI have very much improved over time. Although there is always room for improvement and the AI takes a step back in the process once in a while due to heavy changes in the game mechanics it is reasonable to think that the team is aware of most of the issues and will also fix it in the future. A lot of these changes are gradual and therefore not immediately noticeable, but I remember how f.... up the sector AI was at the beginning and how very much helpful it now is.
I think that the team has to see who can deal with which issues (don't let the graphics guy fix the AI) and maybe make the next DLC focused on the guys who are available at that time (but based on Wiz's comments whenever this issue comes up, they already do exactly that).
1. A lot of points that were discussed here are AI issues (which I totally understand), but only a very limited number of people on the team are probably able and allowed to fix those issues. It would be contraproductive to let everyone on the team work on the AI issues at the same time (although I wish it would be possible). It doesn't harm the game or even slow down the process if for example the other devs add for example events, while the AI guy fixes the AI.
2. Things like the AI have very much improved over time. Although there is always room for improvement and the AI takes a step back in the process once in a while due to heavy changes in the game mechanics it is reasonable to think that the team is aware of most of the issues and will also fix it in the future. A lot of these changes are gradual and therefore not immediately noticeable, but I remember how f.... up the sector AI was at the beginning and how very much helpful it now is.
I think that the team has to see who can deal with which issues (don't let the graphics guy fix the AI) and maybe make the next DLC focused on the guys who are available at that time (but based on Wiz's comments whenever this issue comes up, they already do exactly that).