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Sir Kenny

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The files are sent...Btw..I fixed the globaldata field, But only to found out that the "war" field was invaild...I added some closing brackets, But it only caused the game to freeze when loading the scenario... :wacko:
 

Sir Kenny

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Omg...Why does it freeze up?!

name = "Battle Of Britain"
panel = "scenarios/data/scenario_fallweiss.bmp"

header = {
name = "Battle Of Britain"
startyear = 1940
endyear = 1940
free = no
combat = yes #this is a battlescenario


GER = {
desc = FW_GER
picture = "scenarios\data\poland.bmp"

}


ENG = {
desc = FW_POL
bottom = yes
picture = "scenarios\data\poland.bmp"
}

}

globaldata = {
rules = {
diplomacy = no
production = no
technology = no
}
startdate = {
year = 1940
month = july
day = 3
hour = 0
}
enddate = {
year = 1940
month = october
day = 25 ###Last large pocket destroyed on 5th Oct
}
allies = {
id = { type = 15000 id = 1 }
participant = { ENG }
}
axis = {
id = { type = 15000 id = 2 }
participant = { GER }
}

war = {
id = { type = 9430 id = 1 }
date = {
year = 1940
month = july
day = 3
hour = 0
}
enddate = {
year = 1940
month = july
day = 3
}
attackers = {
id = { type = 9430 id = 2 }
participant = { GER }
}
defenders = {
id = { type = 9430 id = 3 }
participant = { ENG }
}
}

}


map = {
no = all
#UK
yes = 20
yes = 21
yes = 23
yes = 22
yes = 16
yes = 19
yes = 17
yes = 13
yes = 14
yes = 15
yes = 11
yes = 12
yes = 10
yes = 9
yes = 8
yes = 7
yes = 6
yes = 5
yes = 3
yes = 28
yes = 29
#Germany
yes = 38
yes = 45
yes = 80
yes = 18
# Sea zones
yes = 2412
yes = 2413
yes = 2395
yes = 2396
yes = 2397
yes = 2398
yes = 2471
yes = 2402
yes = 2403
yes = 2404
yes = 2405
yes = 2406
yes = 2410
yes = 2411
yes = 2414
yes = 2415
yes = 2399
yes = 2400
yes = 2599
yes = 2472
yes = 2473
yes = 2394
yes = 2409
yes = 2408
yes = 2407

top = { x = 24992 y = 2056 }
bottom = { x = 28344 y = 7056 }
}

include = "scenarios/britain/vp.inc"
include = "scenarios/britain/germany.inc"
include = "scenarios/britain/uk.inc"
 

Sir Kenny

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Just tried changing like you said...

fan15ny.jpg


Rofl... :rofl:
 

Lt Hilsdorf

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Well that was easy, I found the problem. GOOD NEWS, it's very easy to fix. In the actual german and British files, at the very end of each one, add a }. That was all. Once you put in the OOB this will have to change you, but you place a } at the end when there isn't. Anyway here are a few other things to do:

-Remove the :
top = { x = 24992 y = 2056 }
bottom = { x = 28344 y = 7056 }

this makes it so you can only see part of the map (the part that isn't the UK...)

-Get rid of the Fall Weis stuff still in the files. For example, the UK uses Polish leaders.


So just add those } to the end and it will load.
 

Lt Hilsdorf

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-steal_leader will take a leader from a different nations leader list and put them in that country for the scenario.

-A reinforcements event? Kinda depends on how you want to handle it. That leads to..

-Dormant: you use this when you want a division to exist in the .inc file, but not become active ingame untill a certain time. This is more useful for divisions you want to have expierence or not be at 100% strength (since the add_division command just makes a default division)
 

Sir Kenny

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I looked into the paradox made scenario files, and found out that every division in the scenario MUST have an unique ID, Then you can add an "dormant = yes" to the division to unlock it though an event.
The event command for this is "command = { type = activate_division which = 13000 value = [Unit ID] where = [Province ID] }"

Im pretty sure it will work now... :D