I'll rejoice when it's fixed. Hard to believe that particular bug wasn't found before launch. Considering the DLC is all about colonization.
I'll rejoice when it's fixed. Hard to believe that particular bug wasn't found before launch. Considering the DLC is all about colonization.
I think I've found a bug. As France I take 4 provinces from the Aztecs, hoping to avoid forming a colonial nation right away. 5 years later I figure what the heck, let's grab some more land and have a French colonial nation in Mexico. Two things happen that need looked at:
1. I grab 4 more provinces from the Aztecs, meaning I now have 8 in that colonial region. But a colonial nation does not form. I am sitting at 128% overextension because I was planning on the nation forming.
The colonial nation thing is the worst though. Might be a bug. I thought they were supposed to form after you had 5 provinces in a region?
They certainly are. Can you put the game into Colonial Region mapmode and post a screenshot showing your provinces there?
You're not playing with any mods, right? You have checksum 0A0F?
I noticed the same thing, in both the Mexico and 13 Colonies regions. Both times, the Colonial Nation formed as soon as I had five CORES in the region. I didn't keep a save; I just assumed it was a change I had missed in the patch-notes.
I've had a few naval battles so far that went as normal ( winning side taking some losses depending on makeup/leader with defenders losing some ships and still had a few up ) one bug I have noticed tho is starting a new game attempting to play a CN ( 13 colonies) picking any date that isn't a bookmark doesn't have a colony its still controlled by the mother country. Sometimes flipping back to a bookmarked date will even remove the CNs from the map ( and I know this wasn't present in the last beta since I would play 13 colonies on the very earliest date there in the game).So naval combat is totally FUBAR now. Is it WAD that every naval engagement ends within a week with a complete wipe of one side or the other and virtually no casualties for the other side?
I've had a few naval battles so far that went as normal ( winning side taking some losses depending on makeup/leader with defenders losing some ships and still had a few up ) one bug I have noticed tho is starting a new game attempting to play a CN ( 13 colonies) picking any date that isn't a bookmark doesn't have a colony its still controlled by the mother country. Sometimes flipping back to a bookmarked date will even remove the CNs from the map ( and I know this wasn't present in the last beta since I would play 13 colonies on the very earliest date there in the game).
Not sure if it`s a bug or WAD, but you cannot give subsidies to countries under PU
Part of the update was preventing sending subsidies to any subject nation, to prevent a money exploit.
I am continuing a 1.4.1.1 game in 1.4.1.2 and noticed two (probably related) things:Guys (and gals). Anyone continuing playing the same game started with 1.4.1.1 and now with 1.4.1.2?
I am not spending any DIP points in peace deals for taking provinces from the enemy. Anyone else experiencing this?
1) In a defensive war, I did not spend any DIP points in a peace deal (war had started in 1.4.1.1, only one observation).
2) In other wars, I am being told it'll cost zero DIP points, but DIP points are deducted anyway (and in ways that don't add up, seem a bit higher, actually)