Does that work on a national or provincial level?I'm really liking the Border Distance in the province tooltip, that's unexpected and very helpful.
Does that work on a national or provincial level?I'm really liking the Border Distance in the province tooltip, that's unexpected and very helpful.
Does that work on a national or provincial level?
Cool, thank you very much. I can't mod this game right now when I know I will get debug_mode "soon" (hopefully tomorrow).It's national - so for example Burgundy shows as 0 distance to me on all their provinces, because I (England) have a border with them.
I suppose per-province would be better for many modding purposes. But I'm kind of glad it's this way for gameplay purposes, because most game features use the national distance (e.g. RM, DipVassalise, Alliance, etc)
Yeah it's awesomeJust to make you jealous! -
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I'm really liking the Border Distance in the province tooltip, that's unexpected and very helpful. I'm going to have this enabled in every game I play.
Not looking likely for 1.4.1.6 today I'd sayIt's 19.30 already in Sweden.
It is a console command that you can only run when in debug mode I think.Is that something that one can enable as a selectable option, or does one have to access some debug more or console command? Because you're right, that does look interesting to have at one's disposal.
It is a console command that you can only run when in debug mode I think.
create_admiral = 50
It is a console command that you can only run when in debug mode I think.
"debug_mode", but it is currently developer only. It will be included in the next beta.What's the console command? I must have missed that! I've used -debug to find nasty problems in my mod but the above information would be invaluable!
"debug_mode", but it is currently developer only. It will be included in the next beta.
Yes, I have read that thread(third last and last post by me)See this thread for details: http://forum.paradoxplaza.com/forum...ug_mode-not-working-amp-request-for-more-cmds
I got lucky and caught the hastily-withdrawn beta 1.4.1.5 today, so I still have it available. Besuchov said a new beta, 1.4.1.6, would be coming 'soon' which I am hoping means tomorrow.
So, I don't have to run the game in debug? That's ok. By the way, what does debug do? Do I only get better logs?Incidentally - and logically - debug_mode and the associated debug_info do NOT require the game is run with the -debug flag. They're separate things.
Which makes sense, and is good; everyone can have debug_mode (non Ironman) but only mod developers need run the game with -debug for the extra logging.
Yes, I have read that thread(third last and last post by me)
So, I don't have to run the game in debug? That's ok. By the way, what does debug do? Do I only get better logs?
"debug_mode", but it is currently developer only. It will be included in the next beta.
Incidentally - and logically - debug_mode and the associated debug_info do NOT require the game is run with the -debug flag. They're separate things.
Which makes sense, and is good; everyone can have debug_mode (non Ironman) but only mod developers need run the game with -debug for the extra logging.
Thank you, I have run my game in -debug since I tried to make debug_mode work, but amazingly I haven't had a single crash for a few days, so no need to see the logs. I will probably run my game permanently in debug, as my computer is really awful and crashes after a few game months (not CTD, but the screen just goes black), so I just use it for modding.Correct, debug_mode works on any normally started game.
-debug adds a few extra logs, yeah. Nothing earth shattering, but useful for debugging mods. Easiest thing is to turn it on (you can do so already in 1.4.1.2) and check your logs/ folder. There's a couple of files that show data that show nothing without it, and extra lines added to existing files.
Any update on the stupid Great Power alliance thing?See this thread for details: http://forum.paradoxplaza.com/forum...ug_mode-not-working-amp-request-for-more-cmds
I got lucky and caught the hastily-withdrawn beta 1.4.1.5 today, so I still have it available. Besuchov said a new beta, 1.4.1.6, would be coming 'soon' which I am hoping means tomorrow.
Any update on the stupid Great Power alliance thing?
I don't think there was a need for you to imply things about me, I think my original post quite clearly indicated I talked about the patch notes for this beta patch.I think he just assumed you might realise which thread you're in.
It's still there and still -100. That's all I can tell so far.