A lot of islands are like this as well, such as Bermuda.View attachment 791708
Is this intended on Portuguese Timor? As far as I seen this is the only colony state without resistance and compliance.
Are you saying that when you switch between Regular production and the Conversion button, the 'units per day' stays the same? I ask because I did not dig into the math, but when I use the Conversion button, I am getting more production. Is it the right amount?? - I do not know, but it is changing in an upward direction when I convert.Unfortunately the game is still charging the Production Cost, not the Conversion Cost.
I should be converting 10.6 tanks a day, but because the maths is wrong, I can only convert 2.48
Tank conversion is still bugged.
View attachment 791733
The tank above should cost 44.39 to build anew, or 10.4 to convert from the previous design.
View attachment 791732
Unfortunately the game is still charging the Production Cost, not the Conversion Cost.
I should be converting 10.6 tanks a day, but because the maths is wrong, I can only convert 2.48
Yes many minor colonies with no cores use the old mechanic (as resistance and compliance are linked to the country with cores). Others include Gibraltar, Attu Islands, St Pierre and Miquelon, and Cape Verde.View attachment 791708
Is this intended on Portuguese Timor? As far as I seen this is the only colony state without resistance and compliance.
It's in the thread title, c53d![]()
Still, wouldn't be a bad idea to add it next to patch notes.
This is huge. Finally this is happening. This seriously affect games in Asia.- Frontlines will not spread to friendly or neutral countries anymore
I resent that! I deserve to be included with the Ancient Dopacious Order!Oh dear - thank you very much for clueing me upSorry for being so dopey - I double-checked your posts twice before asking, but completely forgot to look at the thread title.
Thanks for thinking of your dopier fans(only a reference to me and no-one else of course)
Peace conference is a bigger problem imo. There are many problems but letting pass go down properly instead of first and second is a start. But yes those two are biggest problem of the game by far. More than any AI derpyness which is important enough.Any chance of a Distance Modifier for Factions? Besides Italy, I feel like factions are the biggest issue facing the game right now.
Oh yeah, definitely peace conferences. One thing I'd like, is the ability to refuse terms or declare war as soon as the conference ends. If any party/faction doesn't accept enough of the terms, it can escalate into a continued war between the victors.Peace conference is a bigger problem imo. There are many problems but letting pass go down properly instead of first and second is a start. But yes those two are biggest problem of the game by far. More than any AI derpyness which is important enough.
Maybe someday we will finally be able to draw one frontline around multiple neutral countries. For the same reasons in Asia, for example, but this time for JapanThis is huge. Finally this is happening. This seriously affect games in Asia.
As an Italy player, I feel obliged to point out that Italy is in its best state in years right now thanks to the direct and indirect buffs in NSB taking care of the bad military advisors and generals. Besides the obvious lack of late game content which won't be fixed without a rework, the useless naval design company is the only remaining issue that I can think of right now.Besides Italy, I feel like factions are the biggest issue facing the game right now.
It won't fix it on an older saveSadly the patch does not appear to fix the Spanish Falangelist focus tree.
Despite Jose Antonio Primo de Rivera being the current country leader, having full control over Spanish Africa, and having completed the prerequisite Stengthen the Supreme Reality of Spaing - the "Will to Empire" focus tree selection is not allowable.
Should note that this is an ironman game that was started Jan3 2022.
Opted into the beta patch on Jan5 2022.
Question is: do i really want to spend 6-8 hours playing through the same scenario only to discover that it still isn't fixed?It won't fix it on an older save