Screenshots of the issue?BUG - AT weapons give 0 attack.
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Screenshots of the issue?BUG - AT weapons give 0 attack.
More spies there are, harder to catch ones that should be there. Plus it is unnerving seeing a magenta shield with the caption " critical."But since French, British, Russian and American ones are not doing anything disruptive either, because ai spies never do, what does it really matter?
Yes. German and Soviet. I am talking about spies from South American minors i. Germany. In 38.I would say the spies in America is completely historical.
Stepping outside history and the game, I know if I lead a nation in the 1930's South America, I would aim some attention on the "German Economic Miracle" everyone was talking about. Who else was there? America was in a Great Depression, Russia had major industrial gains, but that famine killed tens of millions, France was just being France, the UK was losing its empire,. Japan could be a target, but spying on an Asian country would probably be more difficult than spying on a Western country.Yes. German and Soviet. I am talking about spies from South American minors i. Germany. In 38.
I'll pick a nit that Britain was not really 'losing its empire' in the 1930s - if anything, the Empire was at its height, then, despite the stress caused by incipient racism it seemed unable/unwilling to shake off. The loss of empire came in the 1940s, '50s and '60s as a result of the strains of the war and the alliance with a rising USA.Stepping outside history and the game, I know if I lead a nation in the 1930's South America, I would aim some attention on the "German Economic Miracle" everyone was talking about. Who else was there? America was in a Great Depression, Russia had major industrial gains, but that famine killed tens of millions, France was just being France, the UK was losing its empire,. Japan could be a target, but spying on an Asian country would probably be more difficult than spying on a Western country.
I mean, really, spy on Brazil? Sure, I would do that, but if I want to grow my country's economy, German is a juicy target.
I always wondered about this subject. So they do not use Planes if you give them? If this is true, the game should not allow you to provide them.., Thanks for bringing this up.Is there any way we can get an update to the AI? It's been like this since the game launched. But if you lend-lease something to an AI. Then the AI will not use them unless they are commonly used things like guns and equipment.
I did an America playthrough and sent probably thousands of Super-Heavies to China for their war against Japan. I also sent thousands of planes to China as well. But I was baffled that when I checked back a year later, China was close to capitulation. I got annoyed as to why. Thinking maybe my stuff just wasn't good. I switched over to China and realized that no, it's not cause I made a crappy tank. It's just that China has been stockpiling the Super-heavy tanks and planes the entire time. They had around 2k tanks unused and around 6-7k planes.
I think this sucks a lot. I love the idea of doing a Lend-Lease only America. But it's almost impossible to do with the AI just cause they will not use any of the stuff you send. They don't make divisions for them, and If I remember. Even if you make a template for them they won't use it.
IIRC, AI nations have more-or-less defined templates, and will not build others. (Only variants of those defined.) So China will use light tanks and motorized, but not heavy or superheavy.Is there any way we can get an update to the AI? It's been like this since the game launched. But if you lend-lease something to an AI. Then the AI will not use them unless they are commonly used things like guns and equipment.
I did an America playthrough and sent probably thousands of Super-Heavies to China for their war against Japan. I also sent thousands of planes to China as well. But I was baffled that when I checked back a year later, China was close to capitulation. I got annoyed as to why. Thinking maybe my stuff just wasn't good. I switched over to China and realized that no, it's not cause I made a crappy tank. It's just that China has been stockpiling the Super-heavy tanks and planes the entire time. They had around 2k tanks unused and around 6-7k planes.
I think this sucks a lot. I love the idea of doing a Lend-Lease only America. But it's almost impossible to do with the AI just cause they will not use any of the stuff you send. They don't make divisions for them, and If I remember. Even if you make a template for them they won't use it.
Rocket launcher now forbids tank role |
Moved tank_high_velocity_cannon_2 to antitank_4 tech from antitank_3 |
Turrets now determine which size of weapon is valid |
Unit | hardness | breakthrough | mot equipment |
Motorised | 0.2>0.1 | 10>5 | |
Motorised AT | 35>36 |
Tech | Piecing | Chromium | Tungsten |
AT 1 | 85>60 | 1 | |
AT 2 | 100>90 | 1 | |
AT 3 | 1 | ||
Mot rocket | 2 |
Unit | SA | HA | Defence | Breakthrough | Chassis per Bn |
Lt flame tanks | -0.75 | -0.75 | -0.75 | -0.75 | |
M flame tanks | -0.7 | -0.7 | -0.7 | -0.7 | |
Hvy flame tanks | -0.625 | -0.625 | -0.625 | -0.625 | |
Heavy armor | 0.15 | ||||
Light armor | 0.15 | ||||
Medium Armor | 0.15 | ||||
Modern | 0.15 | ||||
S Hvy Armor | 0.15 | ||||
Lt SPAA | -0.55 | 36 | |||
M SPAA | -0.53 | 36 | |||
Hvy SPAA | -0.35 | 36 | |||
SHvy SPAA | -0.35 | 36 | |||
Modern SPAA | -0.53 | 36 | |||
Lt SPG | -0.42 | 50 | |||
M SPG | -0.25 | 50 | |||
Hvy SPG | -0.25 | 40 | |||
SHvy SPG | -0.25 | 40 | |||
Modern SPG | -0.25 | 50 | |||
Lt TD | -0.42 | 50 | |||
M TD | -0.25 | 50 | |||
Hvy TD | -0.25 | 40 | |||
SHvy TD | -0.25 | 40 | |||
Modern TD | -0.25 | 50 |
module | IC cost | additive speed |
armor upgrade | 0.25>0.2 | |
gasoline engine | 3>1 | 1>0.5 |
diesel engine | 3>1 | |
petrol electric | 4>2 | |
gas turbine | 4>3 | 2>0.5 |
armour value | ||
Rivetted armor | -0.2>0 | -0,2>0 |
torsion bar | 3>1 | |
Christie | 3>1 | |
bogie | 2>0 | |
interleaved | 3>1 | |
wheel | 1>0 | |
half track | 1.5>0.5 |
Module | IC Cost | SA | HA | Breakthrough | Resource | XP |
auto cannon | 2.5>1.5 | |||||
auto cannon 2 | 3>2 | |||||
AA cannon | 3>2 | |||||
AA cannons 2 | 4>3 | T1:S2 | ||||
AA cannon 3 | 5>4 | T1:S3 | ||||
small cannon | 3>1.5 | |||||
small cannon 2 | 4>3 | |||||
close support gun | 5>4 | S1 | ||||
medium cannon | 4>3 | T1:S1 | ||||
medium cannon 2 | 5>4 | T1:C1:S2 | ||||
medium howitzer | 6>4 | 28>35 | -2 | T1:S2 | ||
medium howitzer 2 | 7.5>5.5 | 35>45 | -2 | T1:C1:S3 | ||
Rocket launcher | 3>4 | -4 | T2:S1 | |||
Rocket launcher 2 | 4>5 | -4 | T2:S1 | |||
High velocity | 4>3 | 25>26 | T2:S2 | |||
High velocity 2 | 6>5 | T2:C1:S2 | ||||
high velocity 3 | 8>7 | T2:C1:S3 | ||||
heavy cannon | 7>6 | T1:C1:S2 | ||||
heavy cannon 2 | 8>7 | T2:C1:S2 | ||||
heavy cannon 3 | 11>8 | T3:C1:S3 | ||||
heavy howitzer | 8>7 | 50>55 | -4 | T1:C1:S3 | ||
Radio 1 | 1>0.5 | *0.25>*0.15 | ||||
Radio 2 | 2>1.5 | *0.45>*0.30 | ||||
Radio 3 | 3>2.5 | *0.65>*0.45 | ||||
armor skirts | 1.5>0.5 | |||||
sloped armor | *0.1>*0.01 | 1>10 | ||||
2nd turret cannon | 5.5>2 | |||||
2nd turret HMG | 2.5>1 |
Unfortunately even if that maintenance cost would be zero (with 10 pp starting price) I don't think it would be worth it to pay 150 pp for such advisor AND paying an opportunity cost of not picking another advisor- Smooth talking charmer now reduces maintenance cost for improving relations.
Now that might be something useful for using a lot of collabs, going to check it next time- Backroom Backstabber no longer grants political power factor, and instead grants subverseive activities cost; drift defence factor buffed to 0.25
Not in the beta update, no. The fix wasn't ready in time but we're still on it.I didn't see the Confirmed bug re fighters addressed https://forum.paradoxplaza.com/foru...rs-dont-participate-in-naval-battles.1506209/ or did I just miss it ? Thank you ...
- Halved motorised breakthrough and armor
I agree, the only nation that could use such an advisor would be China ( for the aid foci to the US et al) and it's not worth the PP cost.Unfortunately even if that maintenance cost would be zero (with 10 pp starting price) I don't think it would be worth it to pay 150 pp for such advisor AND paying an opportunity cost of not picking another advisor
Now that might be something useful for using a lot of collabs, going to check it next time
Send them planes fuel artillery support and trucks and they will use those.Is there any way we can get an update to the AI? It's been like this since the game launched. But if you lend-lease something to an AI. Then the AI will not use them unless they are commonly used things like guns and equipment.
I did an America playthrough and sent probably thousands of Super-Heavies to China for their war against Japan. I also sent thousands of planes to China as well. But I was baffled that when I checked back a year later, China was close to capitulation. I got annoyed as to why. Thinking maybe my stuff just wasn't good. I switched over to China and realized that no, it's not cause I made a crappy tank. It's just that China has been stockpiling the Super-heavy tanks and planes the entire time. They had around 2k tanks unused and around 6-7k planes.
I think this sucks a lot. I love the idea of doing a Lend-Lease only America. But it's almost impossible to do with the AI just cause they will not use any of the stuff you send. They don't make divisions for them, and If I remember. Even if you make a template for them they won't use it.