Please solve the problem that American AI is too stupid. He has no role in World War II. Not only the army, but also the Navy. It is completely unable to simulate history
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Shouldn't it be like that? until somewhere in 1941? I agree that the AI of USA could be better. Certainly for late game playsPlease solve the problem that American AI is too stupid. He has no role in World War II. Not only the army, but also the Navy. It is completely unable to simulate history
Trying to fire the achievement but it doesn't worked. Loaded an old save. Still not giving the achievement- Fixed achievement "Better than Szent Istvan" being impossible to earn due to a an issue with the new character system
Hmmm, it's also in version 1.11.9... so not an issue of this patch. Will create a bug report... when i replay this part.Hi,
Not sure if this is already on your list. But is it normal that event "
Soviet Union Demands Bessarabia"
fires twice when you got Romania as a puppet?
First it fires and then I got USSR in war with my puppet... second time USSR takes Bessarabia. Looks like somehow the event fires twice... not seen this before (patch 1.11.10)
At present, only Britain is more active in landing operations. The number of the US Navy in 1945 was only half that of the Japanese Navy. Their combat effectiveness is worryingShouldn't it be like that? until somewhere in 1941? I agree that the AI of USA could be better. Certainly for late game plays
There is a bug with german tank models ( DLC files missing ), some german army insignia ( some of them corrupted ) leader of mengkukuo has weird skill ( naval bomber ? ) and charles lindbergh has wrong portrait and skill ( I suppose tactical bomber and fighter ) I think these bugs are still didn't fix
The bug fix is always good. Well done.
Btw, a Japanese theorist Hideo Itokawa's localization line is missing. Could you fix it in this/next patch?
Please solve the problem that American AI is too stupid. He has no role in World War II. Not only the army, but also the Navy. It is completely unable to simulate history
Great little changes, was wondering if "Military Advisors to Spain" is working as intended, since it as it says that you'll get a random general but only seems to give Valentin Gonzalez. Also for the Right Opposition if they send advisors to the POUM Spain it doesn't seem to work at all. No general is ever given from my runs.
Hoping also for White Russia to get an illusive gentlemen, right now intelligence wise they're a direct downgrade to all other Soviet paths and Majors.
Trying to fire the achievement but it doesn't worked. Loaded an old save. Still not giving the achievementView attachment 825660
Hope DEV can have a look?
I would not expect an old save to work. You have to try it againTrying to fire the achievement but it doesn't worked. Loaded an old save. Still not giving the achievementView attachment 825660
Hope DEV can have a look?
normally an old save on the same version work normal. And I did redo some things. Like puppet IT and then added the command to the ships which should fire the achievement. but you trickered me ... let me redo the focus tree as well and see if this solves the issueI would not expect an old save to work. You have to try it again
PROBLEMS SOLVED! YOU WILL NEED TO START A NEW GAME AND REDO THE ACHIEVEMENT. THEN IT WILL FIRE.Trying to fire the achievement but it doesn't worked. Loaded an old save. Still not giving the achievementView attachment 825660
Hope DEV can have a look?
That's what I suspected as in the new patch, the legacy id 556 is given to Horthy in the form the Austro-Hungarian empire focus. If you already did that focus on an old save you can't do it again and thus can't get the achievementPROBLEMS SOLVED! YOU WILL NEED TO START A NEW GAME AND REDO THE ACHIEVEMENT. THEN IT WILL FIRE.
Pitty... because it cost a lot of time to redo it... but anyway... problem solved.
HOI4 needs Custodian Team like Stellaris. More than Stellaris imo.It is hard to argue with some/most of the points you make. Like Arheo said, most of us get why people sometimes post a little louder than they would normally do. Some of my past posts drop a list of things that I felt needed attention long ago.
In the past I blamed the higher up decision makers for not giving the development team the resources they needed to fix issues faster. Podcat stepped up and said not to blame them, that he made the decisions. I get that, but in a fantasy world where Podcat, now Arheo, had the authority to pull anyone and everyone from inside Paradox to help out on HOI4 and hire any new people they felt could be helpful, I have no doubt that every bug and feature and wish of the developers could be completed. Since we live in the real world, resources are limited and decisions have to be made. That is why it is hard for me to accept that some larger blame rests on Podcat or Arheo. Forgive me, but I still believe people in higher positions do not give the HOI4 team what they need to break out of this cycle that has been ongoing for years.
Unfortunately, since HOI4 is so successful, those decision makers probably feel they are making good choices. It is those guys and gals I would like to loudly post concerns about resources to, not the development team. I know on this forum, many people who are "nice" to the developers get labeled as fans and should be ignored. It would not surprise me if these fans are just aware that the those higher up decision makers are not watching this forum, so choose not to raise their voice at those who are unfortunate enough to be on the front lines.
Heaven help me though, some days I see the potential the game has and the cycle it is caught in and I truly want to YELL on these forums. If you ever see me do it, please help me eat those words, because I do not want the development team to read them, and worse, read between them, and steal any of their energy.
Historically speaking the U.S. in WW2 had a relatively small army for its size/compared to other powers and focused more on military production and support of allies. Smaller number but very well equipped units. It's called the "90 Division gamble". Original plan was like 215 Divisions I think.Please solve the problem that American AI is too stupid. He has no role in World War II. Not only the army, but also the Navy. It is completely unable to simulate history
Upgrade the railroads to Rostov, Murmansk, and Vladivostok to the same level as to Leningrad, level 3. Not 5. That will make for less sea supply, and what does happen comes out of closer ports.It would also be very nice to have a map feature that makes your convoys avoid a sea square but does not affect your navy. As it is now, the supply system is way too eager to use ships over trains. This is a problem for all countries. Sometimes it can be fixed by building high-level railroads. For instance, a level 5 railroad from London to Bristol avoids traffic in the channel, and a level 5 railway from DC to San Francisco to avoid having the west coast supplied by ship from DC. But in some cases it is difficult. Expanding the railway to Vladivostok is a major hassle for the USSR, so blocking off sea areas is preferrable.