• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

The Lord Drake

Sergeant
99 Badges
Jan 4, 2014
90
106
  • Stellaris - Path to Destruction bundle
  • Victoria: Revolutions
  • Semper Fi
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Knights of Honor
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Rights of Man
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Stellaris: Necroids
  • Cities: Skylines
  • War of the Roses
  • Warlock: Master of the Arcane
They may very well add more in the future.
If I recall correctly, the reason they only have the two is that it takes a great deal of time to balance each scenario, so they won't have the ability to add more before launch.
 
  • 4
Reactions:

GhengisKhan

Lt. General
25 Badges
Jul 15, 2004
1.418
563
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Hearts of Iron IV: Death or Dishonor
  • BATTLETECH
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Hearts of Iron II: Armageddon
  • Stellaris: Galaxy Edition
  • Stellaris
  • Pillars of Eternity
  • 500k Club
  • Semper Fi
  • Magicka
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
They may very well add more in the future.
If I recall correctly, the reason they only have the two is that it takes a great deal of time to balance each scenario, so they won't have the ability to add more before launch.

Correct. They had many start dates in HoI3 and only 2 were balanced anywhere near what they should have been.
 
  • 8
  • 1
Reactions:

LordOfWar16

General
78 Badges
Feb 23, 2011
2.066
3.298
  • Hearts of Iron IV: Expansion Pass
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Cities in Motion
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Sword of the Stars II
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Cities in Motion 2
  • Darkest Hour
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Magicka
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Leviathan: Warships
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • War of the Roses
  • Warlock: Master of the Arcane
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
I understand how a 1944 start date would be difficult to balance, but they could at least add a 1933 one...
no, they already said why they wont add an 1933 start date, because then the game would basicly be germany centered and be called rise of the nazi party. All you would do is quiet literaly sit around maybe building some factories and otherwise waiting for 1936 for any stuff to happen.
 
  • 15
  • 7
Reactions:

fredgiblet

Lt. General
73 Badges
Jan 26, 2016
1.265
1.565
  • Cities in Motion 2
  • Pillars of Eternity
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sword of the Stars
  • Semper Fi
  • Naval War: Arctic Circle
  • Majesty 2 Collection
  • Magicka
  • Knights of Pen and Paper +1 Edition
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Stellaris: Leviathans Story Pack
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Cities in Motion
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Steel Division: Normandy 44
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
Eh, too early and it gets too easy to powergame, too late and you can't do much to influence the results. Adding new start dates also requires a lot of tuning to get accurate distributions of forces.

Like, I understand the desire to try and pull things out of the fire by doing a '44 game as the Krauts or Japs, but I'd bet the vast majority of players don't, so putting the effort into those is largely wasted.
 
  • 7
  • 1
Reactions:

Wilbry

Second Lieutenant
61 Badges
Mar 26, 2007
185
266
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Hearts of Iron IV Sign-up
  • Stellaris: Synthetic Dawn
  • Steel Division: Normand 44 - Second Wave
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Crusader Kings II
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
The reason why there are only two start dates is because over 99.9% of games played always use the earliest start date. This is true across ALL Paradox titles.
When eariler start dates are introduced (such as with Expansions for CK II and EU IV) then everyone only uses those new eariler dates.
It is simply not worth the extensive effort to map out the newer dates.

For the exact quote you will have to look at one of the early dev videos for HoI IV on the Paradox Extra youtube channel.
Johan said it.
 
  • 15
  • 2
Reactions:

Number 7

Lt. General
105 Badges
Jun 18, 2012
1.486
3.970
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Warlock: Master of the Arcane
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Sword of the Stars II
  • Rome: Vae Victis
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • For the Motherland
its quite hard to put a start date too early and expect the game to go historically without a lot of railroading, which is what HOI4 is meant to be minimising.

if you remember some things the devs said about EU3 and EU4, they actually said the 1399 start date for EU3 was one of their biggest mistakes because it was hard to simulate the change in the world from 1399 to 1444 effectively
 
  • 2
Reactions:

Iarodus

Second Lieutenant
11 Badges
Feb 17, 2005
170
66
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron III
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • 500k Club
The reason why there are only two start dates is because over 99.9% of games played always use the earliest start date. This is true across ALL Paradox titles.
When eariler start dates are introduced (such as with Expansions for CK II and EU IV) then everyone only uses those new eariler dates.
It is simply not worth the extensive effort to map out the newer dates.

For the exact quote you will have to look at one of the early dev videos for HoI IV on the Paradox Extra youtube channel.
Johan said it.

I recall reading that in the HoI2 days. Almost everyone played the Grand Campaign, I think it was called, and not without reason. I almost always did/do simply because there's no reason to play other dates. It's annoying as all get up to play a scenario after the war has started because you have to figure out where everything is, assign every leader (well I do), and determine how and if to change economic plans based on what you want to do and what leeway you have to do so. Any scenario before 1936 is "rise of the Nazis" (pretty sure I heard that back then) and any from 36-40 is "OK, how much are my warplans either screwed up or decided for me". This is leaving aside balancing issues.
 
  • 2
Reactions:

GeneralPetrov

Colonel
88 Badges
Aug 15, 2014
1.134
4.370
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Galaxy Edition
  • BATTLETECH
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Surviving Mars
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Victoria 3 Sign Up
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines Industries
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Europa Universalis IV: Dharma
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines
  • Stellaris: Apocalypse
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury Pre-order
  • Cities: Skylines - Green Cities
  • Magicka
  • Stellaris: Distant Stars
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
Is that correct? If so, that's really disappointing. I wanted to roleplay a lot of specific events in the WW2 timeline.
The problem is, how likely are you to play say for example, a battle of the bulge start date, once you've already played it? The average user will use it maybe once, if that, and then the chances are they'll never use it again.

It requires an awful lot of effort to carry out the research of everything in the start date (territory, army, technology etc.) and then balance it well, all for just a few people to use it once and never touch it again. It simply isn't worth it. I would assume however that if there's enough demand there's probably someone out there who will mod it in anyways, so I wouldn't worry too much.
 
Last edited:
  • 3
  • 1
Reactions:

Sharp163

Major
28 Badges
Aug 3, 2015
688
1.761
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Apocalypse
  • Hearts of Iron IV Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: The Old Gods
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
no, they already said why they wont add an 1933 start date, because then the game would basicly be germany centered and be called rise of the nazi party. All you would do is quiet literaly sit around maybe building some factories and otherwise waiting for 1936 for any stuff to happen.
Or invade China as Japan, or turn Germany communist, or invade Germany as Poland or pull out of the depression as the US... There are countless things you can do in 1933. Darkest Hour had a 1933 scenario, and it was my favorite one to play.
 
  • 6
  • 2
Reactions:

Sharp163

Major
28 Badges
Aug 3, 2015
688
1.761
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Apocalypse
  • Hearts of Iron IV Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: The Old Gods
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
The problem is, how likely are you to play say for example, a battle of the bulge start date, once you've already played it? The average user will use it maybe once, if that, and then the chances are they'll never use it again.

It requires an awful lot of effort to carry out the research of everything in the start date (territory, army, technology etc.) and then balance it well, all for just a few people to use it once and never touch it again. It simply isn't worth it. I would assume however that if there's enough demand there's probably someone out there who will mod it in anyways, so I wouldn't worry too much.
Everyone is complaining that it would be difficult/impossible to balance and add all these scenarios, and yet Darkest Hour did them all nearly perfectly, with a large amount of events that gave even the 1933 start a good amount of flavor.
 
  • 5
  • 5
Reactions:

The_Meme_Man

General
85 Badges
Dec 27, 2014
1.818
2.827
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Stellaris Sign-up
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II
Everyone is complaining that it would be difficult/impossible to balance and add all these scenarios, and yet Darkest Hour did them all nearly perfectly, with a large amount of events that gave even the 1933 start a good amount of flavor.
This is Paradox, not Darkest Hour. This is Hearts of Iron IV as well, with brand spanking new mechanics.
 
  • 11
  • 2
Reactions:

Sharp163

Major
28 Badges
Aug 3, 2015
688
1.761
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Apocalypse
  • Hearts of Iron IV Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: The Old Gods
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
This is Paradox, not Darkest Hour. This is Hearts of Iron IV as well, with brand spanking new mechanics.
What I'm saying is that it's more than possible. And besides, you just helped me prove my point. If a team of casual modders could perfectly balance World War Two from any start date, then I don't see why a group of professionals can't do it.
 
  • 5
  • 3
Reactions:

The_Meme_Man

General
85 Badges
Dec 27, 2014
1.818
2.827
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Hearts of Iron III
  • Stellaris Sign-up
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Mount & Blade: With Fire and Sword
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II
What I'm saying is that it's more than possible. And besides, you just helped me prove my point. If a team of casual modders could perfectly balance World War Two from any start date, then I don't see why a group of professionals can't do it.
But that leads another claim: why not just leave it to the modders? If the devs did NOT make it, then that means less time wasted on what could be used on AI balancing in general (probably the most important part of a game like Hearts of Iron, you want GOOD AI). Then the modders can work at their own time around knowing how the AI plays to make modded scenarios, considering the game will have a Steam Workshop.
 
  • 6
Reactions:

safe-keeper

• ← 2mm hole in reality
54 Badges
Sep 6, 2012
8.588
14.373
livetkanfly.com
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Cities: Skylines - After Dark
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Cities in Motion
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Steel Division: Normandy 44 -  Back to Hell
  • Cities: Skylines - Parklife
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
"There are mods for that" is an argument that can be used to turn down pretty much any suggested new feature. It is already up to modders to create new scenarios and start dates, it's pretty much just a matter of editing text files.

I wouldn't mind having a June 22nd 1941 start date, but honestly, I don't know how much I'd use it, either.

Alternate history scenarios, however? Like a start date where the Germans have won the battle of Kursk and are on the offensive in the east? Sounds to me like a much better use for new start date DLC :) .
 
  • 1
Reactions:

Mr. Capiatlist

Mademoiselle Gothique (she/her/hers)
88 Badges
Dec 4, 2003
19.919
2.846
nhkendall.com
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
Alternate history scenarios, however? Like a start date where the Germans have won the battle of Kursk and are on the offensive in the east? Sounds to me like a much better use for new start date DLC :) .
Fantasy and althistory scenarios? Did you see the reaction to Sunset Invasion?
 
  • 7
  • 2
Reactions:

Sharp163

Major
28 Badges
Aug 3, 2015
688
1.761
  • Darkest Hour
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Stellaris: Apocalypse
  • Hearts of Iron IV Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: El Dorado
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: The Old Gods
  • Semper Fi
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
Fantasy and althistory scenarios? Did you see the reaction to Sunset Invasion?
image.jpeg
 
  • 10
  • 2
Reactions: