I really -hate- this cap; mainly for personal gameplay style reasons so... Tastes and colors I guess.
Though, the complaints are quite objective for the most part in the various issues this cap presents.
I will say I am glad the team didn't double down on this kinda "we know better" comment and takes the feedback in which is, let's be honest, quite negative regarding this cap.
Pretty useless for me to go into any details of the issues this cap presents since many have done it already and quite well.
Overall I'm not against the idea of limiting leaders a bit to make them more meaningful, especially given how stronger they became, but it is clear than this is not the way to do it.
We have this thread discussing it in depths on the forum at the moment and there are -many- great ideas how to improve the system and how they could be implimented.
It shows how passioned many players are with the game.
I really hope the Devs will take the time to read some of those as many players go in depths about said ideas how to improve the system, some are quite great.
And I don't think the solution would be on a single front with just: "scaling with X" and be done with it because as we've seen, the issues come from multiple fronts. The many uses for scientists and other leaders aswell as the different types of leaders speak for themselves in this regard.
Hopefully we will see changes regarding this cap -soon- as it's gonna be a dealbreaker for many players especially if it goes on for months and months until a next big update.
Take this reply/comment with a grain of salt as I ain't sure if I formulated it well, not in my best shape at the moment.
EDIT: Just modified a bit because I realised I wrote it in this thread and not the "Hotfix" thread. Hah! Need coffee.
Though, the complaints are quite objective for the most part in the various issues this cap presents.
I will say I am glad the team didn't double down on this kinda "we know better" comment and takes the feedback in which is, let's be honest, quite negative regarding this cap.
Pretty useless for me to go into any details of the issues this cap presents since many have done it already and quite well.
Overall I'm not against the idea of limiting leaders a bit to make them more meaningful, especially given how stronger they became, but it is clear than this is not the way to do it.
We have this thread discussing it in depths on the forum at the moment and there are -many- great ideas how to improve the system and how they could be implimented.
It shows how passioned many players are with the game.
I really hope the Devs will take the time to read some of those as many players go in depths about said ideas how to improve the system, some are quite great.
And I don't think the solution would be on a single front with just: "scaling with X" and be done with it because as we've seen, the issues come from multiple fronts. The many uses for scientists and other leaders aswell as the different types of leaders speak for themselves in this regard.
Hopefully we will see changes regarding this cap -soon- as it's gonna be a dealbreaker for many players especially if it goes on for months and months until a next big update.
Take this reply/comment with a grain of salt as I ain't sure if I formulated it well, not in my best shape at the moment.
EDIT: Just modified a bit because I realised I wrote it in this thread and not the "Hotfix" thread. Hah! Need coffee.
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