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Admiral Howe

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Now I have a chance to save Byzantium. I'll have 34 years to save it from those heathen Turks. :)
 

unmerged(255)

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Originally posted by Admiral Howe
Now I have a chance to save Byzantium. I'll have 34 years to save it from those heathen Turks. :)

hey, hands off da turks bro :) i hope paradox gives Constantinople a lvl 4 fortress or something...victory's sweeter when it's hard to achieve

tuna
 

alvaro

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yeah! and give a couple of cannons to the turks as well, two of those throwing massive stones. that was turkish high-tech those days!
And the option of protecting the Constantinopla walls with balls of cotton for the bizantines. bizantium high-tech as well! :D
 

Johan

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Originally posted by VultureGFF
While we're at it... Will the tech groups still be present so that China can't advance?

There will be more tech groups.
 

Lucidor

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Originally posted by Johan


There will be more tech groups.
Why not just let the now famous sliders for openness, democratic values, etc. set the pace? I agree that perhaps the distance to other countries would influence the rate of technological "överföring"/overflow... but, hey? I'd really want the game to be a historical simulation, taking into account conscious decisions by the player, not just forcing actual history upon players when they have done completely different from what their historical counterparts did...
 

grumbold

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I'd tend to agree. While there should be cultural influences that resist change, if it was in the interest of (say) Venice or France to arm, fortify and instruct the Russians as a bulwark against the Turks it should be possible for them to advance at a superior rate and ultimately shift toward a more progressive attitude.

Similarly if Spain was penniless and England rich and peaceful, wouldn't explorers in search of funding seek English rather than Spanish support for their ventures? If an explorer does not set off to explore at the historical date, or a general engage in historical battles, should they die on their historical death date, die after they have accomplished roughtly the same amount as they did historically, or just have random chances of expiring at any time, heightened for dangerous exploits?
 

Zagys

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Originally posted by Lucidor

Why not just let the now famous sliders for openness, democratic values, etc. set the pace? I agree that perhaps the distance to other countries would influence the rate of technological "överföring"/overflow... but, hey? I'd really want the game to be a historical simulation, taking into account conscious decisions by the player, not just forcing actual history upon players when they have done completely different from what their historical counterparts did...

I disagree. Some societies were much more resistant to change than others, the game should reflect that.
 

Lucidor

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Originally posted by Zagys


I disagree. Some societies were much more resistant to change than others, the game should reflect that.
Yes, but that should be an initial value, not some constant - never changeable during the whole game... I think the game should be modelled after historical factors (i.e. religion, government) rather than having exactly the same histoical events happening regardless of the outcome... Playing Sweden I tend to have a little hard comprehending exactly WHY Gustav II Adolf drops dead from his horse the 6th of November 1632, even if there is noone there to shoot him, even if he's healthy enough to command an army...

It would be a challenge for the programmers to simulate alternate history, but why not try? I hope they are doing that, and think the game is moving in that direction from what I've read.

I'll be the first in line for EU2 the day my dealer starts selling it...
 

Zagys

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Well I sort of see what you mean Lucidor, I don't like being held to rigid historical events either. However, there were some cultural factors that were not within the power of any monarch (or entity behind the monarch) to change.
 

Lucidor

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Seriously - I realise that, but perheps IRL they were mad about having a war for 20 years that I've avoided... There must be a way to try and simulate all historical events, to see beyond them, at their causes...

Wow, sounds like a Nobel prize project, really...
 

grumbold

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With the full campaign lasting 400 years, there should be many things that cannot be shifted quickly but nothing impossible eventually to alter from its historical perspective. It does not make sense to allow the possibility of a "major" power to be conquered by a "minor" yet learn nothing from the experience that can change their historical culture.