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alpaca

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@BarrosRodrigues
in episode 3 of your videos you always stackwipe the mameluks army. how do you do that?

and why did you wait that your 2 armys arrives both at the same time? i always want the 2nd part to come in some days later for the moral boost
Are you sure that morale boost is a thing? I never noticed anything like that
 

Outrider

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Are you sure that morale boost is a thing? I never noticed anything like that

I believe the overall morale bar for the battle is an average morale of all units, so if you have 1 stack at half morale after a few days of combat and a 2nd full-morale stack comes in, your morale bar will increase.

No idea if there is any actual upside to doing this or not. I recall some talk awhile back about troops losing morale each round of combat even if they took no casualties (like inf. in excess of combat width), which would imply that there are benefits to reinforcing, as opposed to just sending everything in at once. Morale mechanics are not my strong suite.
 

alpaca

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I believe the overall morale bar for the battle is an average morale of all units, so if you have 1 stack at half morale after a few days of combat and a 2nd full-morale stack comes in, your morale bar will increase.

No idea if there is any actual upside to doing this or not. I recall some talk awhile back about troops losing morale each round of combat even if they took no casualties (like inf. in excess of combat width), which would imply that there are benefits to reinforcing, as opposed to just sending everything in at once. Morale mechanics are not my strong suite.
That is true, but that's not what I'd call a morale boost - I thought Necurok meant the units already in battle get additional morale, which doesn't seem to be the case. It's just fresh units coming in with higher morale.

You are right, though, that the morale of units in the second row takes some damage, so sending in useless troops is indeed not a good idea; I'm not sure if this also applies to troops in battle that aren't deployed. Additional troops may also block artillery from being deployed over the complete combat width. So it's better to cycle in troops in the early game, but at some point in a I usually stop bothering with that much micro.
 
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Soviet Onion

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I believe the overall morale bar for the battle is an average morale of all units, so if you have 1 stack at half morale after a few days of combat and a 2nd full-morale stack comes in, your morale bar will increase.

No idea if there is any actual upside to doing this or not. I recall some talk awhile back about troops losing morale each round of combat even if they took no casualties (like inf. in excess of combat width), which would imply that there are benefits to reinforcing, as opposed to just sending everything in at once. Morale mechanics are not my strong suite.
That is true, but that's not what I'd call a morale boost - I thought Necurok meant the units already in battle get additional morale, which doesn't seem to be the case. It's just fresh units coming in with higher morale.

You are right, though, that the morale of units in the second row takes some damage, so sending in useless troops is indeed not a good idea; I'm not sure if this also applies to troops in battle that aren't deployed. Additional troops may also block artillery from being deployed over the complete combat width. So it's better to cycle in troops in the early game, but at some point in a I usually stop bothering with that much micro.
If you intentionally retreat your first army a few days (within the month) before the second arrives, when the enemy already has depleded morale, you can get an easy stackwipe
 

alpaca

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If you intentionally retreat your first army a few days (within the month) before the second arrives, when the enemy already has depleded morale, you can get an easy stackwipe
Aye, but only if your second army is twice the size of theirs. I use that all the time.
 

BarrosRodrigues

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Can you explain the 11 months? Base time is 40, right? And Ottos get a -58% reduction, -68 if you have a claim and -78 if you go Hindu or X'ian+HRE. -68% should be 12 months I believe? So do you average between Shiva + claim?
The base is 36 months; Millets+Adaptability+Shiva (-68%) lets me core in 11 months and a claim reduces it to only 10 months (-78%). There are some strange behaviors with coring time that I did not bother to figure out due to lack of time (this is just an example because there are more): for example if I replace Shiva by a claim (both -10%) my coring time will be 14 months.
 

BarrosRodrigues

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Yeah, the only problem I can envision is having junk tags hiding in TI because you beat on the colonizers so badly they never explored it themselves :p.
Yes, it would be a shame to pass on that, at least until I have Conquistadores/colonizers and my own CNs to be able to link to and transfer occupation of inland provinces.

If he's getting unify Islam in 100-150 years, he can just sit on the colonies and convert them before coring 5. Raised autonomy and the Ottoman built-in heathen tolerance might even stave off enough unrest to avoid a rebellion unless the colonies are large, which (considering he's battering Iberians for unify Islam that fast) probably isn't the case.
Yes the Ottomans are an unstopable converting machine with that decision but I ended up going Hindu for the Shiva coring cost reduction.
 
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BarrosRodrigues

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@BarrosRodrigues
in episode 3 of your videos you always stackwipe the mameluks army. how do you do that?

and why did you wait that your 2 armys arrives both at the same time? i always want the 2nd part to come in some days later for the moral boost
IMO it is not worth it to leave troops behind if your 1st stack can´t fill the whole width and besides those fights were never going to last long because IIRC I had morale, tactics and discipline advantage.
 
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londoner247

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Finding patience for dealing with rebel factions and event rebels everything else was fun or easy. Morea will be annexed ~ at the last moment of the game which is to say that...can you guess? :)

I am a few videos behind so not sure if I am asking something that has been revealed yet.

I assume you will be selling your European provinces to Morea when you have all of Asia conquered so you can move your capital to Asia and then conquer Europe as overseas territory and this is why you leave annexing Morea to the very end? What I can't work out is why you seem to be trying to spawn Orthodox rebels. Are you planning to convert again? That looks much harder than the Hindu conversion was and I can't see what the benefit will be. Any idea how long I have to wait to find out? Any idea which videos in particular have interesting tricks in them?
 

bbqftw

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of the 4 players that I consider grandmasters of the blobbing craft, you are still the best by far

you've really showed off the power of humanism in a patch version where I considered it a rather weak idea group, so props for changing my view of things.

I haven't watched the full thing through but I have toyed with double capital switch for overseas coring on both asia and europe. I assume you've made it work so can't wait to see the magic!
 
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BarrosRodrigues

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I assume you will be selling your European provinces to Morea when you have all of Asia conquered so you can move your capital to Asia and then conquer Europe as overseas territory and this is why you leave annexing Morea to the very end? What I can't work out is why you seem to be trying to spawn Orthodox rebels. Are you planning to convert again? That looks much harder than the Hindu conversion was and I can't see what the benefit will be. Any idea how long I have to wait to find out? Any idea which videos in particular have interesting tricks in them?
I am sure you´ve figured it out by now but I was only saving money and not trying to spawn religious rebels. My reasoning was I don´t gain much by converting and I don´t want to spend money that is badly needed to improve the economy, manpower and force limits. Later I totally skipped conversions because they were only a source of unneeded unrest (something you really don´t want when going above 200% OE).
Episode 48 and 49 are very interesting because they show the whole process of moving my capital to Asia to reduce the cost of coring Europe.

of the 4 players that I consider grandmasters of the blobbing craft, you are still the best by far

you've really showed off the power of humanism in a patch version where I considered it a rather weak idea group, so props for changing my view of things.

I haven't watched the full thing through but I have toyed with double capital switch for overseas coring on both asia and europe. I assume you've made it work so can't wait to see the magic!
Thanks for the huge compliment, it means a lot to me. :) Like I said above Episodes 48 and 49 show the whole process of moving the capital to Asia.

Impressive. I really enjoyed your videos!
That makes me very happy thank you! :)
 
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londoner247

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Interesting trick to get rid of your European provinces and the zero points to get them back is better than having to annex a vassal for dip. It occurs to me that one thing that slows you down around this time is needing to be at peace to sell provinces to your vassals. Presumably you couldn't enable scutage (so that they don't join your wars and you can sell provinces to them whilst you're at war) because you didn't have Common Sense enabled as you didn't want the AI spending points on development?
 

BarrosRodrigues

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Obrigado Marco
You did it twice, just so we could see how you did it :)
Does that mean you're not busy anymore? ;-)
De nada. :)
I will probably roll back to 1.12 and do it again to show how it was done. Probably I will only go until ~1525 and then people can do the math, for some people it has to be that obvious or else they will fail the calculations.
What I told you earlier still stands but we will keep in touch.

Interesting trick to get rid of your European provinces and the zero points to get them back is better than having to annex a vassal for dip. It occurs to me that one thing that slows you down around this time is needing to be at peace to sell provinces to your vassals. Presumably you couldn't enable scutage (so that they don't join your wars and you can sell provinces to them whilst you're at war) because you didn't have Common Sense enabled as you didn't want the AI spending points on development?
Ty. Yes "Common sense" and "El Dorado" were disabled because of reasons. Scutage would not help me out with that issue because both the seller and the buyer need to be at peace.