So, I was thinking.. How would I replicate a "Manticore Playthrough"? I'd probably need a binary starting system, 3 inhabited worlds, and.... 2-3 space stations in my starting location. Yhea, crap.
And this led me to consider : what if we could have one starbase on every star, for multi-star systems? What if you want one gigantic trade network hub, or an absurdly large shipyard. What if you wanted to combine defense stations with a trade station?
Within in game mechanics, would there be anything bad if binary and trinary systems were allowed more than one Starbase? They are not, by default, choke point locations so I doubt it would be game breaking defensive positions.
And this led me to consider : what if we could have one starbase on every star, for multi-star systems? What if you want one gigantic trade network hub, or an absurdly large shipyard. What if you wanted to combine defense stations with a trade station?
Within in game mechanics, would there be anything bad if binary and trinary systems were allowed more than one Starbase? They are not, by default, choke point locations so I doubt it would be game breaking defensive positions.