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Soyaman

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I'm really enjoying this DLC. It's one of the best IMO.

Like Conclave and Way of Life it takes aspects of the game (in this case diseases) and adds some dank mechanics ontop of them to evolve them into beauty.
The fact I'm able to do everything in my power to prevent diseases really means a lot as in the past you could just sit there and look at your whole country as it got consumed.

Thanks Paradox.

With that said however. I do hope you'll still continue with some quality of life improvements even after the game has gotten its last DLC.
Right now, I find the Way of Life to be one of the best systems in the game but there's some quirks.
When you have 11 kids the education can very quickly be overwhelming. Especially if your past family members has had a lot of kids aswell.
I'd like to see an option that allows you to have the parents dictate their own child's education (If I don't care about my cousin and his kids I should be able to mark his as "irrelevant") - Or even have your own kids just "randomise". Especially useful if you don't care after a certain point.

But more importantly! Can we please be allowed to set our child's second education before-hand ? If I want my son a Martial training I'd likely go Struggle and then Martial but why can I not decide this when he is first born? It's a small task but when it's a task you have to repeat 20-30 times in your lifetime it becomes more tedious than anything else.

Also the UI to see the most effective education would be useful (2nd stage)
If I do, again, Martial and my son has Idoliser it'd be nice if there was a small (yellow?) glow at the little red text that tells me he'll be hampered. If you don't memorise the traits you have to spend quite a lot of time comparing traits to see which training would be the most effective (If you say, don't care about what he becomes but just that he becomes the best of whatever he can).
Maybe even a green / red arrow besides the education in the wheel that describes if it'll be hampered or improved by the kid's current traits. You've got Haughty? Green arrow at Martial. You got Idoliser too? No arrow (or a third marker for "neutral).
This could really help quickly picking the ideal education by better conveying information already available.

Anyway..
Sorry about the rant. I really just wanted to praise you for the DLC.

Thanks for the disease improvements :)
 
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Mortmal

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Yes, when things are not right, like for the incredibly disappointing stellaris , i say it . But when they are doing good things , i should say it too...This DLC really go in the right direction, more depth and historical features , a really well implemented diseases system ,they re-focus on dynasty building. Diseases are deadly, requires you to put some significant amount of money to take care of it by building hospitals, they spread very fast. Sometimes your army commanders bring them back to home , so you better be carefull in assigning them and not put your heirs on frontline .Things can get really nasty , many physicians are fraud and it ends up badly like it should in medieval times. Really a lot of fun to play it.
I wish the same team who did this could improve stellaris the same way.
 
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Michal23

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Have to second this sentiment - the game is amazing. I have returned to it after like two year break, bought the conclave the reaper and new facepacks. Quality of the portraits is astonishing. And its a blast - playing as a dynasty of Qutub ad din Aybak in India. CK2 is the best game ever - I have so many hours logged in this game that its almost scary. Now I am looking forward for release of updated Game of Thrones and HiP mods. Thank you Paradox and modders!
 
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DàbiànLājīdàrén

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I find that the less features Paradox actually implements the happier people are. Probably because it leaves more time to have a more stable release, but it's a shame for gameplay changing DLCs like Conclave.

When you get down to it, Reaper is essentially a dynamic provincial modifier simulator addition, and the optimization patch makes people happy.
 

Teke

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I find that the less features Paradox actually implements the happier people are. Probably because it leaves more time to have a more stable release, but it's a shame for gameplay changing DLCs like Conclave.

When you get down to it, Reaper is essentially a dynamic provincial modifier simulator addition, and the optimization patch makes people happy.

From DD #14, talking about the future of CK2:

"We learned some valuable lessons with Horse Lords and Conclave, both when it comes to design and implementation. Crusader Kings II is an old dog now, and it’s getting harder to teach it new tricks. It is unlikely that we’ll mess around with the core gameplay mechanics like we did in Conclave."

They are doing this on purpose, and I agree with their stance.
 
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jarod45

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Aug 11, 2012
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Can anyone help me plz?

My launcher is different to the one it should be. Its not showing any dlc

Do i need to log into steam?
 

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DàbiànLājīdàrén

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From DD #14, talking about the future of CK2:

"We learned some valuable lessons with Horse Lords and Conclave, both when it comes to design and implementation. Crusader Kings II is an old dog now, and it’s getting harder to teach it new tricks. It is unlikely that we’ll mess around with the core gameplay mechanics like we did in Conclave."

They are doing this on purpose, and I agree with their stance.

Of course, but that just doesn't disprove or change what I said. It's a small DLC which doesn't drastically change or alter the core gameplay mechanic and is therefore less work and suitably cheaper than the past DLCs. That doesn't mean it's a bad DLC, but it's not exactly groundbreaking either. Customers respond favorably because they get some content that doesn't affect their playstyles and a very good optimization patch.
 

Meneliki

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I wouldn't call Stellaris 'dissapointing'. It remains my favorite game since I got it (and i pre-ordered)
 

Daronaollard

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It really is a huge step in the right direction, my favorite DLC since WoL!
 

Confucius Rex

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Caring about education becomes a problem when you have lots of kids and they all look the exact same.
I like how education is split up because it provides a bit more flexibility. Before I would set a six-year old kid with 0s, 1s, and 2s in their stats to something and prayed everything worked out sensibly. Now there's more nuance to the process. But it is a bit more difficult to keep track. Maybe there needs to be a 'nursery' tab or something on the intrigue page. I dunno.
 

Titan79

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Any ideas?
Yes. Register your game and post in the tech support forum. Report back after you've discovered the cause of the problem.
 
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