• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(155335)

First Lieutenant
3 Badges
Aug 16, 2009
229
0
  • Crusader Kings II
  • For the Motherland
  • Semper Fi
UK has still more than enough naval assets in the med to fight the Italian fleet, I don't think the Italian player wants to lose his precious fleet going out on some mission under UK aircover. I think the italian fleet will become a very nasty weapon when the British will want to launch an invasion there. under axis aircover those BB and SH BB can be quite devastating.

I think Italy can draw resources and attention - but I should have enough forces to keep them occupied for a while. Even losing a bunch of outdated BBs wouldn't be too bad, if we manage to inflict losses to Japan in the meantime. Because once Japan is stopped and its fleet damaged, the USA can start redeploying units to Europe/the Med.

Love it, so, any immediate threat to Gibraltar through Spain, would that be a pawsible axis countermove?

Has Japan committed all of its CV's to Singapore and the Philippines?
 

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
Love it, so, any immediate threat to Gibraltar through Spain, would that be a pawsible axis countermove?

Has Japan committed all of its CV's to Singapore and the Philippines?

Japan has committed all of it CVs north east of the Philippines right now - 3 CTFs (2 CTFs were in the Singapore/DEI area before).

@Spain/Gibraltar: yes, they could attack Spain - they still have a about 6 - 9 months before they start Barbarossa. I am not sure how effective it would be, as the Allies have some reserves (but a far smaller army than Germany). And if they withdraw too many units from the Soviet border, the Soviet might want to start the war on their own terms.
 
Last edited:

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
Japan has at least 18 CVs (organised in 3 groups of 6) and maybe 1-2 fresh CVs in reserve. (The USA has about the same, although I should not divulge exact numbers about my teammates, the UK currently has 5 CVs on the front, 2 CVs in a newly created CTF and 6 CVEs)

Before judging the size of the Japanese/US fleets, please keep in mind that with our mod the "minimum training" law DOES NOT reduce build time.
 

von_Rundstedt

Field Marshal
13 Badges
May 26, 2007
2.894
100
  • Hearts of Iron Anthology
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
It's 1940 and the allies are already stopping Japan? Doesn't that seem rather imbalanced - the allies will, eventually, be able to bring all their IC to bear and that way grind the axis down, unless the axis play exceptionally well early on. If the UK and US can already counter Japan this early, how can Japan have any hope of ever winning?
 

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
It's 1940 and the allies are already stopping Japan? Doesn't that seem rather imbalanced - the allies will, eventually, be able to bring all their IC to bear and that way grind the axis down, unless the axis play exceptionally well early on. If the UK and US can already counter Japan this early, how can Japan have any hope of ever winning?

It's not like Japan has already been stopped completely.

However, to give you some background information: the Axis have won the 5 previous games in this series. Even though I claimed that Japan could be stopped by a comitted Allied defense (something the previous Allied players have not done), some actually perceived Japan as being "too easy to play" and "too strong". We have the same rules as in the previous game and almost the same as in the 4th session as far as Japan is concerned. Therefore, it is difficult to assess whether there is an actual imbalance or if the Allied strategy is about to pay off. And as it is yet undecided and Italy is still present with its entire fleet, we might see an Axis reaction to what happened.

In the 4th and 5th game Japan defeated the USA - the UK didnt really defend the East (except for Sri Llanka and parts of India) in those games.

But we will assess balancing after this game again.
 

Rastrigin

Lt. General
27 Badges
Apr 11, 2013
1.580
161
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Yes in the previous 5 games Japan has always defeated the allies in the Pacific. 1 time they annexed USA, 2 times they Sealioned UK, the other 2 times they defeated the US navy sinking most of the carriers and the game was over before they could do more damage. For this game we have chosen to nerf Japan by forbidding complete chinese annexation in the first war (they had to go with "seize the coast"), note that this happened in the previous game as well (by mistake) and japan defeated US navy anyway, sinking one third of the carriers.

I'm quite happy how this turned out. Note that in this game USA have been boosted by early German dow on Yugoslavia and high Soviet threat due to German strategic choices. Boosted USA and Pacific oriented UK (1 CTF, some army corps and several airwings) have managed to succesfully engage Japan and at least delay them. There is still no clear winner on the sea but japan seems to be in a tough spot in the land combat in the Philippines.

This is the most favourable situation possible for the allies and it is fair that at least in this position they can give a fair fight, otherwise there wouldn't be any reason for USA not to bunker into Pearl Harbour and leave the Pacific to Japan untill they can actually give a fight.

PS to add more informations about balance, the Japanese, UK and USA are all experieced players and are all good or very good in managing air and naval combats.
 
Last edited:

von_Rundstedt

Field Marshal
13 Badges
May 26, 2007
2.894
100
  • Hearts of Iron Anthology
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Victoria 2: A House Divided
  • 500k Club
Ah, I see. As I said I have little to no experience with HoI3. I played HoI2 mp a long time ago, and there the allies almost always won if the skill of the players was fairly equal. Looks like this is not the case with HoI3, which is a pleasant surprise to me.
 

bokrif

Captain
53 Badges
Jun 10, 2010
332
1
  • Cities in Motion 2
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Cities in Motion
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Federations
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines Industries
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Stellaris: Leviathans Story Pack
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Way of Life
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Cities: Skylines
Committing serious forces to the defence of the Philippines was a good move. The Allies are very confident that they risk that many units right next to Japan. In an earlier game we discussed with Rufus defending the Philippines but we choose otherwise. However in that game the strategic environment was different.

Edit:
I will post my recaps, hopefully within a few days.
 
Last edited:

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
@Philippines: you made the right decision in that game (the 4th). When Singapore and the Dutch East Indies are undefended it is difficult to fight against the more modern Japanese navy, especially without UK support.

@recap: Looking forward to any input from the German perspective!
 

unmerged(767348)

Corporal
2 Badges
Jul 12, 2013
34
0
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
Great recap, Lance!

And the developments in this game are really exciting. We wanted to proof that allies can win this time and for the moment it doesn't look too bad, eh? Anyway, the decisive German attack hasn't yet begun.

Tomba
 

Rastrigin

Lt. General
27 Badges
Apr 11, 2013
1.580
161
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
Chapter IV - The Battle of the Philippines







This session was worse than the previous one and we had so many issue we managed to play only 1 and a half months. Also due to the heavy naval fightings in the Pacific that forced us on speed 1 most of the time. SU had basically nothing to do in this session, apart from starting to organize the army on the German border. The chapter is named after the only important thing that happened in this session, a huge land and sea battle between Japan and a USA with a minor fleet and air contribution from the UK.

The last save of the last session (25th of May) was corrupted, so we had to go back to the 21st and Japan managed to avoid the battles in which they lost 3 BBs. Anyway, a CA fleet of them got caught by an american SAG at the start of the session and the losses managed to sort of balance the change of save.







Now, those are the few things that happened to SU:






HoI3_31_zps526bd7ab.png

Bullism on Romania









HoI3_32_zps36662203.png

Bullism on Sinkiang. Sinkiang was annexed about 1 and a half months into the war






HoI3_34_zps2ccf17a6.png

The most welcomed result of Soviet expansionism, mainly from the war with Finland





Nevertheless, a lot happened in the Pacific, I can't tell exactly but from voice chat I got that Japan was tring to save the staving army in the Philippines and moved out most of their fleet. They managed to win a coupple of major naval engagments, sinking 3 american CVs and 2 BBs, but they lost a tons of minor battles, losing most of the transports and many escorts. Also according to the US player Japan lost al least 2 corps of land troops but maybe more.







HoI3_33_zps0fe3a7b6.png

Japan being trown out of the Philippines










navallosses_zps96777ecd.png

Ship lost during the war. Not shown: 1 italian DD, 1 British SS, other useless minor's losses



Tactically I'd say the naval battles of the Philippines were kind of uncertain (most of Japan's losses are outdated ships), but strategically the allies have scored a major victory as they already stopped Japan, at least for the time being. Also, the heavy losses of the Germans and the Japanese allow the UK to deploy more and more of their navy in the Med, making a victory of the powerfull Italian fleet less and less likely.


Note: according to the House Rules, USA is allowed to rebase units to Europe only if the allies hold for 45 days 30 ports of a list of 92, which is build in the mod and includes all the important ports of the Pacific and the Indian ocean (they can alwais redeploy everything they want in defence the UK islands). Since the Japanese and american entry in the war the allies were holding a little more than 35 ports and thanks to the victory in the Philippines USA is now free to redeploy units in Europe.








Also, since Barbarossa is getting closer and this update was too short, I'd like to start talking about the Soviet build-up.
The following picture tells what the first two years and a half of production were mostly about




HoI3_35_zpsde91a507.png

This also counts IC from conquered countries (not much). Note that I'm still on war economy, as soon as Total economy mobilization will be enacted my total available IC will be almost 500

Untill July 1937, 90% of Soviet production was industrial capacity, after that soviet production remained at 70%-80% IC until Jan 1938 and 40%-50% untill Aug 1938. A total of 100 base IC was produced and deployed beind the Urals.
 
Last edited:

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
Correction: Italy didn't lose a BB, only a DD.

I will try to post a recap later today.

This game is entering a very interesting phase. Germany supports Italy in the Med with a lot of CAGs, British convoy losses are high, and Germany still has plenty of time and land forces to attack Spain or help Italy to attack North Africa. The Med will see more action in the next session.

Cheers,

Lance
 

Rastrigin

Lt. General
27 Badges
Apr 11, 2013
1.580
161
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
We had a nice session tonight, despite some issues, some fight is going on in the far East and in Spain. However Soviet Union had nothing to do for the whole session, except getting ready for Barbarossa, So I won't post an update this time as all my plans and army deployment will be revealed after the start of Barbarossa (it is now mid-September and the 1st of November is likely to be the first day in which Germany can break the MR pact).

I hope the UK player(s), which saw most of the action, will post a summary of the session, as I'm aeger to see what was going on as well.
 

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
Chapter IV – Naval warfare in early summer 1940

May 25 – July 8

A short session, covering 6 in game weeks.

The British CTF was active in the area between the Philippines and Singapore, moving out on patrols to harass Japanese fleets. Whenever Japanese CTFs moved out to hunt my carriers, I withdrew. At least twice the chasing Japanese carriers initiated naval strikes, before turning around once my fleet reached land based air cover in Malaya/DEI.
British land based aircraft and my CAGs made many naval strikes on enemy forces in the Sibuyan Sea and my CTF was even engaged in a large battle – I withdrew, as my CAGs were getting de-orged. But in a coordinated move Einar (USA) moved in his SAGs and in the resulting large battle the Japanese lost many ships.

Minor British victory
My CAGs sunk some Japanese ships east of Borneo in the only British naval victory that where any ships were destroyed.

aar_july8_naval_strike_zps279e3639.jpg


Japan covered the retreat of troops from the Philippines with its CTFs.
Towards the end of this session the Japanese fleets had retreated to ports and were getting repaired. US fleets were in ports as well and the British CTF is in Singapore.

Meanwhile in the MED
The air war continued, at one point German CAGs started port striking Malta but they were soon stopped by British INT.

aar_july8_malta_zps35dc10b4.jpg


The Convoy War
The war against British shipping really escalated in this session. Italy moved out all its battleships fleets to hunt British convoys. 6 SH BBs and 10 BBs are sinking huge amounts of Allied tonnage every week. The losses are enormous and I won’t be able to sustain them very long.
It’s only a matter of time until my planes and fleets have to challenge the Italian naval forces in the Med. Especially since Spain (and thus Gibraltar) might be at danger as well.

aar_convoys_zpse1d9ef02.jpg


British Air Force

aar_july8_planes_zpsca190c2f.jpg


British Navy

aar_july8_ships_zps99a57514.jpg


We have played chapter V as well (see Rast's post) and I will update the AAR as soon as possible (World Cup, you know ;-) )
 

Lance Aubrey

Captain
31 Badges
Jun 30, 2011
348
1
  • Crusader Kings II: Legacy of Rome
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Steel Division: Normandy 44 -  Back to Hell
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Steel Division: Normandy 44
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Pillars of Eternity
  • 500k Club
  • Cities: Skylines
I hope the UK player(s), which saw most of the action, will post a summary of the session, as I'm aeger to see what was going on as well.

As the UK player: Japan saw a lot of action and so did Germany btw ... Germany invaded Spain, Japan invaded Malaya - plenty of air and land battles and some naval battles. I will try to post a recap this weekend.